Player Matchup

Set
Set
DJmc buttercup
Set
Level 23
God Stats
3W - 3L
1,523 SR
Queue Stats
7W - 8L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Eclipse4853
Nu Wa
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 16L
1,173 Elo+
Solo
Baron Samedi
Baron Samedi
Hambuns
Baron Samedi
Level 28
God Stats
24W - 14L
1,616 SR
Queue Stats
252W - 140L
1,614 Elo+
Solo
Cthulhu
Cthulhu
SnufflyBubble16
Cthulhu
Level 25
God Stats
2W - 2L
1,490 SR
Queue Stats
10W - 9L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
Wokiki8780
Cernunnos
Level 29
God Stats
1W - 1L
1,149 SR
Queue Stats
145W - 157L
1,279 Elo+
Solo
Team Averages
Level 24
1,456 SR
1,388 Elo+

VS

Team Averages
Level 24
1,391 SR
1,283 Elo+
Fenrir
Fenrir
ChidoriCloud
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,258 Elo+
Solo
Janus
Janus
I Odie I
Janus
Level 28
God Stats
2W - 8L
1,388 SR
Queue Stats
148W - 209L
1,328 Elo+
Solo
Xing Tian
Xing Tian
Skybaron
Xing Tian
Level 27
God Stats
0W - 4L
1,222 SR
Queue Stats
138W - 168L
1,299 Elo+
Party 1
Anhur
Anhur
YeahKingIll
Anhur
Level 18
God Stats
6W - 14L
1,280 SR
Queue Stats
216W - 262L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
shanebuddah12763
Kukulkan
Level 28
God Stats
3W - 4L
1,563 SR
Queue Stats
37W - 53L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
11,225
535
8,114
13,010
5,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 8 / 5
9,037
430
5,694
11,626
3,311
Baron Samedi
Hambuns
Baron Samedi
18
9 / 4 / 9
12,101
576
15,767
12,777
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 12
10,360
493
8,845
14,079
10,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Wokiki8780
Cernunnos
18
7 / 4 / 8
12,257
584
15,957
18,735
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 8 / 8
9,092
433
10,273
23,500
12,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
I Odie I
Janus
15
6 / 7 / 5
9,959
474
14,810
11,085
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Skybaron
Xing Tian
16
9 / 3 / 8
11,423
544
12,599
18,003
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 7 / 7
9,382
447
10,407
17,508
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 1 / 0
6,576
313
247
2,447
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
26
Kills
23
24
Deaths
26
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
8
0.88
W
6
5
5
1.7
W
3
8
5
0.69
W
Baron Samedi
Hambuns
Baron Samedi
9
4
9
3.38
L
Janus
I Odie I
Janus
6
7
5
1.21
L
Xing Tian
Skybaron
Xing Tian
9
3
8
4.33
W
1
3
12
2.33
W
Cernunnos
Wokiki8780
Cernunnos
7
4
8
2.75
L
5
7
7
1.21
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,377
Damage
48,336
70,227
Taken
72,543
31,274
Mitigated
42,579
18,858
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,273
3,733
0
4,316
23,500
12,057
0
7,427
15,711
0
45,220
W
8,114
4,550
0
268
13,010
5,183
2,346
5,206
7,573
0
55,471
W
5,694
1,847
0
1,503
11,626
3,311
1,148
3,274
8,232
19,097
0
W
Baron Samedi
Hambuns
Baron Samedi
15,767
1,125
2,414
4,149
12,777
5,047
1,509
4,722
7,759
57,531
0
L
Janus
I Odie I
Janus
14,810
206
0
6
11,085
3,206
78
5,816
4,981
39,850
0
L
Xing Tian
Skybaron
Xing Tian
12,599
1,076
0
1,029
18,003
20,871
390
7,439
10,306
41,876
0
W
8,845
399
796
474
14,079
10,911
1,505
5,321
8,551
42,411
0
W
Cernunnos
Wokiki8780
Cernunnos
15,957
8,558
554
8,700
18,735
6,822
8,134
7,937
10,456
0
79,479
L
10,407
3,571
0
1,417
17,508
5,715
330
6,629
10,675
0
45,536
L
247
38
0
0
2,447
730
0
1,883
564
6,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,980
Gold Earned
46,432
417
Minions Killed
265
0
Camps Cleared
0
1,808,001
Distance Traveled
1,567,189
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,092
433
69
3
0
341,483
0
W
Set
11,225
535
94
4
0
407,692
0
W
Nu Wa
9,037
430
31
1
0
289,699
0
W
Baron Samedi
12,101
576
88
4
0
335,118
3
L
Janus
9,959
474
58
3
0
352,077
0
L
Xing Tian
11,423
544
56
3
0
403,030
3
W
Cthulhu
10,360
493
69
3
0
389,886
0
W
Cernunnos
12,257
584
135
6
0
385,606
1
L
Anhur
9,382
447
60
3
0
377,307
0
L
Kukulkan
6,576
313
22
1
0
93,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role