Player Matchup

Cerberus
Cerberus
DonPepin_
Cerberus
Level 77
God Stats
27W - 16L
1,610 SR
Queue Stats
74W - 60L
1,547 Elo+
Party 2
Rama
Rama
ZombraX020406
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
thekiller011420
Kukulkan
Level 107
God Stats
5W - 1L
1,664 SR
Queue Stats
157W - 165L
1,408 Elo+
Party 2
Team Averages
Level 90
1,591 SR
1,485 Elo+

VS

Team Averages
Level 77
1,524 SR
1,378 Elo+
Tsukuyomi
Tsukuyomi
MoF_Seagulls
Tsukuyomi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,283 Elo+
Party 1
Bacchus
Bacchus
ROMBO123456
Bacchus
Level 64
God Stats
0W - 3L
1,388 SR
Queue Stats
22W - 42L
1,251 Elo+
Party 1
Chang'e
Chang'e
beautifultilend
Chang'e
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
6W - 7L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonPepin_
Cerberus
11
2 / 3 / 13
9,120
760
8,959
12,303
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 12
8,893
741
6,247
6,294
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
13
10 / 1 / 4
9,676
806
11,557
4,892
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MoF_Seagulls
Tsukuyomi
10
1 / 7 / 2
7,225
602
4,497
10,598
3,370
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ROMBO123456
Bacchus
11
4 / 4 / 2
8,455
705
5,425
12,606
12,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 4
7,542
629
3,570
8,908
3,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
6
6
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DonPepin_
Cerberus
2
3
13
2.83
L
Tsukuyomi
MoF_Seagulls
Tsukuyomi
1
7
2
0.29
L
Bacchus
ROMBO123456
Bacchus
4
4
2
1.25
W
3
2
12
4.5
L
1
4
4
0.75
W
Kukulkan
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
13,492
23,489
Taken
32,112
11,969
Mitigated
19,326
6,977
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DonPepin_
Cerberus
8,959
165
0
3,940
12,303
8,346
347
3,752
8,551
17,912
0
L
Tsukuyomi
MoF_Seagulls
Tsukuyomi
4,497
908
501
715
10,598
3,370
0
7,520
3,078
0
20,478
L
Bacchus
ROMBO123456
Bacchus
5,425
773
725
756
12,606
12,286
0
6,166
6,440
15,026
0
W
6,247
4,916
0
2,458
6,294
1,920
669
2,778
3,516
0
38,871
L
3,570
794
2,654
3,046
8,908
3,670
43
6,898
2,010
24,503
0
W
Kukulkan
11,557
372
0
579
4,892
1,703
591
2,513
2,379
41,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
23,222
150
Minions Killed
102
0
Camps Cleared
0
609,077
Distance Traveled
563,120
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,120
760
22
2
0
217,456
0
L
Tsukuyomi
7,225
602
26
2
0
175,614
0
L
Bacchus
8,455
705
23
2
0
186,355
1
W
Rama
8,893
741
65
5
0
184,476
1
L
Chang'e
7,542
629
53
4
0
201,151
5
W
Kukulkan
9,676
806
63
5
0
207,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role