Player Matchup

Ymir
Ymir
Fanzeres
Ymir
Level 27
God Stats
4W - 3L
1,584 SR
Queue Stats
50W - 61L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
FumanteComCancer
Ao Kuang
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
477W - 290L
1,699 Elo+
Solo
Cu Chulainn
Cu Chulainn
Verrart
Cu Chulainn
Level 20
God Stats
1W - 3L
1,197 SR
Queue Stats
7W - 8L
1,372 Elo+
Solo
Merlin
Merlin
Yohne
Merlin
Level 8
God Stats
4W - 8L
1,560 SR
Queue Stats
82W - 66L
1,257 Elo+
Solo
Chronos
Chronos
fenizshortdrak
Chronos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,470 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,443 Elo+

VS

Team Averages
Level 19
1,711 SR
1,552 Elo+
Sylvanus
Sylvanus
Abbelhael
Sylvanus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,337 Elo+
Solo
King Arthur
King Arthur
Gronomeg
King Arthur
Level 18
God Stats
32W - 11L
1,911 SR
Queue Stats
59W - 23L
1,667 Elo+
Solo
Merlin
Merlin
Holepro32
Merlin
Level 18
God Stats
11W - 8L
1,618 SR
Queue Stats
76W - 51L
1,584 Elo+
Solo
Anhur
Anhur
K1ngWolFRZ
Anhur
Level 26
God Stats
1W - 1L
1,826 SR
Queue Stats
6W - 2L
1,681 Elo+
Solo
Skadi
Skadi
SunnyTrevor
Skadi
Level 24
God Stats
1W - 0L
1,701 SR
Queue Stats
20W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 0 / 0
3,108
183
0
0
0
17
7 / 1 / 2
9,902
582
12,358
12,062
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Verrart
Cu Chulainn
15
2 / 4 / 3
8,317
489
10,047
14,254
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Yohne
Merlin
14
3 / 5 / 0
8,694
511
8,494
8,732
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,966
410
1,879
8,611
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abbelhael
Sylvanus
12
1 / 2 / 2
7,756
456
2,476
6,059
3,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Gronomeg
King Arthur
15
4 / 1 / 0
9,544
561
14,106
21,900
15,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Holepro32
Merlin
16
3 / 4 / 1
9,550
562
4,499
9,253
3,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
5 / 2 / 0
9,698
570
6,053
11,955
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 2
8,422
495
3,082
10,894
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
12
Kills
14
14
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abbelhael
Sylvanus
1
2
2
1
L
Ymir
0
0
0
0
L
7
1
2
8
W
King Arthur
Gronomeg
King Arthur
4
1
0
4
W
Merlin
Holepro32
Merlin
3
4
1
0.88
W
Anhur
5
2
0
2.5
W
1
3
2
0.67
L
Cu Chulainn
Verrart
Cu Chulainn
2
4
3
0.88
L
Merlin
Yohne
Merlin
3
5
0
0.6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,778
Damage
30,216
43,659
Taken
60,061
19,763
Mitigated
30,196
13,912
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abbelhael
Sylvanus
2,476
756
535
2,239
6,059
3,980
633
3,264
2,767
21,290
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
12,358
2,067
0
6,748
12,062
4,919
0
1,978
10,049
67,971
0
W
King Arthur
Gronomeg
King Arthur
14,106
1,759
0
8,170
21,900
15,066
11
7,450
14,430
0
62,999
W
Merlin
Holepro32
Merlin
4,499
389
0
688
9,253
3,333
0
5,208
3,781
60,643
0
W
Anhur
6,053
4,078
0
3,563
11,955
3,604
808
3,441
8,470
0
76,507
W
3,082
1,866
0
2,868
10,894
4,213
0
3,929
6,839
0
55,525
L
Cu Chulainn
Verrart
Cu Chulainn
10,047
3,055
0
4,002
14,254
10,146
0
1,143
12,901
7,044
45,431
L
Merlin
Yohne
Merlin
8,494
433
0
500
8,732
3,248
417
3,622
5,110
54,704
0
L
1,879
746
0
2,662
8,611
1,450
0
232
8,379
32,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
44,970
379
Minions Killed
502
0
Camps Cleared
0
1,198,866
Distance Traveled
1,471,232
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,756
456
48
3
0
267,733
0
L
Ymir
3,108
183
0
0
0
0
0
L
Ao Kuang
9,902
582
100
6
0
361,106
0
W
King Arthur
9,544
561
130
8
0
368,244
1
W
Merlin
9,550
562
128
8
0
266,877
2
W
Anhur
9,698
570
108
6
0
294,864
0
W
Skadi
8,422
495
88
5
0
273,514
1
L
Cu Chulainn
8,317
489
97
6
0
314,984
3
L
Merlin
8,694
511
120
7
0
303,050
11
L
Chronos
6,966
410
62
4
0
219,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role