Player Matchup

Bellona
Bellona
DARGOR90
Bellona
Level 61
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 3
Ra
Ra
LittleBigPerson
Ra
Level 123
God Stats
1W - 2L
1,616 SR
Queue Stats
34W - 36L
1,571 Elo+
Solo
Kali
Kali
Lordnr1
Kali
Level 147
God Stats
4W - 3L
1,544 SR
Queue Stats
253W - 229L
1,503 Elo+
Party 1
Geb
Geb
Tamko PL
Geb
Level 140
God Stats
1W - 2L
1,283 SR
Queue Stats
131W - 126L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
margonpay
Danzaburou
Level 147
God Stats
25W - 13L
1,772 SR
Queue Stats
549W - 531L
1,602 Elo+
Party 3
Team Averages
Level 124
1,593 SR
1,478 Elo+

VS

Team Averages
Level 119
1,570 SR
1,544 Elo+
Thanatos
Thanatos
NNorman
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
PeturParkur
Chernobog
Level 129
God Stats
10W - 7L
1,513 SR
Queue Stats
127W - 109L
1,634 Elo+
Party 2
Scylla
Scylla
Vihviwk
Scylla
Level 94
God Stats
1W - 4L
1,739 SR
Queue Stats
87W - 80L
1,580 Elo+
Solo
Sylvanus
Sylvanus
kszabo
Sylvanus
Level 105
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
sleerton
Sun Wukong
Level 139
God Stats
4W - 5L
1,346 SR
Queue Stats
208W - 193L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DARGOR90
Bellona
10
0 / 4 / 1
5,648
471
3,835
12,494
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 1
6,351
529
4,845
6,557
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Lordnr1
Kali
12
5 / 2 / 1
7,508
626
4,668
9,093
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 0
6,038
503
3,450
10,399
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
margonpay
Danzaburou
10
0 / 5 / 0
6,145
512
5,103
8,051
2,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NNorman
Thanatos
12
5 / 3 / 2
7,367
614
4,327
9,079
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
PeturParkur
Chernobog
14
6 / 0 / 4
8,292
691
8,214
9,350
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Vihviwk
Scylla
12
4 / 3 / 2
7,340
612
6,007
5,038
1,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
kszabo
Sylvanus
11
2 / 0 / 4
7,076
590
4,149
7,207
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
sleerton
Sun Wukong
13
1 / 1 / 3
7,582
632
7,373
7,863
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
18
18
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
DARGOR90
Bellona
0
4
1
0.13
L
1
3
1
0.5
L
Kali
Lordnr1
Kali
5
2
1
2.75
W
Thanatos
NNorman
Thanatos
5
3
2
2
W
Chernobog
PeturParkur
Chernobog
6
0
4
8
L
1
4
0
0.25
W
Scylla
Vihviwk
Scylla
4
3
2
1.67
W
Sylvanus
kszabo
Sylvanus
2
0
4
4
L
Danzaburou
margonpay
Danzaburou
0
5
0
0
W
Sun Wukong
sleerton
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
30,070
46,594
Taken
38,537
18,888
Mitigated
18,947
17,065
Healing
22,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DARGOR90
Bellona
3,835
1,555
0
5,071
12,494
6,236
0
0
11,794
0
23,495
L
4,845
251
585
2,388
6,557
2,159
308
2,932
3,625
44,626
0
L
Kali
Lordnr1
Kali
4,668
2,556
0
4,091
9,093
4,064
0
1,798
7,295
0
38,220
W
Thanatos
NNorman
Thanatos
4,327
1,596
0
5,887
9,079
3,166
356
2,274
6,735
0
41,674
W
Chernobog
PeturParkur
Chernobog
8,214
5,099
0
5,770
9,350
3,405
1,480
1,325
8,005
0
59,808
L
3,450
706
0
2,982
10,399
4,081
0
4,503
5,896
12,076
0
W
Scylla
Vihviwk
Scylla
6,007
525
0
250
5,038
1,586
354
2,347
2,605
37,297
0
W
Sylvanus
kszabo
Sylvanus
4,149
1,164
2,228
4,319
7,207
5,359
366
2,046
5,107
15,926
0
L
Danzaburou
margonpay
Danzaburou
5,103
2,666
0
1,948
8,051
2,348
0
923
7,128
0
41,286
W
Sun Wukong
sleerton
Sun Wukong
7,373
1,654
0
4,006
7,863
5,431
0
73
7,790
0
43,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
37,657
323
Minions Killed
389
0
Camps Cleared
0
1,162,046
Distance Traveled
1,178,913
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,648
471
51
4
0
228,168
0
L
Ra
6,351
529
103
9
0
245,190
7
L
Kali
7,508
626
69
6
0
248,614
1
W
Thanatos
7,367
614
76
6
0
245,250
2
W
Chernobog
8,292
691
117
10
0
221,792
5
L
Geb
6,038
503
3
0
0
222,347
0
W
Scylla
7,340
612
71
6
0
214,298
4
W
Sylvanus
7,076
590
28
2
0
242,284
2
L
Danzaburou
6,145
512
97
8
0
217,727
1
W
Sun Wukong
7,582
632
97
8
0
255,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role