Player Matchup

Kuzenbo
Kuzenbo
StonedApe999
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,672 Elo+
Solo
Artemis
Artemis
Terrafracture
Artemis
Level 7
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 3L
1,284 Elo+
Party 2
Eset
Eset
Yureka17
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,636 Elo+
Party 2
Team Averages
Level 20
1,528 SR
1,531 Elo+

VS

Team Averages
Level 21
1,384 SR
1,454 Elo+
Rama
Rama
N3grxian
Rama
Level 16
God Stats
3W - 2L
1,213 SR
Queue Stats
42W - 27L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
mosess621
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 61L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
zoosbethicc
Amaterasu
Level 18
God Stats
12W - 10L
1,440 SR
Queue Stats
32W - 50L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
StonedApe999
Kuzenbo
13
3 / 5 / 6
9,666
644
7,765
14,300
12,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
13
2 / 5 / 6
9,354
624
13,779
10,411
3,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
12
5 / 8 / 5
10,047
670
11,181
13,019
4,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
11 / 0 / 6
12,503
834
14,390
13,287
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
mosess621
Zhong Kui
13
4 / 7 / 10
10,522
701
13,393
15,865
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
zoosbethicc
Amaterasu
15
3 / 3 / 10
10,451
697
3,907
11,872
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
10
Kills
18
18
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
11
0
6
14
L
Kuzenbo
StonedApe999
Kuzenbo
3
5
6
1.2
L
Artemis
2
5
6
1
L
Eset
5
8
5
0.94
W
Zhong Kui
mosess621
Zhong Kui
4
7
10
1.29
W
Amaterasu
zoosbethicc
Amaterasu
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,725
Damage
31,690
37,730
Taken
41,024
21,207
Mitigated
21,774
7,700
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,390
11,995
0
5,257
13,287
4,999
1,466
5,841
7,446
0
87,139
L
Kuzenbo
StonedApe999
Kuzenbo
7,765
2,622
0
1,290
14,300
12,913
62
3,773
10,356
20,554
0
L
Artemis
13,779
6,053
658
2,600
10,411
3,698
376
4,193
5,868
0
36,252
L
Eset
11,181
592
859
2,293
13,019
4,596
50
4,603
8,066
34,867
0
W
Zhong Kui
mosess621
Zhong Kui
13,393
1,918
0
4,990
15,865
10,007
418
7,227
8,638
43,215
0
W
Amaterasu
zoosbethicc
Amaterasu
3,907
1,082
0
4,123
11,872
6,768
726
5,921
5,951
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
33,476
118
Minions Killed
187
0
Camps Cleared
0
688,900
Distance Traveled
718,826
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,503
834
108
7
0
241,190
2
L
Kuzenbo
9,666
644
19
1
0
244,048
0
L
Artemis
9,354
624
52
3
0
236,654
5
L
Eset
10,047
670
47
3
0
208,198
2
W
Zhong Kui
10,522
701
59
4
0
232,122
0
W
Amaterasu
10,451
697
20
1
0
245,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role