Player Matchup

Thanatos
Thanatos
Fyrmoty
Thanatos
Level 18
God Stats
0W - 2L
1,715 SR
Queue Stats
13W - 12L
1,379 Elo+
Solo
Yemoja
Yemoja
MissRound3
Yemoja
Level 25
God Stats
9W - 12L
1,189 SR
Queue Stats
101W - 137L
1,302 Elo+
Solo
Bellona
Bellona
MíThoos
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,538 Elo+
Solo
Discordia
Discordia
agustin_29037
Discordia
Level 28
God Stats
8W - 10L
1,397 SR
Queue Stats
63W - 115L
1,289 Elo+
Solo
Nemesis
Nemesis
nana_bryan
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,348 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,371 Elo+

VS

Team Averages
Level 15
1,485 SR
1,418 Elo+
Tiamat
Tiamat
Alegamer3248
Tiamat
Level 12
God Stats
7W - 3L
1,516 SR
Queue Stats
9W - 8L
1,386 Elo+
Party 1
Skadi
Skadi
ESP_Lautaro10
Skadi
Level 15
God Stats
5W - 4L
1,330 SR
Queue Stats
15W - 18L
1,275 Elo+
Party 1
Arachne
Arachne
Ferratomii
Arachne
Level 18
God Stats
16W - 6L
1,580 SR
Queue Stats
207W - 148L
1,578 Elo+
Solo
Poseidon
Poseidon
TuteJoaCruck
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,351 Elo+
Party 1
Thor
Thor
scrinch_
Thor
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fyrmoty
Thanatos
20
25 / 8 / 3
16,208
623
24,234
24,633
10,841
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
MissRound3
Yemoja
16
2 / 7 / 7
11,142
429
6,018
17,203
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
MíThoos
Bellona
19
3 / 11 / 7
12,737
490
6,878
22,731
18,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
agustin_29037
Discordia
17
11 / 5 / 17
12,452
479
22,732
11,669
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
nana_bryan
Nemesis
17
4 / 15 / 5
11,800
454
5,404
21,203
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 9 / 10
11,914
458
12,215
19,282
16,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 14 / 5
9,866
379
3,922
18,246
4,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Ferratomii
Arachne
20
38 / 2 / 2
17,695
681
42,946
26,145
14,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
TuteJoaCruck
Poseidon
15
1 / 18 / 4
10,676
411
2,731
16,855
3,829
Thor
16
3 / 4 / 8
11,699
450
5,895
13,047
9,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
45
Kills
45
46
Deaths
47
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
9
10
0.89
W
0
14
5
0.18
W
Arachne
Ferratomii
Arachne
38
2
2
19.5
L
Thanatos
Fyrmoty
Thanatos
25
8
3
3.31
L
Yemoja
MissRound3
Yemoja
2
7
7
0.79
L
Bellona
MíThoos
Bellona
3
11
7
0.59
W
Poseidon
TuteJoaCruck
Poseidon
1
18
4
0.17
L
Discordia
agustin_29037
Discordia
11
5
17
3.9
L
Nemesis
nana_bryan
Nemesis
4
15
5
0.43
W
Thor
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,266
Damage
67,709
97,439
Taken
93,575
53,870
Mitigated
48,632
28,057
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,215
2,624
0
5,296
19,282
16,327
857
6,519
12,290
60,087
0
W
3,922
1,872
0
1,234
18,246
4,902
3,807
10,023
7,660
0
34,273
W
Arachne
Ferratomii
Arachne
42,946
30,823
0
7,843
26,145
14,188
2,377
2,350
23,541
0
137,366
L
Thanatos
Fyrmoty
Thanatos
24,234
10,222
0
19,477
24,633
10,841
3,570
2,548
22,085
0
108,546
L
Yemoja
MissRound3
Yemoja
6,018
1,616
2,898
2,228
17,203
11,159
636
2,477
14,726
38,718
0
L
Bellona
MíThoos
Bellona
6,878
2,370
0
1,817
22,731
18,271
1,224
2,245
20,486
0
74,355
W
Poseidon
TuteJoaCruck
Poseidon
2,731
427
0
0
16,855
3,829
1,193
5,634
10,748
33,075
0
L
Discordia
agustin_29037
Discordia
22,732
753
326
708
11,669
3,594
606
3,280
8,389
46,612
0
L
Nemesis
nana_bryan
Nemesis
5,404
2,031
0
603
21,203
10,005
3,590
4,396
16,807
0
50,034
W
Thor
5,895
1,362
556
486
13,047
9,386
966
2,491
10,444
0
26,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,339
Gold Earned
61,850
499
Minions Killed
363
0
Camps Cleared
0
2,133,604
Distance Traveled
2,063,142
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,914
458
94
4
0
430,926
3
W
Skadi
9,866
379
70
3
0
342,887
6
W
Arachne
17,695
681
123
5
0
564,489
1
L
Thanatos
16,208
623
150
6
0
467,857
2
L
Yemoja
11,142
429
59
2
0
420,984
5
L
Bellona
12,737
490
120
5
0
376,521
3
W
Poseidon
10,676
411
41
2
0
346,424
6
L
Discordia
12,452
479
65
3
0
442,831
0
L
Nemesis
11,800
454
105
4
0
425,411
1
W
Thor
11,699
450
35
1
0
378,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role