Player Matchup

Cthulhu
Cthulhu
Curg
Cthulhu
Level 29
God Stats
45W - 23L
1,682 SR
Queue Stats
60W - 54L
1,597 Elo+
Solo
Izanami
Izanami
Duldy
Izanami
Level 18
God Stats
15W - 6L
1,649 SR
Queue Stats
63W - 41L
1,611 Elo+
Solo
Guan Yu
Guan Yu
HereToLickYourV
Guan Yu
Level 17
God Stats
2W - 6L
1,333 SR
Queue Stats
19W - 17L
1,599 Elo+
Party 1
Anubis
Anubis
oomsauce
Anubis
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 31L
1,330 Elo+
Party 1
Nemesis
Nemesis
wtfmywaffles
Nemesis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 92L
1,545 Elo+
Party 1
Team Averages
Level 24
1,533 SR
1,536 Elo+

VS

Team Averages
Level 17
1,512 SR
1,470 Elo+
Guan Yu
Guan Yu
Arquanwarwolf
Guan Yu
Level 7
God Stats
1W - 2L
1,714 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Khepri
Khepri
LRZN
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,468 Elo+
Party 2
Ra
Ra
PatateBander31
Ra
Level 44
God Stats
2W - 1L
1,631 SR
Queue Stats
29W - 42L
1,475 Elo+
Party 2
Serqet
Serqet
PatateEnfleur26
Serqet
Level 24
God Stats
2W - 7L
1,215 SR
Queue Stats
25W - 36L
1,358 Elo+
Party 2
Anhur
Anhur
kaziixx1
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curg
Cthulhu
10
0 / 0 / 3
6,019
602
2,011
3,333
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Duldy
Izanami
12
7 / 0 / 1
7,183
718
2,674
3,412
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 6
6,919
692
3,839
5,700
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
oomsauce
Anubis
10
4 / 4 / 3
6,008
601
5,311
7,159
3,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
wtfmywaffles
Nemesis
11
8 / 1 / 6
7,317
732
6,882
7,189
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
3
0 / 7 / 2
3,849
385
1,154
6,000
2,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
LRZN
Khepri
7
2 / 6 / 2
5,173
517
2,864
9,311
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 2
5,809
581
6,010
4,594
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 2
4,869
487
1,969
6,360
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
kaziixx1
Anhur
9
0 / 5 / 2
5,108
511
2,714
6,205
1,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
5
5
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
7
2
0.14
W
Cthulhu
Curg
Cthulhu
0
0
3
1.5
W
Izanami
Duldy
Izanami
7
0
1
7.5
W
3
0
6
6
L
Khepri
LRZN
Khepri
2
6
2
0.5
L
3
2
2
2
L
0
3
2
0.33
L
Anhur
kaziixx1
Anhur
0
5
2
0.2
W
Anubis
oomsauce
Anubis
4
4
3
1.38
W
Nemesis
wtfmywaffles
Nemesis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
14,711
26,793
Taken
32,470
12,380
Mitigated
10,235
12,160
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,154
550
270
466
6,000
2,039
148
1,743
4,232
0
4,763
W
Cthulhu
Curg
Cthulhu
2,011
0
57
1,173
3,333
1,787
689
778
2,512
15,926
0
W
Izanami
Duldy
Izanami
2,674
1,869
0
1,711
3,412
953
4,366
129
3,283
0
50,973
W
3,839
891
190
3,497
5,700
3,927
225
684
4,901
0
23,469
L
Khepri
LRZN
Khepri
2,864
924
0
821
9,311
3,969
0
3,418
5,868
6,561
0
L
6,010
1,197
772
1,666
4,594
1,306
219
1,114
3,480
31,714
0
L
1,969
555
0
2,467
6,360
1,482
0
213
6,097
0
19,262
L
Anhur
kaziixx1
Anhur
2,714
1,652
0
647
6,205
1,439
165
834
5,246
0
19,369
W
Anubis
oomsauce
Anubis
5,311
302
0
2,156
7,159
3,377
0
4,376
2,169
24,727
0
W
Nemesis
wtfmywaffles
Nemesis
6,882
3,451
0
3,376
7,189
2,336
0
2,368
4,602
0
31,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
24,808
298
Minions Killed
156
0
Camps Cleared
0
996,614
Distance Traveled
937,362
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,849
385
3
0
0
151,178
0
W
Cthulhu
6,019
602
26
3
0
184,611
1
W
Izanami
7,183
718
105
11
0
195,839
2
W
Guan Yu
6,919
692
61
6
0
200,235
0
L
Khepri
5,173
517
10
1
0
203,693
0
L
Ra
5,809
581
65
7
0
189,213
1
L
Serqet
4,869
487
47
5
0
199,052
0
L
Anhur
5,108
511
31
3
0
194,226
1
W
Anubis
6,008
601
51
5
0
187,252
0
W
Nemesis
7,317
732
55
6
0
228,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role