Player Matchup

Yemoja
Yemoja
Dinocryst
Yemoja
Level 59
God Stats
1W - 4L
1,172 SR
Queue Stats
254W - 252L
1,512 Elo+
Solo
Hun Batz
Hun Batz
KHeeren
Hun Batz
Level 83
God Stats
7W - 4L
1,661 SR
Queue Stats
170W - 168L
1,512 Elo+
Solo
The Morrigan
The Morrigan
Maric565656
The Morrigan
Level 107
God Stats
20W - 22L
1,558 SR
Queue Stats
115W - 121L
1,452 Elo+
Solo
Guan Yu
Guan Yu
PeliRed69
Guan Yu
Level 89
God Stats
1W - 3L
1,224 SR
Queue Stats
396W - 380L
1,515 Elo+
Solo
Chernobog
Chernobog
kharestu
Chernobog
Level 109
God Stats
1W - 0L
1,323 SR
Queue Stats
3W - 4L
1,264 Elo+
Solo
Team Averages
Level 89
1,388 SR
1,451 Elo+

VS

Team Averages
Level 62
1,608 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
MLBL2004
Cu Chulainn
Level 65
God Stats
7W - 10L
1,388 SR
Queue Stats
240W - 194L
1,531 Elo+
Solo
Nemesis
Nemesis
MrHuiSGory
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 352L
1,351 Elo+
Party 1
Cupid
Cupid
R4VEmachine
Cupid
Level 82
God Stats
3W - 1L
1,748 SR
Queue Stats
96W - 103L
1,492 Elo+
Solo
Hercules
Hercules
ValikValli
Hercules
Level 45
God Stats
0W - 5L
1,860 SR
Queue Stats
218W - 197L
1,382 Elo+
Party 1
Ra
Ra
antikatze
Ra
Level 88
God Stats
10W - 5L
1,543 SR
Queue Stats
442W - 453L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dinocryst
Yemoja
16
2 / 7 / 14
11,746
489
10,121
25,218
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
KHeeren
Hun Batz
20
8 / 2 / 12
14,568
607
13,923
19,906
13,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Maric565656
The Morrigan
20
14 / 1 / 13
14,913
621
23,494
12,578
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PeliRed69
Guan Yu
18
6 / 3 / 18
13,279
553
19,042
41,876
47,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
kharestu
Chernobog
20
12 / 2 / 12
14,404
600
35,544
22,341
11,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MLBL2004
Cu Chulainn
16
5 / 8 / 0
11,011
459
18,255
24,176
23,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
MrHuiSGory
Nemesis
15
2 / 11 / 9
10,153
423
12,841
23,067
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 2
10,887
454
14,570
24,375
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ValikValli
Hercules
15
1 / 8 / 7
10,135
422
11,260
31,608
29,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
4 / 9 / 4
12,270
511
18,117
21,903
9,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
42
Kills
15
15
Deaths
42
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dinocryst
Yemoja
2
7
14
1.29
W
Hun Batz
KHeeren
Hun Batz
8
2
12
7
L
Cu Chulainn
MLBL2004
Cu Chulainn
5
8
0
0.63
W
The Morrigan
Maric565656
The Morrigan
14
1
13
20.5
L
Nemesis
MrHuiSGory
Nemesis
2
11
9
0.59
W
Guan Yu
PeliRed69
Guan Yu
6
3
18
5
L
3
6
2
0.67
L
Hercules
ValikValli
Hercules
1
8
7
0.56
L
4
9
4
0.67
W
Chernobog
kharestu
Chernobog
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,124
Damage
75,043
121,919
Taken
125,129
95,675
Mitigated
83,044
64,597
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dinocryst
Yemoja
10,121
1,772
3,388
7,918
25,218
18,153
539
7,224
17,718
28,560
0
W
Hun Batz
KHeeren
Hun Batz
13,923
5,004
0
9,369
19,906
13,241
4,921
4,726
14,980
0
111,108
L
Cu Chulainn
MLBL2004
Cu Chulainn
18,255
2,804
0
2,151
24,176
23,871
0
6,895
16,914
10,737
64,712
W
The Morrigan
Maric565656
The Morrigan
23,494
3,370
1,714
3,480
12,578
5,762
1,498
3,431
9,037
111,445
4,798
L
Nemesis
MrHuiSGory
Nemesis
12,841
7,177
0
2,074
23,067
10,172
280
5,877
17,100
0
59,772
W
Guan Yu
PeliRed69
Guan Yu
19,042
3,059
4,275
23,248
41,876
47,131
1,578
4,410
36,544
1,761
64,960
L
14,570
6,157
998
4,777
24,375
10,553
538
6,111
18,184
0
91,738
L
Hercules
ValikValli
Hercules
11,260
2,571
1,047
9,035
31,608
29,101
0
7,108
24,224
0
42,520
L
18,117
2,045
423
3,348
21,903
9,347
0
7,970
13,653
105,895
0
W
Chernobog
kharestu
Chernobog
35,544
18,059
0
11,205
22,341
11,388
4,544
2,824
19,417
0
126,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,910
Gold Earned
54,456
612
Minions Killed
596
0
Camps Cleared
0
2,409,731
Distance Traveled
2,196,339
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,746
489
32
1
0
435,986
14
W
Hun Batz
14,568
607
158
7
0
528,205
9
L
Cu Chulainn
11,011
459
138
6
0
448,057
4
W
The Morrigan
14,913
621
154
6
0
465,917
6
L
Nemesis
10,153
423
86
4
0
444,024
1
W
Guan Yu
13,279
553
115
5
0
508,619
3
L
Cupid
10,887
454
153
6
0
435,203
6
L
Hercules
10,135
422
50
2
0
442,363
3
L
Ra
12,270
511
169
7
0
426,692
3
W
Chernobog
14,404
600
153
6
0
471,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role