Player Matchup

Ares
Ares
AaBeeCee
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
G1m0n
Janus
Level 46
God Stats
28W - 28L
1,542 SR
Queue Stats
137W - 133L
1,481 Elo+
Solo
Loki
Loki
Innervission
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Sqruibble
Hachiman
Level 97
God Stats
1W - 0L
1,736 SR
Queue Stats
28W - 15L
1,477 Elo+
Party 2
Anubis
Anubis
smashheadsxyxy
Anubis
Level 149
God Stats
2W - 2L
1,805 SR
Queue Stats
88W - 76L
1,538 Elo+
Solo
Team Averages
Level 98
1,617 SR
1,499 Elo+

VS

Team Averages
Level 87
1,443 SR
1,430 Elo+
Neith
Neith
CKFJo
Neith
Level 99
God Stats
18W - 29L
1,234 SR
Queue Stats
19W - 29L
1,259 Elo+
Party 3
Tyr
Tyr
Fjompius
Tyr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 85L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
GorkiGoo
Sylvanus
Level 94
God Stats
12W - 19L
1,413 SR
Queue Stats
25W - 36L
1,378 Elo+
Party 3
Janus
Janus
jahehe
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Party 1
Ravana
Ravana
maxrus1337
Ravana
Level 128
God Stats
6W - 5L
1,569 SR
Queue Stats
361W - 395L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 4
7,371
461
4,786
11,869
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
G1m0n
Janus
17
12 / 2 / 5
10,981
686
12,795
6,229
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 5 / 8
8,640
540
5,954
12,560
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Sqruibble
Hachiman
12
0 / 1 / 1
7,180
449
7,977
10,304
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 1 / 5
11,087
693
17,008
10,513
5,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CKFJo
Neith
11
3 / 3 / 2
7,006
438
9,716
10,763
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 9 / 3
7,052
441
5,933
16,413
8,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
GorkiGoo
Sylvanus
10
0 / 3 / 5
7,029
439
4,740
13,311
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
jahehe
Janus
13
4 / 8 / 4
7,947
497
4,695
9,032
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
maxrus1337
Ravana
14
5 / 6 / 5
8,388
524
8,967
12,515
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
29
Kills
14
14
Deaths
29
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
0
5
4
0.4
L
Neith
CKFJo
Neith
3
3
2
1.33
L
2
9
3
0.39
W
Janus
G1m0n
Janus
12
2
5
7.25
L
Sylvanus
GorkiGoo
Sylvanus
0
3
5
0.83
W
4
5
8
1.6
W
Hachiman
Sqruibble
Hachiman
0
1
1
0.5
L
Janus
jahehe
Janus
4
8
4
0.75
L
Ravana
maxrus1337
Ravana
5
6
5
1.25
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
34,051
51,475
Taken
62,034
21,571
Mitigated
25,255
18,608
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,786
297
0
1,824
11,869
6,956
148
3,115
8,650
11,789
0
L
Neith
CKFJo
Neith
9,716
4,763
880
3,234
10,763
3,068
0
4,935
5,808
0
38,397
L
5,933
369
0
3,878
16,413
8,917
148
10,830
5,542
0
29,642
W
Janus
G1m0n
Janus
12,795
554
0
1,320
6,229
1,979
0
1,885
4,194
63,689
0
L
Sylvanus
GorkiGoo
Sylvanus
4,740
714
2,916
4,606
13,311
6,244
0
5,935
7,314
21,802
0
W
5,954
1,183
0
3,477
12,560
4,050
0
1,281
11,245
0
37,596
W
Hachiman
Sqruibble
Hachiman
7,977
3,974
0
4,600
10,304
2,700
666
2,442
7,780
0
51,244
L
Janus
jahehe
Janus
4,695
380
0
309
9,032
2,647
306
5,422
3,385
36,630
0
L
Ravana
maxrus1337
Ravana
8,967
2,070
0
3,534
12,515
4,379
0
6,981
5,396
0
48,026
W
17,008
1,962
0
7,387
10,513
5,886
326
342
10,171
81,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
37,422
442
Minions Killed
316
0
Camps Cleared
0
1,501,877
Distance Traveled
1,401,321
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,371
461
12
1
0
298,491
7
L
Neith
7,006
438
58
4
0
251,646
1
L
Tyr
7,052
441
64
4
0
274,487
0
W
Janus
10,981
686
120
8
0
352,657
3
L
Sylvanus
7,029
439
33
2
0
281,438
8
W
Loki
8,640
540
67
4
0
310,365
2
W
Hachiman
7,180
449
98
6
0
278,441
2
L
Janus
7,947
497
83
5
0
269,037
1
L
Ravana
8,388
524
78
5
0
324,713
7
W
Anubis
11,087
693
145
9
0
261,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role