Player Matchup

Bacchus
Bacchus
Bug-crusader
Bacchus
Level 28
God Stats
1W - 2L
1,710 SR
Queue Stats
24W - 22L
1,547 Elo+
Party 1
Thanatos
Thanatos
Elmarinoloko445
Thanatos
Level 11
God Stats
2W - 4L
1,737 SR
Queue Stats
23W - 43L
1,586 Elo+
Solo
Apollo
Apollo
ROCKYOHEAD21
Apollo
Level 26
God Stats
11W - 11L
1,773 SR
Queue Stats
146W - 119L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
TouchLow
Tsukuyomi
Level 27
God Stats
1W - 2L
1,462 SR
Queue Stats
1W - 5L
1,318 Elo+
Solo
Tiamat
Tiamat
sh1n_wulf
Tiamat
Level 26
God Stats
4W - 7L
1,399 SR
Queue Stats
22W - 19L
1,536 Elo+
Party 1
Team Averages
Level 24
1,616 SR
1,526 Elo+

VS

Team Averages
Level 20
1,592 SR
1,490 Elo+
Set
Set
AshenAlpha
Set
Level 29
God Stats
34W - 28L
1,609 SR
Queue Stats
382W - 325L
1,624 Elo+
Solo
Agni
Agni
Brogan13
Agni
Level 29
God Stats
3W - 4L
1,845 SR
Queue Stats
168W - 208L
1,418 Elo+
Solo
Nu Wa
Nu Wa
GM3000MMR
Nu Wa
Level 28
God Stats
22W - 25L
1,508 SR
Queue Stats
171W - 153L
1,671 Elo+
Solo
Skadi
Skadi
Даркенор
Skadi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 2
Medusa
Medusa
КиберПёс
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bug-crusader
Bacchus
9
3 / 2 / 1
5,783
482
3,907
9,601
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
7
0 / 8 / 3
4,774
398
1,595
10,548
3,140
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
12
5 / 5 / 0
7,441
620
6,138
10,134
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TouchLow
Tsukuyomi
10
1 / 3 / 3
6,150
513
2,587
8,392
2,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
sh1n_wulf
Tiamat
8
0 / 6 / 2
5,461
455
2,542
7,487
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 1
9,469
789
11,294
9,793
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 4 / 4
6,640
553
3,304
5,804
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
GM3000MMR
Nu Wa
14
5 / 1 / 4
8,862
739
12,306
7,827
2,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 5
6,148
512
2,666
4,355
1,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 5
6,524
544
4,403
4,616
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
24
24
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
W
Agni
1
4
4
0.75
L
Bacchus
Bug-crusader
Bacchus
3
2
1
1.75
L
Thanatos
0
8
3
0.19
W
Nu Wa
GM3000MMR
Nu Wa
5
1
4
7
L
Apollo
5
5
0
1
L
Tsukuyomi
TouchLow
Tsukuyomi
1
3
3
0.83
L
Tiamat
sh1n_wulf
Tiamat
0
6
2
0.17
W
1
2
5
1.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
33,973
46,162
Taken
32,395
20,805
Mitigated
13,484
6,939
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,294
6,339
0
4,712
9,793
6,851
0
1,515
8,170
0
67,533
W
Agni
3,304
146
0
250
5,804
1,628
1,062
1,272
4,314
27,006
0
L
Bacchus
Bug-crusader
Bacchus
3,907
704
0
324
9,601
9,344
140
3,269
6,027
17,590
0
L
Thanatos
1,595
97
123
1,345
10,548
3,140
379
2,687
7,521
0
7,531
W
Nu Wa
GM3000MMR
Nu Wa
12,306
3,927
0
3,424
7,827
2,389
2,696
587
7,240
55,282
0
L
Apollo
6,138
3,696
0
2,387
10,134
3,039
0
5,570
4,246
0
48,257
L
Tsukuyomi
TouchLow
Tsukuyomi
2,587
478
0
1,804
8,392
2,566
0
1,243
7,005
0
24,771
L
Tiamat
sh1n_wulf
Tiamat
2,542
516
0
956
7,487
2,716
123
1,566
5,753
22,032
0
W
2,666
1,239
0
354
4,355
1,229
1,420
1,406
2,905
0
19,559
W
4,403
1,616
0
0
4,616
1,387
1,528
1,241
3,317
0
20,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
37,643
231
Minions Killed
346
0
Camps Cleared
0
1,005,765
Distance Traveled
1,064,202
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,469
789
113
9
0
246,905
4
W
Agni
6,640
553
55
5
0
200,517
4
L
Bacchus
5,783
482
24
2
0
207,431
2
L
Thanatos
4,774
398
14
1
0
217,266
2
W
Nu Wa
8,862
739
98
8
0
222,609
1
L
Apollo
7,441
620
94
8
0
191,488
1
L
Tsukuyomi
6,150
513
51
4
0
217,246
0
L
Tiamat
5,461
455
48
4
0
172,334
1
W
Skadi
6,148
512
36
3
0
204,658
0
W
Medusa
6,524
544
44
4
0
189,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role