Player Matchup

Izanami
Izanami
IHATELIFE23
Izanami
Level 41
God Stats
13W - 19L
1,430 SR
Queue Stats
210W - 247L
1,369 Elo+
Party 2
Thanatos
Thanatos
Skeletxn-_
Thanatos
Level 20
God Stats
31W - 41L
1,327 SR
Queue Stats
191W - 208L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
XHUN97terX
Jormungandr
Level 15
God Stats
19W - 24L
1,463 SR
Queue Stats
20W - 30L
1,349 Elo+
Party 2
Sol
Sol
bonitiGOD
Sol
Level 13
God Stats
10W - 11L
1,554 SR
Queue Stats
118W - 131L
1,488 Elo+
Party 3
Fenrir
Fenrir
charquiserker
Fenrir
Level 86
God Stats
8W - 11L
1,437 SR
Queue Stats
313W - 344L
1,466 Elo+
Party 3
Team Averages
Level 35
1,442 SR
1,434 Elo+

VS

Team Averages
Level 21
1,526 SR
1,363 Elo+
Arachne
Arachne
HonestAbeOGC
Arachne
Level 20
God Stats
22W - 8L
1,914 SR
Queue Stats
102W - 83L
1,528 Elo+
Solo
Vamana
Vamana
IBlameJ
Vamana
Level 14
God Stats
13W - 6L
1,677 SR
Queue Stats
23W - 21L
1,358 Elo+
Party 1
Ullr
Ullr
ImSOLSTICE
Ullr
Level 29
God Stats
3W - 5L
1,333 SR
Queue Stats
35W - 25L
1,408 Elo+
Party 1
Odin
Odin
MrCookieHead
Odin
Level 28
God Stats
1W - 4L
1,075 SR
Queue Stats
1W - 4L
1,119 Elo+
Solo
Athena
Athena
SrCashius
Athena
Level 16
God Stats
10W - 4L
1,631 SR
Queue Stats
28W - 21L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IHATELIFE23
Izanami
11
4 / 7 / 6
7,284
520
8,602
9,745
3,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Skeletxn-_
Thanatos
14
3 / 1 / 3
8,260
590
6,881
7,589
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
XHUN97terX
Jormungandr
10
2 / 1 / 8
7,042
503
5,348
9,906
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 1 / 4
8,064
576
5,273
9,166
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
11 / 0 / 4
8,674
620
8,061
9,557
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HonestAbeOGC
Arachne
11
2 / 5 / 0
7,093
507
7,752
10,396
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
IBlameJ
Vamana
11
0 / 3 / 0
6,323
452
2,589
7,348
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 6 / 2
6,964
497
7,689
9,422
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
7,189
514
4,929
7,421
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
SrCashius
Athena
10
1 / 7 / 6
6,398
457
3,303
14,072
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
10
10
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
HonestAbeOGC
Arachne
2
5
0
0.4
L
Vamana
IBlameJ
Vamana
0
3
0
0
W
Izanami
IHATELIFE23
Izanami
4
7
6
1
L
5
6
2
1
L
2
3
1
0.83
W
Thanatos
Skeletxn-_
Thanatos
3
1
3
4.5
L
Athena
SrCashius
Athena
1
7
6
0.57
W
Jormungandr
XHUN97terX
Jormungandr
2
1
8
6
W
4
1
4
6
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
26,262
45,963
Taken
48,659
19,454
Mitigated
22,989
24,731
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HonestAbeOGC
Arachne
7,752
5,717
0
1,188
10,396
4,553
271
2,144
8,252
0
44,965
L
Vamana
IBlameJ
Vamana
2,589
373
0
480
7,348
3,361
790
676
6,672
0
28,881
W
Izanami
IHATELIFE23
Izanami
8,602
6,384
0
1,592
9,745
3,842
570
1,382
8,294
0
38,064
L
7,689
3,120
0
1,137
9,422
2,884
0
2,318
7,104
0
30,812
L
4,929
1,067
0
2,306
7,421
4,007
319
2,436
4,985
0
33,951
W
Thanatos
Skeletxn-_
Thanatos
6,881
2,006
0
9,187
7,589
2,864
0
0
7,514
0
46,304
L
Athena
SrCashius
Athena
3,303
872
0
1,550
14,072
8,184
0
3,047
11,025
14,445
0
W
Jormungandr
XHUN97terX
Jormungandr
5,348
1,136
0
2,642
9,906
5,162
214
1,360
8,496
20,360
0
W
5,273
1,246
462
7,190
9,166
2,396
853
236
8,680
49,965
0
W
8,061
1,840
0
3,658
9,557
5,190
0
325
9,232
0
40,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
33,967
362
Minions Killed
273
0
Camps Cleared
0
1,350,637
Distance Traveled
1,264,162
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,093
507
78
6
0
243,898
0
L
Vamana
6,323
452
58
4
0
236,591
0
W
Izanami
7,284
520
69
5
0
236,149
1
L
Ullr
6,964
497
44
3
0
242,678
0
L
Odin
7,189
514
70
5
0
284,045
2
W
Thanatos
8,260
590
98
7
0
291,891
3
L
Athena
6,398
457
23
2
0
256,950
2
W
Jormungandr
7,042
503
30
2
0
255,125
9
W
Sol
8,064
576
94
7
0
253,934
0
W
Fenrir
8,674
620
71
5
0
313,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role