Player Matchup

Da Ji
Da Ji
JayR6
Da Ji
Level 102
God Stats
16W - 11L
1,600 SR
Queue Stats
896W - 712L
1,585 Elo+
Solo
Thoth
Thoth
Pyro8595
Thoth
Level 87
God Stats
12W - 16L
1,650 SR
Queue Stats
711W - 644L
1,643 Elo+
Solo
Hachiman
Hachiman
Synyster Mynd
Hachiman
Level 158
God Stats
2W - 2L
1,268 SR
Queue Stats
499W - 415L
1,479 Elo+
Solo
Xing Tian
Xing Tian
firey798sand
Xing Tian
Level 101
God Stats
1W - 1L
1,657 SR
Queue Stats
64W - 56L
1,523 Elo+
Solo
Cthulhu
Cthulhu
nobrakes312
Cthulhu
Level 108
God Stats
3W - 0L
1,613 SR
Queue Stats
55W - 43L
1,665 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,579 Elo+

VS

Team Averages
Level 120
1,500 SR
1,557 Elo+
Mulan
Mulan
B Drysdale
Mulan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 25L
1,769 Elo+
Party 1
Chronos
Chronos
CrustyToes Eww
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 55L
1,452 Elo+
Party 1
Hercules
Hercules
Junctional
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,572 Elo+
Solo
Arachne
Arachne
econOhmy
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
inquisidor790
Erlang Shen
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 48L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JayR6
Da Ji
20
11 / 3 / 13
12,844
803
12,871
13,725
9,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Pyro8595
Thoth
20
8 / 3 / 17
12,469
779
29,991
10,323
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Synyster Mynd
Hachiman
19
4 / 4 / 17
11,550
722
20,128
15,967
8,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
firey798sand
Xing Tian
16
2 / 6 / 20
10,528
658
14,053
27,375
30,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
nobrakes312
Cthulhu
18
3 / 5 / 19
11,784
737
16,241
25,047
29,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 8 / 7
10,536
659
10,032
17,172
11,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 2 / 6
12,265
767
22,883
16,781
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Junctional
Hercules
18
2 / 4 / 14
10,249
641
12,485
26,725
25,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
econOhmy
Arachne
18
2 / 9 / 12
10,268
642
11,131
25,221
18,199
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
inquisidor790
Erlang Shen
17
2 / 5 / 9
9,594
600
11,378
19,797
20,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
69
28
Kills
21
21
Deaths
28
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mulan
4
8
7
0.94
L
11
2
6
7
W
Da Ji
JayR6
Da Ji
11
3
13
5.83
L
Hercules
Junctional
Hercules
2
4
14
2.25
W
Thoth
Pyro8595
Thoth
8
3
17
5.5
W
Hachiman
Synyster Mynd
Hachiman
4
4
17
3.13
L
Arachne
econOhmy
Arachne
2
9
12
0.89
W
Xing Tian
firey798sand
Xing Tian
2
6
20
2
L
Erlang Shen
inquisidor790
Erlang Shen
2
5
9
1.3
W
Cthulhu
nobrakes312
Cthulhu
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,284
Damage
67,909
92,437
Taken
105,696
84,409
Mitigated
82,004
29,537
Healing
41,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
10,032
743
1,232
1,658
17,172
11,254
201
11,626
5,546
0
21,397
L
22,883
3,615
1,699
5,491
16,781
7,351
541
10,867
5,914
41,574
0
W
Da Ji
JayR6
Da Ji
12,871
3,250
3,236
1,898
13,725
9,184
1,067
2,427
11,102
0
31,184
L
Hercules
Junctional
Hercules
12,485
2,126
2,593
12,011
26,725
25,080
0
15,082
11,643
0
21,565
W
Thoth
Pyro8595
Thoth
29,991
701
2,593
1,020
10,323
5,682
1,653
4,067
6,058
51,166
0
W
Hachiman
Synyster Mynd
Hachiman
20,128
9,841
1,344
4,328
15,967
8,956
4,548
3,422
12,276
0
48,902
L
Arachne
econOhmy
Arachne
11,131
8,589
3,664
8,274
25,221
18,199
0
13,734
11,487
0
24,075
W
Xing Tian
firey798sand
Xing Tian
14,053
1,176
3,466
5,268
27,375
30,682
126
7,165
19,685
23,743
0
L
Erlang Shen
inquisidor790
Erlang Shen
11,378
4,548
1,712
3,470
19,797
20,120
800
8,976
10,821
0
19,752
W
Cthulhu
nobrakes312
Cthulhu
16,241
500
2,814
3,570
25,047
29,905
222
4,546
19,918
33,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,175
Gold Earned
52,912
222
Minions Killed
128
0
Camps Cleared
0
1,448,097
Distance Traveled
1,363,604
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,536
659
17
1
0
204,987
1
L
Chronos
12,265
767
45
3
0
322,711
0
W
Da Ji
12,844
803
41
3
0
301,904
1
L
Hercules
10,249
641
13
1
0
288,030
0
W
Thoth
12,469
779
42
3
0
296,100
5
W
Hachiman
11,550
722
72
5
0
250,869
2
L
Arachne
10,268
642
37
2
0
262,965
3
W
Xing Tian
10,528
658
27
2
0
304,788
5
L
Erlang Shen
9,594
600
16
1
0
284,911
2
W
Cthulhu
11,784
737
40
3
0
294,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role