Player Matchup

Ymir
Ymir
Silver I
AVGlatina1
Ymir
Silver I
Level 121
God Stats
0W - 1L
1,253 SR
Queue Stats
74W - 74L
1,634 MMR
Solo
Izanami
Izanami
Platinum V
CrackerJax29
Izanami
Platinum V
Level 126
God Stats
42W - 29L
1,807 SR
Queue Stats
762W - 758L
1,673 MMR
Solo
Hun Batz
Hun Batz
Gold I
DE BLOB 007
Hun Batz
Gold I
Level 108
God Stats
24W - 18L
1,755 SR
Queue Stats
253W - 238L
1,693 MMR
Solo
Guan Yu
Guan Yu
Bronze III
HorridClown970
Guan Yu
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 MMR
Party 1
Ra
Ra
Gold IV
Ookthar
Ra
Gold IV
Level 119
God Stats
0W - 2L
1,296 SR
Queue Stats
25W - 18L
1,708 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,522 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,529 SR
1,639 MMR
Nemesis
Nemesis
Gold II
Barely_Human_
Nemesis
Gold II
Level 123
God Stats
6W - 6L
1,491 SR
Queue Stats
24W - 23L
1,673 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Hopelessmean7
Nu Wa
Gold V
Level 157
God Stats
2W - 0L
1,700 SR
Queue Stats
126W - 117L
1,654 MMR
Solo
Heimdallr
Heimdallr
Gold III
Koruptsoldier-
Heimdallr
Gold III
Level 107
God Stats
1W - 1L
1,433 SR
Queue Stats
20W - 15L
1,673 MMR
Party 2
Chaac
Chaac
Platinum V
Said BsG
Chaac
Platinum V
Level 112
God Stats
11W - 10L
1,693 SR
Queue Stats
213W - 211L
1,605 MMR
Solo
Sobek
Sobek
Gold I
dogged kililo
Sobek
Gold I
Level 124
God Stats
1W - 3L
1,329 SR
Queue Stats
168W - 171L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,615
418
6,458
22,455
24,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
CrackerJax29
Izanami
16
4 / 5 / 3
10,972
477
14,625
18,397
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
DE BLOB 007
Hun Batz
16
0 / 2 / 5
9,809
426
11,988
18,493
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 1
10,507
457
12,909
25,367
23,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 5 / 4
10,970
477
14,459
16,461
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetDanzaburouJanusTsukuyomiCu Chulainn

VS

Bans
ScyllaCupidAphroditeApolloPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
5 / 2 / 8
12,568
546
8,114
16,449
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 9
14,059
611
17,957
9,064
3,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Koruptsoldier-
Heimdallr
19
4 / 2 / 9
12,882
560
14,851
20,580
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Said BsG
Chaac
20
6 / 1 / 8
14,427
627
25,265
28,867
38,614
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 12
11,816
514
13,165
28,855
32,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
9
Kills
23
23
Deaths
9
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Nemesis
5
2
8
4.5
L
Izanami
CrackerJax29
Izanami
4
5
3
1.1
L
Hun Batz
DE BLOB 007
Hun Batz
0
2
5
1.25
W
4
2
9
4.25
L
1
6
1
0.25
W
Heimdallr
Koruptsoldier-
Heimdallr
4
2
9
4.25
L
3
5
4
1
W
Chaac
Said BsG
Chaac
6
1
8
10
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,439
Damage
79,352
101,173
Taken
103,815
72,219
Mitigated
88,984
24,320
Healing
54,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,458
510
0
2,773
22,455
24,093
0
7,258
14,793
31,535
0
W
Nemesis
8,114
2,930
0
2,731
16,449
6,449
1,646
5,093
11,146
0
89,520
L
Izanami
CrackerJax29
Izanami
14,625
9,062
0
3,418
18,397
8,975
243
5,977
12,135
0
94,375
L
Hun Batz
DE BLOB 007
Hun Batz
11,988
1,668
0
3,736
18,493
7,354
0
5,894
12,277
0
74,457
W
17,957
3,154
0
2,053
9,064
3,183
3,726
2,109
6,771
126,674
0
L
12,909
3,526
0
7,046
25,367
23,536
34
6,355
18,064
505
63,753
W
Heimdallr
Koruptsoldier-
Heimdallr
14,851
7,333
0
11,770
20,580
8,500
5,462
3,515
16,942
0
109,209
L
14,459
1,645
2,363
4,984
16,461
8,261
275
5,638
10,586
82,534
0
W
Chaac
Said BsG
Chaac
25,265
5,349
0
21,347
28,867
38,614
1,360
3,708
24,299
0
110,568
W
13,165
1,265
1,403
15,564
28,855
32,238
223
8,053
20,323
43,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
65,752
615
Minions Killed
691
0
Camps Cleared
0
2,270,698
Distance Traveled
2,310,438
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,615
418
44
2
0
464,465
2
W
Nemesis
12,568
546
126
5
0
518,493
4
L
Izanami
10,972
477
146
6
0
447,563
5
L
Hun Batz
9,809
426
123
5
0
508,697
5
W
Nu Wa
14,059
611
182
8
0
443,166
5
L
Guan Yu
10,507
457
135
6
0
421,428
0
W
Heimdallr
12,882
560
138
6
0
395,724
5
L
Ra
10,970
477
167
7
0
428,545
5
W
Chaac
14,427
627
202
9
0
466,950
5
W
Sobek
11,816
514
43
2
0
486,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role