Player Matchup

Izanami
Izanami
Applebrisk2327
Izanami
Level 25
God Stats
8W - 5L
1,665 SR
Queue Stats
31W - 21L
1,475 Elo+
Party 1
Sobek
Sobek
Candy The Fox
Sobek
Level 23
God Stats
4W - 1L
1,705 SR
Queue Stats
34W - 23L
1,442 Elo+
Party 1
Ra
Ra
Jiggles Jangles
Ra
Level 24
God Stats
1W - 6L
1,560 SR
Queue Stats
34W - 23L
1,427 Elo+
Party 1
Team Averages
Level 24
1,643 SR
1,448 Elo+

VS

Team Averages
Level 18
1,381 SR
1,411 Elo+
Loki
Loki
Batmanvave1
Loki
Level 14
God Stats
2W - 10L
1,439 SR
Queue Stats
155W - 149L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MildlyIrritated_
Ah Muzen Cab
Level 26
God Stats
11W - 8L
1,282 SR
Queue Stats
381W - 445L
1,383 Elo+
Solo
Tiamat
Tiamat
nohayeID
Tiamat
Level 15
God Stats
3W - 6L
1,423 SR
Queue Stats
4W - 12L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
10,703
765
11,083
9,883
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 11
9,567
683
4,716
15,466
15,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 2 / 7
9,296
664
4,166
11,180
4,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,749
625
5,719
6,270
2,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MildlyIrritated_
Ah Muzen Cab
12
0 / 6 / 3
8,206
586
15,545
9,606
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
nohayeID
Tiamat
11
1 / 3 / 1
8,184
585
7,565
7,148
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
3
3
1
1.17
W
0
0
11
5.5
W
3
2
7
3.25
L
Ah Muzen Cab
MildlyIrritated_
Ah Muzen Cab
0
6
3
0.25
L
Tiamat
nohayeID
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
28,829
36,529
Taken
23,024
23,662
Mitigated
9,776
18,554
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,083
8,295
0
4,600
9,883
3,686
1,019
1,087
8,508
0
52,241
L
5,719
753
0
1,013
6,270
2,100
0
2,646
3,624
0
28,983
W
4,716
470
878
4,654
15,466
15,848
0
3,653
11,161
16,428
0
W
4,166
799
3,840
4,582
11,180
4,128
522
1,639
9,239
40,197
0
L
Ah Muzen Cab
MildlyIrritated_
Ah Muzen Cab
15,545
4,148
356
1,805
9,606
3,806
660
4,365
5,241
0
46,276
L
Tiamat
nohayeID
Tiamat
7,565
705
0
1,385
7,148
3,870
912
1,924
5,224
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
25,139
211
Minions Killed
134
0
Camps Cleared
0
714,158
Distance Traveled
720,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,703
765
93
7
0
214,468
0
L
Loki
8,749
625
27
2
0
255,253
0
W
Sobek
9,567
683
37
3
0
254,323
0
W
Ra
9,296
664
81
6
0
245,367
0
L
Ah Muzen Cab
8,206
586
79
6
0
234,185
0
L
Tiamat
8,184
585
28
2
0
230,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role