Player Matchup

Sol
Sol
Eiil
Sol
Level 24
God Stats
0W - 1L
1,713 SR
Queue Stats
50W - 38L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZUMA18
Tsukuyomi
Level 14
God Stats
2W - 2L
1,463 SR
Queue Stats
43W - 43L
1,281 Elo+
Party 2
Artemis
Artemis
kiramoon4
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,123 Elo+
Solo
Neith
Neith
pabloozess04
Neith
Level 12
God Stats
9W - 9L
1,429 SR
Queue Stats
16W - 24L
1,290 Elo+
Party 3
Arachne
Arachne
saabjaime22
Arachne
Level 26
God Stats
1W - 3L
1,446 SR
Queue Stats
30W - 41L
1,324 Elo+
Party 3
Team Averages
Level 16
1,510 SR
1,298 Elo+

VS

Team Averages
Level 25
1,483 SR
1,307 Elo+
Chernobog
Chernobog
Gop3t0
Chernobog
Level 5
God Stats
1W - 2L
1,289 SR
Queue Stats
3W - 6L
1,172 Elo+
Party 1
Artio
Artio
Guins0
Artio
Level 68
God Stats
30W - 23L
1,620 SR
Queue Stats
253W - 296L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
HolkaBobra
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
VanoOtzharyu
Amaterasu
Level 13
God Stats
8W - 8L
1,500 SR
Queue Stats
36W - 33L
1,116 Elo+
Solo
Loki
Loki
xDevilD
Loki
Level 12
God Stats
5W - 2L
1,507 SR
Queue Stats
28W - 24L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eiil
Sol
16
2 / 8 / 4
11,177
430
7,537
13,099
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ZUMA18
Tsukuyomi
17
3 / 10 / 4
11,300
435
15,967
21,815
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
kiramoon4
Artemis
15
1 / 17 / 2
9,946
383
5,240
19,889
6,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 11 / 8
11,674
449
13,344
19,085
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
saabjaime22
Arachne
18
13 / 7 / 4
13,801
531
18,591
21,619
11,399
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gop3t0
Chernobog
19
14 / 7 / 11
13,878
534
20,863
15,786
7,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Guins0
Artio
16
4 / 4 / 18
11,674
449
8,185
26,528
20,071
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
HolkaBobra
Kukulkan
20
8 / 4 / 8
13,906
535
16,334
14,758
6,867
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
VanoOtzharyu
Amaterasu
20
11 / 5 / 7
13,710
527
15,713
22,886
19,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
xDevilD
Loki
20
16 / 2 / 7
16,972
653
18,567
20,112
8,799
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
104
21
Kills
53
53
Deaths
22
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
Eiil
Sol
2
8
4
0.5
W
Chernobog
Gop3t0
Chernobog
14
7
11
2.79
W
Artio
Guins0
Artio
4
4
18
3.25
W
Kukulkan
HolkaBobra
Kukulkan
8
4
8
3
W
Amaterasu
VanoOtzharyu
Amaterasu
11
5
7
2.9
L
Tsukuyomi
ZUMA18
Tsukuyomi
3
10
4
0.5
L
Artemis
kiramoon4
Artemis
1
17
2
0.12
L
2
11
8
0.55
L
Arachne
saabjaime22
Arachne
13
7
4
2.14
W
Loki
xDevilD
Loki
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,679
Damage
79,662
95,507
Taken
100,070
37,848
Mitigated
62,803
13,868
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Eiil
Sol
7,537
1,329
0
1,725
13,099
4,289
0
4,321
8,700
34,849
0
W
Chernobog
Gop3t0
Chernobog
20,863
13,887
0
2,521
15,786
7,952
1,838
982
14,804
0
75,754
W
Artio
Guins0
Artio
8,185
919
1,177
3,610
26,528
20,071
534
1,582
24,946
39,974
0
W
Kukulkan
HolkaBobra
Kukulkan
16,334
1,906
0
1,983
14,758
6,867
2,822
1,328
13,430
86,133
0
W
Amaterasu
VanoOtzharyu
Amaterasu
15,713
7,563
0
5,395
22,886
19,114
1,253
1,242
21,644
0
68,195
L
Tsukuyomi
ZUMA18
Tsukuyomi
15,967
5,748
0
3,478
21,815
8,626
714
1,342
20,359
0
57,000
L
Artemis
kiramoon4
Artemis
5,240
2,360
0
80
19,889
6,249
697
7,036
12,623
0
24,838
L
13,344
8,188
0
3,541
19,085
7,285
1,951
5,016
13,983
0
76,222
L
Arachne
saabjaime22
Arachne
18,591
11,886
111
4,933
21,619
11,399
2,732
6,320
15,163
0
50,265
W
Loki
xDevilD
Loki
18,567
5,198
0
8,948
20,112
8,799
4,921
2,403
17,709
0
157,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,898
Gold Earned
70,140
383
Minions Killed
668
0
Camps Cleared
0
1,955,529
Distance Traveled
2,293,490
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,177
430
56
2
0
327,266
4
W
Chernobog
13,878
534
124
5
0
436,776
2
W
Artio
11,674
449
44
2
0
448,336
3
W
Kukulkan
13,906
535
171
7
0
434,349
4
W
Amaterasu
13,710
527
97
4
0
496,604
3
L
Tsukuyomi
11,300
435
84
3
0
423,603
0
L
Artemis
9,946
383
44
2
0
353,274
1
L
Neith
11,674
449
119
5
0
369,926
0
L
Arachne
13,801
531
80
3
0
481,460
1
W
Loki
16,972
653
232
9
0
477,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role