Player Matchup

Arachne
Arachne
AngelicFeline
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 29
God Stats
124W - 103L
1,674 SR
Queue Stats
701W - 645L
1,635 Elo+
Solo
Baba Yaga
Baba Yaga
NoFuture01
Baba Yaga
Level 29
God Stats
18W - 20L
1,347 SR
Queue Stats
336W - 333L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
RogueRaspberry
Sun Wukong
Level 28
God Stats
4W - 5L
1,899 SR
Queue Stats
168W - 144L
1,696 Elo+
Solo
Bacchus
Bacchus
billybo1
Bacchus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,754 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,636 Elo+

VS

Team Averages
Level 17
1,550 SR
1,600 Elo+
Tiamat
Tiamat
FellerManBeer420
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,729 Elo+
Solo
Izanami
Izanami
FenixADC
Izanami
Level 18
God Stats
5W - 2L
1,536 SR
Queue Stats
65W - 54L
1,653 Elo+
Solo
Chronos
Chronos
GuerillaBatz
Chronos
Level 23
God Stats
7W - 3L
1,713 SR
Queue Stats
23W - 18L
1,600 Elo+
Solo
Guan Yu
Guan Yu
PoulpeMiroitant
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,521 Elo+
Solo
Ares
Ares
SaltyYeti
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 9 / 2
10,413
453
3,811
21,255
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Lowjax
Heimdallr
17
4 / 5 / 5
11,346
493
14,341
21,388
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
NoFuture01
Baba Yaga
16
1 / 5 / 4
10,119
440
14,210
15,110
6,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
RogueRaspberry
Sun Wukong
19
7 / 3 / 3
12,655
550
18,502
25,479
21,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
billybo1
Bacchus
15
2 / 6 / 5
10,310
448
9,651
25,075
23,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
11,724
510
21,902
16,766
16,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
FenixADC
Izanami
19
7 / 6 / 8
12,704
552
17,356
20,009
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
GuerillaBatz
Chronos
19
7 / 1 / 12
12,175
529
16,627
13,319
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 9
10,142
441
9,403
15,591
13,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
17
6 / 2 / 16
12,192
530
14,358
18,492
18,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
16
Kills
28
28
Deaths
16
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Arachne
2
9
2
0.33
W
6
4
11
2.88
W
Izanami
FenixADC
Izanami
7
6
8
1.83
W
Chronos
GuerillaBatz
Chronos
7
1
12
13
L
Heimdallr
Lowjax
Heimdallr
4
5
5
1.3
L
Baba Yaga
NoFuture01
Baba Yaga
1
5
4
0.6
W
2
3
9
2.17
L
Sun Wukong
RogueRaspberry
Sun Wukong
7
3
3
2.83
W
Ares
6
2
16
7
L
Bacchus
billybo1
Bacchus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,515
Damage
79,646
108,307
Taken
84,177
68,106
Mitigated
63,196
31,668
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,811
2,213
0
4,855
21,255
8,908
0
9,220
11,729
0
64,357
W
21,902
1,814
308
4,373
16,766
16,333
418
6,273
10,493
91,925
0
W
Izanami
FenixADC
Izanami
17,356
11,962
0
5,859
20,009
8,675
4,722
4,992
15,017
0
103,181
W
Chronos
GuerillaBatz
Chronos
16,627
4,730
0
2,784
13,319
6,300
552
3,927
9,392
95,097
0
L
Heimdallr
Lowjax
Heimdallr
14,341
6,593
0
8,781
21,388
7,730
0
9,326
11,917
0
86,065
L
Baba Yaga
NoFuture01
Baba Yaga
14,210
903
198
4,576
15,110
6,117
802
10,177
4,908
65,053
0
W
9,403
1,988
5,028
5,210
15,591
13,777
1,092
2,466
13,125
0
40,688
L
Sun Wukong
RogueRaspberry
Sun Wukong
18,502
5,350
0
9,850
25,479
21,637
1,132
9,774
15,705
0
93,126
W
Ares
14,358
736
0
2,617
18,492
18,111
381
6,203
12,289
36,806
0
L
Bacchus
billybo1
Bacchus
9,651
731
0
3,408
25,075
23,714
0
14,290
10,785
31,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,843
Gold Earned
58,937
539
Minions Killed
582
0
Camps Cleared
0
1,947,702
Distance Traveled
2,204,864
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,413
453
108
5
0
380,028
3
W
Tiamat
11,724
510
141
6
0
420,753
2
W
Izanami
12,704
552
166
7
0
404,710
3
W
Chronos
12,175
529
156
7
0
475,374
7
L
Heimdallr
11,346
493
137
6
0
378,918
4
L
Baba Yaga
10,119
440
92
4
0
401,424
4
W
Guan Yu
10,142
441
73
3
0
444,284
0
L
Sun Wukong
12,655
550
169
7
0
404,895
3
W
Ares
12,192
530
46
2
0
459,743
7
L
Bacchus
10,310
448
33
1
0
382,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role