Player Matchup

Pele
Pele
Darkusmaley
Pele
Level 66
God Stats
149W - 140L
1,516 SR
Queue Stats
243W - 291L
1,438 Elo+
Party 1
Vamana
Vamana
Goopy8728
Vamana
Level 85
God Stats
0W - 2L
1,289 SR
Queue Stats
38W - 46L
1,358 Elo+
Party 1
Hercules
Hercules
Talentless22
Hercules
Level 29
God Stats
5W - 11L
1,409 SR
Queue Stats
74W - 136L
1,378 Elo+
Party 1
Chronos
Chronos
leejrahS
Chronos
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 129L
1,389 Elo+
Party 1
Janus
Janus
x Lone wolf xo1
Janus
Level 67
God Stats
0W - 2L
1,176 SR
Queue Stats
165W - 216L
1,362 Elo+
Party 1
Team Averages
Level 66
1,378 SR
1,385 Elo+

VS

Team Averages
Level 83
1,649 SR
1,511 Elo+
Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MrFrantastic
Arachne
Level 43
God Stats
13W - 9L
1,600 SR
Queue Stats
73W - 73L
1,439 Elo+
Solo
Chronos
Chronos
N1n9teenn
Chronos
Level 42
God Stats
49W - 13L
1,912 SR
Queue Stats
253W - 187L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
Orangefacepotus1
Erlang Shen
Level 154
God Stats
3W - 2L
1,612 SR
Queue Stats
530W - 479L
1,480 Elo+
Solo
Janus
Janus
SecretWRLD
Janus
Level 108
God Stats
3W - 2L
1,622 SR
Queue Stats
29W - 26L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 1
12,744
579
24,454
24,445
9,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Goopy8728
Vamana
15
0 / 7 / 0
8,892
404
7,212
16,616
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Talentless22
Hercules
13
0 / 8 / 1
8,282
376
2,717
18,485
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
leejrahS
Chronos
13
0 / 6 / 2
8,203
373
6,999
14,071
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 5
9,606
437
9,000
10,305
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
9 / 3 / 10
12,824
583
14,757
19,710
17,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
MrFrantastic
Arachne
19
5 / 3 / 4
11,857
539
9,083
17,723
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
N1n9teenn
Chronos
20
9 / 2 / 6
13,600
618
19,437
20,658
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Orangefacepotus1
Erlang Shen
19
8 / 4 / 6
12,340
561
17,585
21,151
13,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
6
0 / 3 / 0
7,396
336
1,029
2,365
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
15
Kills
31
31
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
9
3
10
4.67
L
13
6
1
2.25
L
Vamana
Goopy8728
Vamana
0
7
0
0
W
Arachne
MrFrantastic
Arachne
5
3
4
2.33
W
Chronos
N1n9teenn
Chronos
9
2
6
6
W
Erlang Shen
Orangefacepotus1
Erlang Shen
8
4
6
2.75
W
Janus
0
3
0
0
L
Hercules
Talentless22
Hercules
0
8
1
0.06
L
Chronos
leejrahS
Chronos
0
6
2
0.17
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,382
Damage
61,891
83,922
Taken
81,607
45,812
Mitigated
47,308
19,334
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
14,757
3,084
0
5,787
19,710
17,348
301
3,363
15,625
66,024
0
L
24,454
7,921
0
8,603
24,445
9,593
0
7,925
16,484
0
89,737
L
Vamana
Goopy8728
Vamana
7,212
2,791
0
3,070
16,616
13,552
459
10,816
5,800
0
44,707
W
Arachne
MrFrantastic
Arachne
9,083
6,999
0
5,594
17,723
8,085
2,093
925
16,674
0
99,938
W
Chronos
N1n9teenn
Chronos
19,437
8,719
0
8,845
20,658
8,069
3,440
5,922
14,506
105,203
0
W
Erlang Shen
Orangefacepotus1
Erlang Shen
17,585
11,015
0
5,160
21,151
13,236
499
3,528
17,419
0
84,725
W
Janus
1,029
36
0
330
2,365
570
112
1,111
1,102
9,267
0
L
Hercules
Talentless22
Hercules
2,717
1,208
246
4,181
18,485
13,896
1,029
4,793
13,692
0
30,558
L
Chronos
leejrahS
Chronos
6,999
2,557
0
1,642
14,071
5,612
796
7,131
6,940
47,676
3,772
L
9,000
863
0
1,592
10,305
3,159
1,562
4,392
5,783
41,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
58,017
429
Minions Killed
541
0
Camps Cleared
0
2,011,559
Distance Traveled
1,815,059
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,824
583
123
6
0
434,217
5
L
Pele
12,744
579
125
6
0
397,626
0
L
Vamana
8,892
404
89
4
0
398,679
0
W
Arachne
11,857
539
127
6
0
474,112
2
W
Chronos
13,600
618
164
7
0
433,814
2
W
Erlang Shen
12,340
561
107
5
0
409,705
4
W
Janus
7,396
336
20
1
0
63,211
0
L
Hercules
8,282
376
55
3
0
387,717
2
L
Chronos
8,203
373
78
4
0
416,804
2
L
Janus
9,606
437
82
4
0
410,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role