Player Matchup

Baron Samedi
Baron Samedi
Cora Orca
Baron Samedi
Level 122
God Stats
5W - 1L
1,758 SR
Queue Stats
101W - 86L
1,601 Elo+
Party 1
Ao Kuang
Ao Kuang
Der_Hedde
Ao Kuang
Level 65
God Stats
3W - 6L
1,340 SR
Queue Stats
59W - 63L
1,431 Elo+
Party 2
Tyr
Tyr
Infinity_ZayWolf
Tyr
Level 67
God Stats
15W - 9L
1,868 SR
Queue Stats
422W - 345L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
Ladrille18
Jing Wei
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,588 Elo+
Party 1
Ra
Ra
SuperSaiyaStirn
Ra
Level 96
God Stats
7W - 5L
1,279 SR
Queue Stats
220W - 218L
1,427 Elo+
Party 2
Team Averages
Level 75
1,549 SR
1,528 Elo+

VS

Team Averages
Level 65
1,433 SR
1,471 Elo+
Sylvanus
Sylvanus
Asteka93
Sylvanus
Level 91
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 6L
1,543 Elo+
Party 3
Chronos
Chronos
FormalNebula053
Chronos
Level 35
God Stats
3W - 4L
1,600 SR
Queue Stats
62W - 79L
1,324 Elo+
Solo
Bacchus
Bacchus
PnG R4F3
Bacchus
Level 156
God Stats
0W - 1L
1,204 SR
Queue Stats
319W - 281L
1,541 Elo+
Party 3
Neith
Neith
TheDoctor46_kev
Neith
Level 28
God Stats
3W - 4L
1,521 SR
Queue Stats
4W - 9L
1,513 Elo+
Party 3
Thor
Thor
zZeNkyJama
Thor
Level 15
God Stats
4W - 4L
1,451 SR
Queue Stats
23W - 32L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cora Orca
Baron Samedi
12
0 / 0 / 6
7,402
529
4,946
6,187
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Der_Hedde
Ao Kuang
15
9 / 1 / 2
8,790
628
9,215
13,018
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 1 / 1
8,742
624
6,740
10,819
5,803
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Ladrille18
Jing Wei
12
1 / 0 / 3
6,863
490
965
5,083
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 3
7,217
516
3,279
6,369
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asteka93
Sylvanus
6
0 / 2 / 0
5,017
358
346
3,100
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 2 / 0
7,708
551
7,354
10,433
3,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
PnG R4F3
Bacchus
13
4 / 4 / 0
7,961
569
7,186
11,376
6,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,021
430
2,489
5,545
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,925
423
3,345
7,849
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
5
5
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asteka93
Sylvanus
0
2
0
0
W
Baron Samedi
Cora Orca
Baron Samedi
0
0
6
3
W
Ao Kuang
Der_Hedde
Ao Kuang
9
1
2
10
L
1
2
0
0.5
W
3
1
1
3.5
W
Jing Wei
Ladrille18
Jing Wei
1
0
3
2.5
L
Bacchus
PnG R4F3
Bacchus
4
4
0
1
W
0
3
3
0.5
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
20,720
41,476
Taken
38,303
17,684
Mitigated
16,057
21,285
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asteka93
Sylvanus
346
18
472
861
3,100
1,805
336
1,704
1,396
5,734
0
W
Baron Samedi
Cora Orca
Baron Samedi
4,946
293
539
3,033
6,187
3,074
0
524
5,663
35,816
0
W
Ao Kuang
Der_Hedde
Ao Kuang
9,215
2,248
0
7,522
13,018
4,761
40
3,356
9,662
45,116
0
L
7,354
2,692
0
3,900
10,433
3,529
1,128
2,385
8,048
54,228
0
W
6,740
1,114
0
5,937
10,819
5,803
0
6,870
3,949
0
56,433
W
Jing Wei
Ladrille18
Jing Wei
965
741
0
1,333
5,083
1,739
123
1,407
3,676
0
34,468
L
Bacchus
PnG R4F3
Bacchus
7,186
1,198
0
2,209
11,376
6,176
326
5,952
5,215
46,626
0
W
3,279
344
673
2,248
6,369
2,307
384
2,729
3,640
48,487
0
L
2,489
1,056
0
2,481
5,545
1,943
88
2,788
2,711
0
34,097
L
3,345
467
0
1,938
7,849
2,604
98
4,312
3,493
0
27,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
32,632
424
Minions Killed
331
0
Camps Cleared
0
1,436,419
Distance Traveled
1,157,993
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,017
358
8
1
0
104,996
0
W
Baron Samedi
7,402
529
45
3
0
259,104
6
W
Ao Kuang
8,790
628
84
6
0
309,322
3
L
Chronos
7,708
551
110
8
0
253,071
2
W
Tyr
8,742
624
125
9
0
296,388
0
W
Jing Wei
6,863
490
82
6
0
277,918
3
L
Bacchus
7,961
569
90
6
0
275,926
9
W
Ra
7,217
516
88
6
0
293,687
6
L
Neith
6,021
430
60
4
0
213,817
3
L
Thor
5,925
423
63
5
0
310,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role