Player Matchup

Achilles
Achilles
DONALDDUFF
Achilles
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,710 Elo+
Party 1
Hachiman
Hachiman
DiveThePhoenix
Hachiman
Level 28
God Stats
3W - 0L
1,857 SR
Queue Stats
266W - 146L
1,856 Elo+
Party 1
Cerberus
Cerberus
Dontidentifyme
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Esmaom
Aphrodite
Level 140
God Stats
1W - 0L
1,749 SR
Queue Stats
156W - 63L
1,911 Elo+
Party 1
Athena
Athena
RubbaBubBub
Athena
Level 27
God Stats
9W - 2L
1,856 SR
Queue Stats
104W - 46L
1,834 Elo+
Party 1
Team Averages
Level 58
1,693 SR
1,762 Elo+

VS

Team Averages
Level 73
1,554 SR
1,617 Elo+
Ullr
Ullr
Grocklemop
Ullr
Level 69
God Stats
116W - 106L
1,587 SR
Queue Stats
701W - 645L
1,603 Elo+
Solo
Geb
Geb
Mako
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
fIax
Tyr
Level 26
God Stats
1W - 2L
1,577 SR
Queue Stats
289W - 174L
1,631 Elo+
Party 3
Vulcan
Vulcan
honey-gabs
Vulcan
Level 87
God Stats
18W - 12L
1,608 SR
Queue Stats
214W - 202L
1,527 Elo+
Party 3
Thanatos
Thanatos
Υugi
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DONALDDUFF
Achilles
10
0 / 1 / 8
5,899
536
3,347
8,198
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
11
3 / 2 / 5
6,560
596
6,919
7,283
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
1 / 1 / 2
6,475
589
4,815
11,389
7,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Esmaom
Aphrodite
11
2 / 0 / 5
6,128
557
1,519
3,176
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
12
9 / 1 / 5
7,297
663
6,329
7,331
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,826
621
4,372
8,040
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Mako
Geb
8
0 / 3 / 4
5,568
506
2,659
10,095
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyr
fIax
Tyr
12
0 / 2 / 1
6,578
598
4,965
9,446
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
honey-gabs
Vulcan
9
1 / 2 / 0
5,665
515
3,191
3,450
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Υugi
Thanatos
10
1 / 4 / 2
5,934
539
5,059
8,279
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
DONALDDUFF
Achilles
0
1
8
4
W
Hachiman
3
2
5
2.75
W
Cerberus
1
1
2
2
W
Aphrodite
Esmaom
Aphrodite
2
0
5
4.5
L
3
4
0
0.75
L
Geb
Mako
Geb
0
3
4
0.67
W
Athena
9
1
5
11.5
L
Tyr
fIax
Tyr
0
2
1
0.25
L
Vulcan
honey-gabs
Vulcan
1
2
0
0.5
L
Thanatos
Υugi
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,929
Damage
20,246
37,377
Taken
39,310
18,878
Mitigated
17,068
18,217
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DONALDDUFF
Achilles
3,347
1,261
0
1,711
8,198
5,458
0
1,525
6,673
0
14,685
W
Hachiman
6,919
3,681
0
3,942
7,283
1,864
1,259
1,872
5,411
0
38,785
W
Cerberus
4,815
618
0
5,677
11,389
7,717
0
832
10,557
36,469
0
W
Aphrodite
Esmaom
Aphrodite
1,519
284
1,930
2,324
3,176
1,039
0
844
2,332
35,899
0
L
4,372
2,037
0
508
8,040
2,352
37
1,682
6,358
0
32,326
L
Geb
Mako
Geb
2,659
650
0
2,234
10,095
5,774
0
2,306
7,789
17,223
0
W
Athena
6,329
2,269
0
2,633
7,331
2,800
43
777
6,554
42,266
0
L
Tyr
fIax
Tyr
4,965
638
0
3,706
9,446
5,237
300
4,585
4,861
0
41,335
L
Vulcan
honey-gabs
Vulcan
3,191
1,725
0
886
3,450
1,092
496
1,536
1,914
24,816
0
L
Thanatos
Υugi
Thanatos
5,059
1,355
0
7,169
8,279
2,613
0
2,554
5,725
0
31,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
30,571
357
Minions Killed
313
0
Camps Cleared
0
1,134,582
Distance Traveled
1,064,804
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,899
536
19
2
0
253,713
3
W
Hachiman
6,560
596
79
7
0
188,864
3
W
Cerberus
6,475
589
102
9
0
210,212
3
W
Aphrodite
6,128
557
75
7
0
231,321
4
L
Ullr
6,826
621
66
6
0
200,888
3
L
Geb
5,568
506
13
1
0
214,986
3
W
Athena
7,297
663
82
7
0
250,472
0
L
Tyr
6,578
598
89
8
0
208,171
3
L
Vulcan
5,665
515
67
6
0
193,414
5
L
Thanatos
5,934
539
78
7
0
247,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role