Player Matchup

Merlin
Merlin
Halzan
Merlin
Level 22
God Stats
3W - 6L
1,226 SR
Queue Stats
5W - 9L
1,132 Elo+
Solo
Chang'e
Chang'e
NovemberTer
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,129 Elo+
Party 2
Loki
Loki
The_Lone_Ghost13
Loki
Level 27
God Stats
10W - 12L
1,479 SR
Queue Stats
220W - 257L
1,369 Elo+
Solo
King Arthur
King Arthur
saiifodiaz
King Arthur
Level 18
God Stats
2W - 3L
1,218 SR
Queue Stats
20W - 20L
1,341 Elo+
Solo
Medusa
Medusa
СтрайдерД
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,238 Elo+
Party 2
Team Averages
Level 22
1,385 SR
1,242 Elo+

VS

Team Averages
Level 22
1,470 SR
1,272 Elo+
Arachne
Arachne
Colaxy
Arachne
Level 29
God Stats
9W - 16L
1,441 SR
Queue Stats
165W - 260L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
Lobao1974
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 114L
1,069 Elo+
Party 1
Ra
Ra
MarcoSteel
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
berki-2006
Medusa
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
364W - 487L
1,258 Elo+
Party 1
Fenrir
Fenrir
svcksss
Fenrir
Level 25
God Stats
3W - 8L
1,410 SR
Queue Stats
162W - 309L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Halzan
Merlin
17
4 / 6 / 11
11,065
481
15,954
12,721
4,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NovemberTer
Chang'e
17
7 / 7 / 17
11,531
501
13,341
13,693
9,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 4 / 9
12,029
523
15,469
15,359
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
saiifodiaz
King Arthur
17
4 / 2 / 3
10,776
469
11,411
15,721
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
16 / 6 / 8
13,758
598
20,419
20,671
6,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Colaxy
Arachne
14
9 / 10 / 9
11,002
478
12,421
19,300
6,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Lobao1974
Sun Wukong
14
0 / 5 / 4
9,073
394
6,858
17,903
17,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 10 / 8
10,790
469
7,897
15,607
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
berki-2006
Medusa
17
5 / 6 / 2
10,601
461
11,842
19,645
7,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
svcksss
Fenrir
18
10 / 11 / 8
12,956
563
16,155
20,380
8,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
42
Kills
25
25
Deaths
42
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Colaxy
Arachne
9
10
9
1.35
W
Merlin
Halzan
Merlin
4
6
11
1.58
L
Sun Wukong
Lobao1974
Sun Wukong
0
5
4
0.4
L
1
10
8
0.5
W
Chang'e
NovemberTer
Chang'e
7
7
17
2.21
W
11
4
9
3.88
L
Medusa
berki-2006
Medusa
5
6
2
1
W
King Arthur
saiifodiaz
King Arthur
4
2
3
2.75
L
Fenrir
svcksss
Fenrir
10
11
8
1.27
W
16
6
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,594
Damage
55,173
78,165
Taken
92,835
37,254
Mitigated
46,090
19,178
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Colaxy
Arachne
12,421
10,152
226
2,621
19,300
6,597
0
6,525
12,311
0
24,411
W
Merlin
Halzan
Merlin
15,954
622
0
1,532
12,721
4,204
798
1,654
11,067
58,623
0
L
Sun Wukong
Lobao1974
Sun Wukong
6,858
1,552
0
3,504
17,903
17,405
485
3,459
13,538
0
38,799
L
7,897
750
38
1,828
15,607
6,515
1,357
5,083
10,368
66,159
0
W
Chang'e
NovemberTer
Chang'e
13,341
2,024
3,659
4,106
13,693
9,235
1,252
1,042
12,651
33,428
0
W
15,469
5,180
0
3,341
15,359
4,422
0
2,277
13,082
0
71,516
L
Medusa
berki-2006
Medusa
11,842
4,901
928
5,147
19,645
7,003
823
6,910
12,420
0
62,870
W
King Arthur
saiifodiaz
King Arthur
11,411
1,859
0
4,808
15,721
12,455
174
1,121
14,600
0
57,872
L
Fenrir
svcksss
Fenrir
16,155
2,052
552
4,060
20,380
8,570
0
6,058
14,053
0
51,912
W
20,419
10,808
0
1,732
20,671
6,938
3,251
1,803
18,868
0
67,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,159
Gold Earned
54,422
461
Minions Killed
359
0
Camps Cleared
0
2,088,545
Distance Traveled
2,023,072
36
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,002
478
32
1
0
456,542
1
W
Merlin
11,065
481
100
4
0
385,126
4
L
Sun Wukong
9,073
394
49
2
0
442,431
0
L
Ra
10,790
469
125
5
0
302,304
0
W
Chang'e
11,531
501
36
2
0
426,992
16
W
Loki
12,029
523
108
5
0
491,325
7
L
Medusa
10,601
461
82
4
0
439,373
1
W
King Arthur
10,776
469
97
4
0
412,796
6
L
Fenrir
12,956
563
71
3
0
382,422
7
W
Medusa
13,758
598
120
5
0
372,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role