Player Matchup

Artio
Artio
BigBenDingDang
Artio
Level 69
God Stats
5W - 1L
1,682 SR
Queue Stats
128W - 157L
1,401 Elo+
Party 2
Odin
Odin
Loki Biryani
Odin
Level 79
God Stats
4W - 3L
1,624 SR
Queue Stats
186W - 193L
1,396 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zeus Bhuna
Ah Muzen Cab
Level 45
God Stats
3W - 1L
1,899 SR
Queue Stats
53W - 43L
1,425 Elo+
Party 2
Team Averages
Level 64
1,735 SR
1,407 Elo+

VS

Team Averages
Level 71
1,652 SR
1,516 Elo+
Osiris
Osiris
Banterous one
Osiris
Level 128
God Stats
0W - 1L
1,708 SR
Queue Stats
21W - 16L
1,876 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DragonCarton
Kumbhakarna
Level 68
God Stats
3W - 5L
1,655 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1
Zeus
Zeus
Skrill907
Zeus
Level 18
God Stats
4W - 2L
1,593 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
8,790
799
6,376
11,648
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 3 / 7
8,520
775
6,765
9,431
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Zeus Bhuna
Ah Muzen Cab
12
5 / 1 / 7
8,605
782
8,878
6,564
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 3
7,767
706
7,537
12,010
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DragonCarton
Kumbhakarna
10
1 / 4 / 1
6,722
611
4,736
9,726
6,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
10
2 / 3 / 3
7,050
641
5,691
5,314
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
3
2
9
3.75
L
Kumbhakarna
DragonCarton
Kumbhakarna
1
4
1
0.38
W
6
3
7
3.17
L
Zeus
2
3
3
1.17
W
Ah Muzen Cab
Zeus Bhuna
Ah Muzen Cab
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,019
Damage
17,964
27,643
Taken
27,050
17,513
Mitigated
14,632
7,648
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,537
3,793
0
890
12,010
6,726
0
3,228
8,545
0
25,903
W
6,376
1,285
1,716
2,565
11,648
8,602
348
4,150
7,498
18,413
0
L
Kumbhakarna
DragonCarton
Kumbhakarna
4,736
640
951
1,173
9,726
6,224
0
1,586
7,915
20,545
0
W
6,765
1,384
0
862
9,431
6,570
602
3,080
6,351
0
22,982
L
Zeus
5,691
1,219
0
743
5,314
1,682
0
1,614
3,700
16,062
0
W
Ah Muzen Cab
Zeus Bhuna
Ah Muzen Cab
8,878
4,304
0
2,505
6,564
2,341
1,354
3,258
3,306
0
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
21,539
119
Minions Killed
95
0
Camps Cleared
0
592,091
Distance Traveled
555,530
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,767
706
37
3
0
179,476
3
W
Artio
8,790
799
37
3
0
199,860
1
L
Kumbhakarna
6,722
611
32
3
0
206,703
0
W
Odin
8,520
775
27
2
0
198,523
1
L
Zeus
7,050
641
26
2
0
169,351
0
W
Ah Muzen Cab
8,605
782
55
5
0
193,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role