Player Matchup

Cerberus
Cerberus
Kiorassan
Cerberus
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 265L
1,422 Elo+
Party 2
Bellona
Bellona
ManiaKv3
Bellona
Level 56
God Stats
2W - 4L
1,315 SR
Queue Stats
294W - 367L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
Salasnake
Ao Kuang
Level 50
God Stats
7W - 7L
1,503 SR
Queue Stats
63W - 79L
1,345 Elo+
Party 3
Izanami
Izanami
Simoreds8
Izanami
Level 46
God Stats
38W - 51L
1,395 SR
Queue Stats
62W - 79L
1,338 Elo+
Party 3
Chang'e
Chang'e
eminefemme
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,402 Elo+

VS

Team Averages
Level 66
1,423 SR
1,383 Elo+
Ymir
Ymir
BlazerHero
Ymir
Level 88
God Stats
9W - 17L
1,460 SR
Queue Stats
92W - 112L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
LosCernicalos69
Sun Wukong
Level 66
God Stats
16W - 10L
1,486 SR
Queue Stats
482W - 500L
1,378 Elo+
Party 1
Agni
Agni
OAazza
Agni
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 318L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quiquedebao
Cu Chulainn
Level 44
God Stats
7W - 14L
1,331 SR
Queue Stats
196W - 184L
1,421 Elo+
Party 1
Izanami
Izanami
Tennents28
Izanami
Level 68
God Stats
7W - 10L
1,336 SR
Queue Stats
58W - 57L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kiorassan
Cerberus
17
2 / 5 / 3
12,821
534
12,199
23,152
13,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ManiaKv3
Bellona
14
0 / 4 / 0
9,322
388
7,665
19,270
13,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Salasnake
Ao Kuang
15
0 / 7 / 1
9,362
390
6,384
18,148
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Simoreds8
Izanami
19
1 / 7 / 1
11,264
469
4,911
14,375
5,801
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
eminefemme
Chang'e
15
3 / 6 / 1
10,245
427
6,801
15,388
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 13
13,493
562
10,521
22,216
23,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
LosCernicalos69
Sun Wukong
20
10 / 2 / 6
14,592
608
15,499
20,381
12,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
OAazza
Agni
20
4 / 2 / 10
14,094
587
15,299
11,385
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Quiquedebao
Cu Chulainn
18
4 / 1 / 10
12,310
513
15,460
15,517
12,179
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Tennents28
Izanami
17
6 / 1 / 4
12,530
522
9,340
10,981
3,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
6
Kills
29
29
Deaths
7
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Cerberus
Kiorassan
Cerberus
2
5
3
0.7
W
Sun Wukong
LosCernicalos69
Sun Wukong
10
2
6
6.5
L
Bellona
ManiaKv3
Bellona
0
4
0
0
W
Agni
OAazza
Agni
4
2
10
4.5
W
Cu Chulainn
Quiquedebao
Cu Chulainn
4
1
10
9
L
Ao Kuang
Salasnake
Ao Kuang
0
7
1
0.07
L
Izanami
Simoreds8
Izanami
1
7
1
0.21
W
Izanami
Tennents28
Izanami
6
1
4
8
L
Chang'e
eminefemme
Chang'e
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
66,119
90,333
Taken
80,480
46,518
Mitigated
56,684
25,326
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,521
2,172
1,656
5,375
22,216
23,847
2,023
8,351
13,822
58,418
0
L
Cerberus
Kiorassan
Cerberus
12,199
1,975
0
6,982
23,152
13,851
0
6,376
16,388
80,996
0
W
Sun Wukong
LosCernicalos69
Sun Wukong
15,499
5,110
0
2,078
20,381
12,281
1,151
5,172
15,035
0
129,484
L
Bellona
ManiaKv3
Bellona
7,665
4,076
0
3,608
19,270
13,419
331
3,059
15,522
0
45,743
W
Agni
OAazza
Agni
15,299
762
1,705
3,863
11,385
4,728
1,970
4,085
7,176
104,501
0
W
Cu Chulainn
Quiquedebao
Cu Chulainn
15,460
3,237
0
5,854
15,517
12,179
3,586
5,784
9,635
0
53,739
L
Ao Kuang
Salasnake
Ao Kuang
6,384
1,542
1,197
5,643
18,148
7,972
0
7,176
10,734
54,961
9,014
L
Izanami
Simoreds8
Izanami
4,911
4,396
301
1,679
14,375
5,801
239
5,415
8,803
0
75,023
W
Izanami
Tennents28
Izanami
9,340
6,388
975
4,794
10,981
3,649
4,857
4,234
6,685
0
71,820
L
Chang'e
eminefemme
Chang'e
6,801
623
1,574
4,342
15,388
5,475
0
2,742
12,216
41,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
67,019
632
Minions Killed
609
0
Camps Cleared
0
1,941,256
Distance Traveled
2,387,470
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,493
562
88
4
0
458,558
6
L
Cerberus
12,821
534
192
8
0
382,609
0
W
Sun Wukong
14,592
608
181
8
0
511,265
1
L
Bellona
9,322
388
98
4
0
372,088
3
W
Agni
14,094
587
176
7
0
486,150
4
W
Cu Chulainn
12,310
513
61
3
0
506,193
1
L
Ao Kuang
9,362
390
98
4
0
406,778
4
L
Izanami
11,264
469
157
7
0
406,125
1
W
Izanami
12,530
522
103
4
0
425,304
0
L
Chang'e
10,245
427
87
4
0
373,656
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role