Player Matchup

Horus
Horus
Badman2000
Horus
Level 131
God Stats
0W - 1L
1,716 SR
Queue Stats
96W - 65L
1,690 Elo+
Party 2
Danzaburou
Danzaburou
Pawląso2002
Danzaburou
Level 69
God Stats
4W - 4L
1,697 SR
Queue Stats
12W - 5L
1,687 Elo+
Party 2
Chang'e
Chang'e
fajeczek00
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,638 SR
1,626 Elo+

VS

Team Averages
Level 106
1,592 SR
1,397 Elo+
Osiris
Osiris
KarelAppel
Osiris
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
NuQé
Kukulkan
Level 83
God Stats
2W - 1L
1,572 SR
Queue Stats
24W - 12L
1,625 Elo+
Solo
Artemis
Artemis
onionblue
Artemis
Level 87
God Stats
4W - 4L
1,703 SR
Queue Stats
8W - 11L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 2 / 0
5,710
571
1,363
8,885
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Pawląso2002
Danzaburou
9
0 / 1 / 0
6,131
613
2,184
7,438
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
fajeczek00
Chang'e
8
0 / 2 / 0
5,850
585
2,601
8,326
2,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KarelAppel
Osiris
10
2 / 0 / 3
7,111
711
4,762
6,963
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NuQé
Kukulkan
12
2 / 0 / 2
7,482
748
10,032
3,158
1,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
onionblue
Artemis
10
1 / 1 / 4
6,938
694
5,401
3,417
1,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
0
0
W
Osiris
KarelAppel
Osiris
2
0
3
3.5
W
Kukulkan
NuQé
Kukulkan
2
0
2
3
L
Danzaburou
Pawląso2002
Danzaburou
0
1
0
0
L
Chang'e
fajeczek00
Chang'e
0
2
0
0
W
Artemis
onionblue
Artemis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,148
Damage
20,195
24,649
Taken
13,538
12,140
Mitigated
7,047
8,946
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,363
724
1,972
2,540
8,885
6,554
0
3,842
5,043
0
5,171
W
Osiris
KarelAppel
Osiris
4,762
423
0
2,905
6,963
4,516
375
1,486
4,644
0
20,669
W
Kukulkan
NuQé
Kukulkan
10,032
1,000
0
490
3,158
1,270
914
242
2,916
57,188
0
L
Danzaburou
Pawląso2002
Danzaburou
2,184
1,131
0
1,177
7,438
2,647
0
2,891
4,547
0
25,253
L
Chang'e
fajeczek00
Chang'e
2,601
137
1,617
1,640
8,326
2,939
0
3,327
4,999
17,277
0
W
Artemis
onionblue
Artemis
5,401
2,335
0
514
3,417
1,261
1,172
949
2,443
0
17,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
21,531
97
Minions Killed
157
0
Camps Cleared
0
475,915
Distance Traveled
592,047
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,710
571
9
1
0
151,514
2
W
Osiris
7,111
711
19
2
0
225,126
4
W
Kukulkan
7,482
748
105
11
0
180,780
0
L
Danzaburou
6,131
613
54
5
0
160,679
2
L
Chang'e
5,850
585
34
3
0
163,722
0
W
Artemis
6,938
694
33
3
0
186,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role