Player Matchup

Bacchus
Bacchus
CAPGustavo
Bacchus
Level 48
God Stats
8W - 8L
1,420 SR
Queue Stats
368W - 400L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DiaoBrocador
Tsukuyomi
Level 47
God Stats
47W - 64L
1,394 SR
Queue Stats
175W - 185L
1,442 Elo+
Party 1
Tyr
Tyr
FelicsRibeiro
Tyr
Level 18
God Stats
1W - 4L
1,401 SR
Queue Stats
321W - 376L
1,359 Elo+
Party 1
Izanami
Izanami
enzogmm
Izanami
Level 17
God Stats
9W - 24L
1,366 SR
Queue Stats
28W - 44L
1,459 Elo+
Party 1
Anubis
Anubis
tonieto01
Anubis
Level 43
God Stats
13W - 25L
1,190 SR
Queue Stats
343W - 387L
1,335 Elo+
Party 1
Team Averages
Level 35
1,354 SR
1,394 Elo+

VS

Team Averages
Level 115
1,651 SR
1,604 Elo+
Erlang Shen
Erlang Shen
CalixtoHenrique
Erlang Shen
Level 76
God Stats
2W - 2L
1,640 SR
Queue Stats
59W - 45L
1,568 Elo+
Party 2
Scylla
Scylla
Infeels2
Scylla
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 72L
1,730 Elo+
Party 2
Anhur
Anhur
Migbrhue
Anhur
Level 160
God Stats
12W - 7L
1,833 SR
Queue Stats
658W - 536L
1,567 Elo+
Party 2
Apollo
Apollo
Nottory
Apollo
Level 155
God Stats
18W - 10L
1,517 SR
Queue Stats
225W - 138L
1,574 Elo+
Party 2
Ao Kuang
Ao Kuang
xNarakuu
Ao Kuang
Level 160
God Stats
23W - 17L
1,765 SR
Queue Stats
678W - 500L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAPGustavo
Bacchus
13
1 / 3 / 5
8,157
429
5,060
17,357
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
DiaoBrocador
Tsukuyomi
17
6 / 10 / 3
11,079
583
12,758
18,246
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 2
7,792
410
4,298
13,375
6,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
enzogmm
Izanami
12
0 / 10 / 3
7,272
383
4,266
15,346
4,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
tonieto01
Anubis
15
5 / 10 / 1
9,820
517
9,109
15,719
7,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CalixtoHenrique
Erlang Shen
20
3 / 0 / 6
12,333
649
5,971
15,242
10,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Infeels2
Scylla
18
8 / 2 / 7
12,204
642
10,970
10,425
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Migbrhue
Anhur
17
5 / 4 / 18
12,151
640
9,292
16,206
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
Nottory
Apollo
20
14 / 4 / 5
13,243
697
23,480
17,280
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
xNarakuu
Ao Kuang
17
9 / 3 / 9
12,274
646
16,971
18,233
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
12
Kills
39
39
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CAPGustavo
Bacchus
1
3
5
1.17
W
Erlang Shen
CalixtoHenrique
Erlang Shen
3
0
6
6
L
Tsukuyomi
DiaoBrocador
Tsukuyomi
6
10
3
0.75
L
0
6
2
0.17
W
Scylla
Infeels2
Scylla
8
2
7
5.75
W
Anhur
Migbrhue
Anhur
5
4
18
3.5
W
Apollo
Nottory
Apollo
14
4
5
4.13
L
Izanami
enzogmm
Izanami
0
10
3
0.15
L
Anubis
tonieto01
Anubis
5
10
1
0.55
W
Ao Kuang
xNarakuu
Ao Kuang
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
66,684
80,043
Taken
77,386
42,139
Mitigated
39,222
12,776
Healing
33,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CAPGustavo
Bacchus
5,060
816
258
4,131
17,357
17,035
275
3,419
13,856
24,771
0
W
Erlang Shen
CalixtoHenrique
Erlang Shen
5,971
3,234
0
7,298
15,242
10,289
1,276
1,587
13,655
0
91,096
L
Tsukuyomi
DiaoBrocador
Tsukuyomi
12,758
3,429
0
1,702
18,246
6,055
0
7,647
10,403
0
59,495
L
4,298
1,002
0
1,149
13,375
6,758
0
5,865
7,320
0
36,511
W
Scylla
Infeels2
Scylla
10,970
689
0
2,627
10,425
3,016
809
2,736
6,117
77,361
0
W
Anhur
Migbrhue
Anhur
9,292
5,268
0
6,818
16,206
11,289
544
3,149
11,986
0
35,434
W
Apollo
Nottory
Apollo
23,480
13,479
0
5,935
17,280
7,521
7,781
4,722
12,558
0
114,409
L
Izanami
enzogmm
Izanami
4,266
2,467
0
2,056
15,346
4,425
563
2,008
13,091
0
39,424
L
Anubis
tonieto01
Anubis
9,109
479
0
3,480
15,719
7,866
0
8,578
6,991
53,016
0
W
Ao Kuang
xNarakuu
Ao Kuang
16,971
4,507
0
10,863
18,233
7,107
3,422
4,916
13,317
67,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,120
Gold Earned
62,205
349
Minions Killed
606
0
Camps Cleared
0
1,683,777
Distance Traveled
1,812,644
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,157
429
28
1
0
359,839
3
W
Erlang Shen
12,333
649
179
9
0
380,893
1
L
Tsukuyomi
11,079
583
103
5
0
355,149
0
L
Tyr
7,792
410
59
3
0
381,511
0
W
Scylla
12,204
642
133
7
0
367,477
3
W
Anhur
12,151
640
29
2
0
368,354
2
W
Apollo
13,243
697
159
8
0
350,751
1
L
Izanami
7,272
383
70
4
0
308,719
3
L
Anubis
9,820
517
89
5
0
278,559
2
W
Ao Kuang
12,274
646
106
6
0
345,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role