Player Matchup

Kuzenbo
Kuzenbo
DarkPinki
Kuzenbo
Level 40
God Stats
68W - 100L
1,430 SR
Queue Stats
179W - 285L
1,324 Elo+
Party 2
Ymir
Ymir
DasKut
Ymir
Level 10
God Stats
8W - 4L
1,660 SR
Queue Stats
26W - 20L
1,463 Elo+
Party 2
Nemesis
Nemesis
KuroiRyuNoKami
Nemesis
Level 15
God Stats
6W - 8L
1,826 SR
Queue Stats
40W - 67L
1,340 Elo+
Party 2
Discordia
Discordia
Ponidjo
Discordia
Level 46
God Stats
2W - 3L
1,178 SR
Queue Stats
271W - 366L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
Talleknal
Jing Wei
Level 28
God Stats
25W - 46L
1,330 SR
Queue Stats
129W - 244L
1,278 Elo+
Party 2
Team Averages
Level 28
1,485 SR
1,340 Elo+

VS

Team Averages
Level 9
1,423 SR
1,253 Elo+
Olorun
Olorun
AnotherLie
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,225 Elo+
Party 1
Agni
Agni
SebastianChamp
Agni
Level 27
God Stats
0W - 2L
1,493 SR
Queue Stats
76W - 69L
1,368 Elo+
Solo
Raijin
Raijin
nadepzai98
Raijin
Level 4
God Stats
2W - 3L
1,450 SR
Queue Stats
20W - 28L
1,225 Elo+
Party 1
Artemis
Artemis
naxisocute
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
quanpierre
Amaterasu
Level 4
God Stats
0W - 2L
1,169 SR
Queue Stats
8W - 12L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkPinki
Kuzenbo
17
0 / 3 / 12
12,571
466
5,840
16,785
27,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
DasKut
Ymir
20
16 / 3 / 1
16,985
629
20,194
26,367
27,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 0 / 7
14,396
533
10,782
17,315
11,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ponidjo
Discordia
20
6 / 0 / 11
15,320
567
16,086
10,576
4,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Talleknal
Jing Wei
20
3 / 3 / 4
14,070
521
4,251
20,954
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AnotherLie
Olorun
18
2 / 10 / 0
11,884
440
10,040
17,307
5,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 10 / 3
9,361
347
14,924
14,203
4,270
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
nadepzai98
Raijin
18
2 / 5 / 3
11,141
413
11,777
14,661
4,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
naxisocute
Artemis
18
4 / 4 / 5
13,136
487
8,286
13,844
7,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
quanpierre
Amaterasu
17
0 / 5 / 3
10,639
394
5,956
22,676
12,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
33
Kills
9
9
Deaths
34
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
AnotherLie
Olorun
2
10
0
0.2
W
Kuzenbo
DarkPinki
Kuzenbo
0
3
12
2
W
Ymir
DasKut
Ymir
16
3
1
5.5
W
8
0
7
11.5
W
Discordia
Ponidjo
Discordia
6
0
11
11.5
L
1
10
3
0.25
W
Jing Wei
Talleknal
Jing Wei
3
3
4
1.67
L
Raijin
nadepzai98
Raijin
2
5
3
0.7
L
Artemis
naxisocute
Artemis
4
4
5
1.63
L
Amaterasu
quanpierre
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,153
Damage
50,983
91,997
Taken
82,691
80,313
Mitigated
34,429
22,559
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AnotherLie
Olorun
10,040
4,399
623
3,312
17,307
5,893
0
10,895
6,337
72,398
0
W
Kuzenbo
DarkPinki
Kuzenbo
5,840
2,278
0
1,636
16,785
27,840
1,511
5,787
10,998
27,995
0
W
Ymir
DasKut
Ymir
20,194
2,433
0
4,484
26,367
27,971
1,572
12,425
13,942
103,064
0
W
10,782
4,811
0
6,300
17,315
11,178
197
5,218
12,097
0
105,642
W
Discordia
Ponidjo
Discordia
16,086
1,054
0
3,295
10,576
4,971
2,546
3,653
6,923
120,801
0
L
14,924
1,147
35
2,183
14,203
4,270
168
2,801
11,377
66,016
0
W
Jing Wei
Talleknal
Jing Wei
4,251
2,915
0
6,844
20,954
8,353
7,052
9,891
11,063
0
95,859
L
Raijin
nadepzai98
Raijin
11,777
759
0
1,969
14,661
4,619
154
8,530
5,956
81,884
0
L
Artemis
naxisocute
Artemis
8,286
2,628
0
0
13,844
7,127
424
8,977
4,817
0
35,488
L
Amaterasu
quanpierre
Amaterasu
5,956
2,851
0
4,667
22,676
12,520
0
10,448
12,084
249
81,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,342
Gold Earned
56,161
709
Minions Killed
545
0
Camps Cleared
0
2,605,838
Distance Traveled
2,161,737
43
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,884
440
135
5
0
415,030
4
W
Kuzenbo
12,571
466
29
1
0
552,396
11
W
Ymir
16,985
629
183
7
0
469,970
5
W
Nemesis
14,396
533
123
5
0
580,495
8
W
Discordia
15,320
567
208
8
0
544,400
14
L
Agni
9,361
347
89
3
0
330,209
5
W
Jing Wei
14,070
521
166
6
0
458,577
5
L
Raijin
11,141
413
135
5
0
440,021
5
L
Artemis
13,136
487
62
2
0
474,826
3
L
Amaterasu
10,639
394
124
5
0
501,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role