Player Matchup

Zeus
Zeus
JiminDash
Zeus
Level 25
God Stats
2W - 1L
1,815 SR
Queue Stats
66W - 40L
1,652 Elo+
Solo
Heimdallr
Heimdallr
MistiCah
Heimdallr
Level 25
God Stats
34W - 26L
1,566 SR
Queue Stats
79W - 55L
1,625 Elo+
Solo
Neith
Neith
Niezapominajka29
Neith
Level 7
God Stats
33W - 47L
1,368 SR
Queue Stats
186W - 240L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
TGIGay
Sun Wukong
Level 8
God Stats
1W - 1L
1,536 SR
Queue Stats
6W - 4L
1,559 Elo+
Solo
Cthulhu
Cthulhu
ZeroLyan
Cthulhu
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 18L
1,500 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,544 Elo+

VS

Team Averages
Level 31
1,562 SR
1,606 Elo+
Horus
Horus
Aguerro14
Horus
Level 21
God Stats
2W - 2L
1,527 SR
Queue Stats
24W - 25L
1,423 Elo+
Party 1
Medusa
Medusa
Darkmagic209
Medusa
Level 37
God Stats
1W - 1L
1,782 SR
Queue Stats
39W - 21L
1,646 Elo+
Party 1
Xing Tian
Xing Tian
Endsr
Xing Tian
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 23L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
Unicorngloss
Nu Wa
Level 27
God Stats
8W - 11L
1,500 SR
Queue Stats
179W - 209L
1,524 Elo+
Solo
Ra
Ra
adaknee
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 7 / 3
11,230
1,123
21,884
14,116
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MistiCah
Heimdallr
16
2 / 6 / 6
10,247
1,025
13,695
13,616
6,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 3
8,552
855
2,188
11,240
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TGIGay
Sun Wukong
12
0 / 1 / 1
7,838
784
68
1,360
482
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
ZeroLyan
Cthulhu
17
2 / 6 / 8
10,630
1,063
13,676
17,069
18,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

104

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aguerro14
Horus
16
3 / 2 / 16
9,878
988
5,824
11,784
11,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
18
12 / 1 / 12
12,837
1,284
19,296
9,032
4,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Endsr
Xing Tian
17
6 / 1 / 16
11,862
1,186
9,530
16,768
17,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 15
10,000
1,000
9,056
8,484
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 16
10,397
1,040
10,075
9,099
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
10
Kills
27
27
Deaths
10
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Horus
Aguerro14
Horus
3
2
16
5.5
W
Medusa
12
1
12
18
W
Xing Tian
Endsr
Xing Tian
6
1
16
14
L
Zeus
6
7
3
1.07
L
Heimdallr
MistiCah
Heimdallr
2
6
6
0.83
L
0
7
3
0.21
L
Sun Wukong
TGIGay
Sun Wukong
0
1
1
0.5
W
2
2
15
4.75
L
Cthulhu
ZeroLyan
Cthulhu
2
6
8
1
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
53,781
57,401
Taken
55,167
34,719
Mitigated
41,427
2,322
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aguerro14
Horus
5,824
2,764
3,984
4,054
11,784
11,541
0
7,664
4,120
0
9,870
W
Medusa
19,296
12,654
0
2,413
9,032
4,503
0
4,355
4,677
0
54,719
W
Xing Tian
Endsr
Xing Tian
9,530
1,124
0
3,711
16,768
17,647
0
8,425
8,343
16,150
0
L
Zeus
21,884
979
0
304
14,116
5,342
0
8,320
5,728
54,930
0
L
Heimdallr
MistiCah
Heimdallr
13,695
6,709
366
1,448
13,616
6,248
0
4,604
8,892
0
35,081
L
2,188
1,089
0
36
11,240
4,025
0
5,130
6,026
0
5,985
L
Sun Wukong
TGIGay
Sun Wukong
68
0
0
0
1,360
482
0
880
434
0
499
W
9,056
3,693
0
705
8,484
3,734
0
7,033
1,451
26,401
0
L
Cthulhu
ZeroLyan
Cthulhu
13,676
733
168
0
17,069
18,622
0
9,108
7,660
44,846
0
W
10,075
1,415
2,223
2,567
9,099
4,002
0
8,083
1,016
28,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
54,974
179
Minions Killed
197
4
Camps Cleared
7
672,058
Distance Traveled
1,041,424
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,878
988
7
1
1
198,859
1
W
Medusa
12,837
1,284
87
9
5
189,654
0
W
Xing Tian
11,862
1,186
11
1
1
325,870
0
L
Zeus
11,230
1,123
72
7
2
164,315
1
L
Heimdallr
10,247
1,025
39
4
2
174,242
0
L
Neith
8,552
855
10
1
0
138,093
1
L
Sun Wukong
7,838
784
2
0
0
15,139
0
W
Nu Wa
10,000
1,000
41
4
0
175,631
0
L
Cthulhu
10,630
1,063
56
6
0
180,269
2
W
Ra
10,397
1,040
51
5
0
151,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role