Player Matchup

Amaterasu
Amaterasu
ChispiiinJRCA
Amaterasu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
598W - 663L
1,474 Elo+
Solo
Discordia
Discordia
Vālkyr
Discordia
Level 119
God Stats
5W - 0L
1,641 SR
Queue Stats
235W - 286L
1,450 Elo+
Solo
Hou Yi
Hou Yi
cabald
Hou Yi
Level 109
God Stats
79W - 55L
1,478 SR
Queue Stats
391W - 295L
1,578 Elo+
Solo
Team Averages
Level 99
1,540 SR
1,501 Elo+

VS

Team Averages
Level 81
1,402 SR
1,575 Elo+
Tiamat
Tiamat
ElMenace
Tiamat
Level 17
God Stats
8W - 5L
1,536 SR
Queue Stats
79W - 42L
1,687 Elo+
Solo
He Bo
He Bo
Siggmund
He Bo
Level 138
God Stats
2W - 6L
1,260 SR
Queue Stats
204W - 227L
1,647 Elo+
Solo
Guan Yu
Guan Yu
itsDims
Guan Yu
Level 87
God Stats
3W - 5L
1,410 SR
Queue Stats
78W - 118L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChispiiinJRCA
Amaterasu
20
2 / 4 / 10
16,393
585
11,384
35,812
26,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Vālkyr
Discordia
20
5 / 2 / 8
17,788
635
33,564
19,834
7,478
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
cabald
Hou Yi
20
6 / 5 / 6
17,387
621
22,650
29,487
11,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElMenace
Tiamat
20
8 / 6 / 3
17,304
618
46,047
30,510
30,960
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Siggmund
He Bo
14
1 / 4 / 1
13,815
493
6,227
10,315
3,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
itsDims
Guan Yu
19
2 / 3 / 6
15,357
548
9,229
38,370
45,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
11
11
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChispiiinJRCA
Amaterasu
2
4
10
1.75
L
Tiamat
ElMenace
Tiamat
8
6
3
1.58
L
He Bo
Siggmund
He Bo
1
4
1
0.38
W
Discordia
Vālkyr
Discordia
5
2
8
4.5
W
Hou Yi
cabald
Hou Yi
6
5
6
1.8
L
Guan Yu
itsDims
Guan Yu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
61,503
85,133
Taken
79,195
45,416
Mitigated
79,539
26,598
Healing
33,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChispiiinJRCA
Amaterasu
11,384
5,619
0
10,562
35,812
26,925
1,245
19,865
14,655
0
81,540
L
Tiamat
ElMenace
Tiamat
46,047
4,323
0
12,339
30,510
30,960
1,137
13,156
17,354
127,944
0
L
He Bo
Siggmund
He Bo
6,227
243
0
2,670
10,315
3,435
464
5,090
5,225
50,570
0
W
Discordia
Vālkyr
Discordia
33,564
1,082
432
5,510
19,834
7,478
1,002
12,563
6,666
161,869
0
W
Hou Yi
cabald
Hou Yi
22,650
12,289
0
10,094
29,487
11,013
1,758
18,652
10,068
0
114,213
L
Guan Yu
itsDims
Guan Yu
9,229
1,372
2,834
15,634
38,370
45,144
910
15,392
22,978
0
50,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,568
Gold Earned
46,476
398
Minions Killed
279
0
Camps Cleared
0
1,513,800
Distance Traveled
1,379,086
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,393
585
118
4
0
558,104
0
L
Tiamat
17,304
618
146
5
0
508,854
4
L
He Bo
13,815
493
87
3
0
302,776
1
W
Discordia
17,788
635
166
6
0
498,416
3
W
Hou Yi
17,387
621
114
4
0
457,280
3
L
Guan Yu
15,357
548
46
2
0
567,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role