Player Matchup

Neith
Neith
SandryVets
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
iChuchuu
Hercules
Level 17
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 2L
1,763 Elo+
Party 2
Chaac
Chaac
isekream
Chaac
Level 16
God Stats
1W - 1L
1,808 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Agni
Agni
torrente_seis
Agni
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Party 3
Fenrir
Fenrir
xxfloyd115
Fenrir
Level 22
God Stats
32W - 43L
1,388 SR
Queue Stats
140W - 162L
1,305 Elo+
Party 3
Team Averages
Level 15
1,588 SR
1,526 Elo+

VS

Team Averages
Level 13
1,555 SR
1,504 Elo+
Kukulkan
Kukulkan
Apdomen
Kukulkan
Level 28
God Stats
4W - 1L
1,602 SR
Queue Stats
17W - 18L
1,397 Elo+
Solo
Thanatos
Thanatos
EGBkilla
Thanatos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
Vloeibaar
Baron Samedi
Level 7
God Stats
6W - 4L
1,675 SR
Queue Stats
6W - 5L
1,659 Elo+
Party 1
Ymir
Ymir
snelleslenk
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 1
Artemis
Artemis
yungPjotHooft
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
1 / 11 / 14
12,063
928
8,585
17,061
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
iChuchuu
Hercules
20
17 / 8 / 22
16,789
1,291
32,363
44,766
38,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
isekream
Chaac
20
14 / 9 / 22
15,886
1,222
27,671
25,815
26,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 6 / 20
15,350
1,181
22,863
17,029
6,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
xxfloyd115
Fenrir
20
3 / 5 / 27
13,454
1,035
16,765
21,614
11,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apdomen
Kukulkan
20
10 / 8 / 21
15,392
1,184
38,133
18,399
8,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Thanatos
EGBkilla
Thanatos
20
8 / 14 / 21
13,614
1,047
20,494
26,842
12,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Vloeibaar
Baron Samedi
20
11 / 8 / 20
15,159
1,166
18,902
23,791
10,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 9 / 31
13,590
1,045
17,258
26,811
38,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
8 / 7 / 25
14,513
1,116
24,838
20,824
9,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
157
46
Kills
39
39
Deaths
46
105
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apdomen
Kukulkan
10
8
21
2.56
L
Thanatos
EGBkilla
Thanatos
8
14
21
1.32
W
Neith
1
11
14
0.73
L
Baron Samedi
Vloeibaar
Baron Samedi
11
8
20
2.63
W
Hercules
iChuchuu
Hercules
17
8
22
3.5
W
Chaac
isekream
Chaac
14
9
22
2.78
L
2
9
31
1.94
W
11
6
20
3.5
W
Fenrir
xxfloyd115
Fenrir
3
5
27
3.3
L
Artemis
8
7
25
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,247
Damage
119,625
126,285
Taken
116,667
88,573
Mitigated
80,147
26,716
Healing
21,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apdomen
Kukulkan
38,133
5,998
489
2,098
18,399
8,412
0
3,983
14,416
88,696
0
L
Thanatos
EGBkilla
Thanatos
20,494
6,650
0
7,716
26,842
12,744
0
5,900
20,942
0
33,059
W
Neith
8,585
3,053
0
1,070
17,061
5,475
0
10,619
6,442
0
29,012
L
Baron Samedi
Vloeibaar
Baron Samedi
18,902
2,124
3,412
3,032
23,791
10,932
0
2,744
21,047
40,509
0
W
Hercules
iChuchuu
Hercules
32,363
9,513
636
16,892
44,766
38,268
0
25,897
18,869
0
54,599
W
Chaac
isekream
Chaac
27,671
3,341
0
5,971
25,815
26,386
0
14,090
11,725
0
49,146
L
17,258
4,190
1,573
1,314
26,811
38,938
0
6,353
20,458
32,107
0
W
22,863
1,324
476
1,591
17,029
6,877
0
10,469
6,560
49,046
0
W
Fenrir
xxfloyd115
Fenrir
16,765
2,324
0
80
21,614
11,567
0
13,218
8,396
0
27,410
L
Artemis
24,838
15,141
0
1,755
20,824
9,121
0
3,883
16,941
0
35,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,542
Gold Earned
72,268
230
Minions Killed
233
3
Camps Cleared
2
1,160,187
Distance Traveled
1,186,183
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,392
1,184
114
9
2
236,637
0
L
Thanatos
13,614
1,047
26
2
0
224,234
0
W
Neith
12,063
928
56
4
0
177,206
0
L
Baron Samedi
15,159
1,166
40
3
0
245,151
2
W
Hercules
16,789
1,291
55
4
0
249,253
0
W
Chaac
15,886
1,222
33
3
3
233,453
0
L
Ymir
13,590
1,045
35
3
0
229,802
0
W
Agni
15,350
1,181
68
5
0
207,438
0
W
Fenrir
13,454
1,035
18
1
0
292,837
0
L
Artemis
14,513
1,116
18
1
0
250,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role