Player Matchup

Achilles
Achilles
DeathFaceAngel
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,312 Elo+
Solo
Skadi
Skadi
FakeTaxi99
Skadi
Level 3
God Stats
1W - 1L
1,222 SR
Queue Stats
10W - 11L
1,064 Elo+
Party 1
Loki
Loki
OwnRian
Loki
Level 59
God Stats
6W - 9L
1,254 SR
Queue Stats
160W - 171L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SailorDiao
Nu Wa
Level 24
God Stats
6W - 5L
1,373 SR
Queue Stats
53W - 58L
1,346 Elo+
Solo
Da Ji
Da Ji
tágavága
Da Ji
Level 29
God Stats
10W - 6L
1,758 SR
Queue Stats
155W - 139L
1,416 Elo+
Solo
Team Averages
Level 28
1,421 SR
1,328 Elo+

VS

Team Averages
Level 14
1,465 SR
1,408 Elo+
Ymir
Ymir
Heykel1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Bellona
Bellona
Ks0ra
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 28L
1,522 Elo+
Solo
Poseidon
Poseidon
bigballsDeidara
Poseidon
Level 16
God Stats
0W - 1L
1,474 SR
Queue Stats
6W - 12L
1,396 Elo+
Party 2
Hou Yi
Hou Yi
gudramon
Hou Yi
Level 6
God Stats
0W - 3L
1,351 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Loki
Loki
uzmaki32
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 1 / 3
11,209
510
11,209
21,969
27,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
15
3 / 8 / 10
10,246
466
10,824
14,788
6,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
OwnRian
Loki
17
8 / 9 / 10
11,174
508
11,825
14,946
6,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
20
11 / 2 / 7
13,232
601
15,266
7,715
3,030
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
18
10 / 3 / 7
11,674
531
11,805
15,306
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Heykel1
Ymir
14
4 / 9 / 7
9,440
429
7,542
21,578
20,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Ks0ra
Bellona
17
1 / 7 / 0
10,341
470
15,197
18,394
18,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
17
9 / 6 / 5
11,226
510
14,787
12,927
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
gudramon
Hou Yi
14
8 / 7 / 3
9,378
426
9,702
16,314
5,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
0 / 7 / 6
8,161
371
1,819
16,042
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
36
Kills
22
23
Deaths
36
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
1
3
5.5
W
Skadi
3
8
10
1
L
Ymir
Heykel1
Ymir
4
9
7
0.83
L
Bellona
Ks0ra
Bellona
1
7
0
0.14
W
Loki
OwnRian
Loki
8
9
10
1.44
W
Nu Wa
11
2
7
7.25
L
Poseidon
9
6
5
1.92
L
Hou Yi
gudramon
Hou Yi
8
7
3
1.36
W
Da Ji
10
3
7
4.5
L
Loki
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,929
Damage
49,047
74,724
Taken
85,255
50,045
Mitigated
53,441
21,604
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,209
4,818
0
11,357
21,969
27,416
1,619
2,554
19,389
0
59,468
W
Skadi
10,824
5,721
0
1,230
14,788
6,744
1,536
7,610
6,989
0
41,371
L
Ymir
Heykel1
Ymir
7,542
2,872
0
1,488
21,578
20,454
281
5,225
15,991
30,241
0
L
Bellona
Ks0ra
Bellona
15,197
5,759
0
1,862
18,394
18,285
0
785
16,856
10,940
58,616
W
Loki
OwnRian
Loki
11,825
4,230
0
1,838
14,946
6,545
380
5,340
9,490
0
37,196
W
Nu Wa
15,266
2,158
0
1,083
7,715
3,030
31
4,147
3,304
86,411
0
L
Poseidon
14,787
2,297
0
1,416
12,927
4,439
342
4,482
8,115
69,134
0
L
Hou Yi
gudramon
Hou Yi
9,702
5,431
0
2,277
16,314
5,794
219
1,916
14,266
0
47,365
W
Da Ji
11,805
4,258
0
6,096
15,306
6,310
1,479
4,493
10,703
0
66,034
L
Loki
1,819
280
0
3,489
16,042
4,469
0
1,799
14,061
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
48,546
517
Minions Killed
465
0
Camps Cleared
0
1,861,230
Distance Traveled
1,898,825
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,209
510
115
5
0
349,625
1
W
Skadi
10,246
466
64
3
0
329,631
2
L
Ymir
9,440
429
48
2
0
370,011
3
L
Bellona
10,341
470
152
7
0
412,859
3
W
Loki
11,174
508
57
3
0
377,081
0
W
Nu Wa
13,232
601
172
8
0
388,358
5
L
Poseidon
11,226
510
124
6
0
368,348
1
L
Hou Yi
9,378
426
72
3
0
322,904
3
W
Da Ji
11,674
531
109
5
0
416,535
4
L
Loki
8,161
371
69
3
0
424,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role