Player Matchup

Aphrodite
Aphrodite
ELK1ING
Aphrodite
Level 28
God Stats
2W - 5L
1,467 SR
Queue Stats
11W - 20L
1,282 Elo+
Party 2
Artemis
Artemis
EZIORARI
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 2
Discordia
Discordia
KonstanceDracul
Discordia
Level 109
God Stats
0W - 3L
1,896 SR
Queue Stats
55W - 52L
1,509 Elo+
Party 4
Sun Wukong
Sun Wukong
Zippu19996
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,560 Elo+
Party 4
Nemesis
Nemesis
anoobymous
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Team Averages
Level 31
1,572 SR
1,380 Elo+

VS

Team Averages
Level 15
1,538 SR
1,376 Elo+
Ra
Ra
Grinnex475
Ra
Level 4
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 2L
1,299 Elo+
Party 3
Xbalanque
Xbalanque
HeinaxTR
Xbalanque
Level 27
God Stats
3W - 0L
1,513 SR
Queue Stats
9W - 5L
1,362 Elo+
Party 1
Eset
Eset
Heinaxxx
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Nemesis
Nemesis
caFFune
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,467 Elo+
Party 1
Discordia
Discordia
wladdddd
Discordia
Level 17
God Stats
12W - 10L
1,476 SR
Queue Stats
87W - 72L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ELK1ING
Aphrodite
15
1 / 3 / 4
9,751
464
3,978
11,853
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
EZIORARI
Artemis
15
3 / 8 / 2
9,103
433
7,268
13,189
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
KonstanceDracul
Discordia
16
4 / 4 / 5
9,819
468
12,071
12,135
4,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zippu19996
Sun Wukong
13
0 / 8 / 4
8,611
410
3,340
18,880
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
anoobymous
Nemesis
19
10 / 4 / 1
12,166
579
10,310
16,984
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
10,928
520
11,173
11,741
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
HeinaxTR
Xbalanque
19
12 / 3 / 3
12,851
612
22,152
14,110
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
18
0 / 4 / 4
11,763
560
3,142
7,995
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
caFFune
Nemesis
20
4 / 2 / 7
13,004
619
8,148
17,364
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
wladdddd
Discordia
17
7 / 3 / 5
11,898
567
8,928
8,762
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
18
Kills
27
27
Deaths
18
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ELK1ING
Aphrodite
1
3
4
1
L
Artemis
EZIORARI
Artemis
3
8
2
0.5
W
4
6
11
1.58
W
Xbalanque
HeinaxTR
Xbalanque
12
3
3
4.5
W
Eset
0
4
4
0.5
L
Discordia
KonstanceDracul
Discordia
4
4
5
1.63
L
Sun Wukong
Zippu19996
Sun Wukong
0
8
4
0.25
L
Nemesis
anoobymous
Nemesis
10
4
1
2.63
W
Nemesis
caFFune
Nemesis
4
2
7
3.75
W
Discordia
wladdddd
Discordia
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
53,543
73,041
Taken
59,972
30,259
Mitigated
25,384
19,083
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ELK1ING
Aphrodite
3,978
413
2,147
6,668
11,853
5,409
392
4,221
7,218
44,259
0
L
Artemis
EZIORARI
Artemis
7,268
3,264
0
1,860
13,189
5,046
663
4,175
8,622
0
33,313
W
11,173
1,330
713
4,026
11,741
4,575
2,008
5,486
6,255
42,636
0
W
Xbalanque
HeinaxTR
Xbalanque
22,152
11,635
0
4,576
14,110
5,535
2,187
4,741
9,369
0
82,621
W
Eset
3,142
580
199
436
7,995
3,102
2,659
2,620
5,375
64,725
0
L
Discordia
KonstanceDracul
Discordia
12,071
77
0
1,657
12,135
4,118
0
4,529
7,185
48,449
0
L
Sun Wukong
Zippu19996
Sun Wukong
3,340
500
0
4,607
18,880
8,235
0
2,634
16,004
0
49,874
L
Nemesis
anoobymous
Nemesis
10,310
4,621
0
2,144
16,984
7,451
1,556
5,823
10,769
0
63,627
W
Nemesis
caFFune
Nemesis
8,148
3,598
0
2,198
17,364
8,571
324
1,932
15,432
0
123,062
W
Discordia
wladdddd
Discordia
8,928
961
0
1,535
8,762
3,601
1,727
1,270
7,492
50,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
60,444
406
Minions Killed
604
0
Camps Cleared
0
2,012,046
Distance Traveled
1,984,568
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,751
464
67
3
0
396,946
6
L
Artemis
9,103
433
66
3
0
326,238
2
W
Ra
10,928
520
90
4
0
379,912
3
W
Xbalanque
12,851
612
129
6
0
363,537
1
W
Eset
11,763
560
151
7
0
356,974
1
L
Discordia
9,819
468
72
3
0
413,669
7
L
Sun Wukong
8,611
410
79
4
0
449,538
0
L
Nemesis
12,166
579
122
6
0
425,655
1
W
Nemesis
13,004
619
147
7
0
466,274
6
W
Discordia
11,898
567
87
4
0
417,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role