Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
GOT DAM2Trash
Tsukuyomi
Diamond I
Level 123
God Stats
7W - 4L
1,795 SR
Queue Stats
43W - 34L
2,479 MMR
Party 1
Terra
Terra
Diamond I
Kiwi2Trash
Terra
Diamond I
Level 145
God Stats
36W - 25L
1,794 SR
Queue Stats
184W - 181L
2,461 MMR
Party 1
Merlin
Merlin
Masters
Tony2Trash
Merlin
Masters
Level 126
God Stats
68W - 61L
1,806 SR
Queue Stats
219W - 217L
2,844 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,798 SR
2,594 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,777 SR
2,242 MMR
Discordia
Discordia
Masters
Got lnk
Discordia
Masters
Level 160
God Stats
17W - 13L
1,679 SR
Queue Stats
413W - 247L
2,432 MMR
Solo
Chaac
Chaac
Platinum II
Yazzerss
Chaac
Platinum II
Level 114
God Stats
76W - 65L
1,973 SR
Queue Stats
370W - 445L
2,125 MMR
Solo
Cerberus
Cerberus
Platinum III
xFilthy kittyx
Cerberus
Platinum III
Level 151
God Stats
8W - 7L
1,678 SR
Queue Stats
35W - 33L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GOT DAM2Trash
Tsukuyomi
18
7 / 3 / 12
14,964
680
25,296
17,996
19,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
18
4 / 0 / 15
15,302
696
12,750
23,895
36,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Tony2Trash
Merlin
19
8 / 4 / 9
14,950
680
21,886
12,147
6,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
ScyllaTiamatCthulhuAphroditeCu Chulainn

VS

Bans
PersephoneGuan YuSobekAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Got lnk
Discordia
17
3 / 9 / 4
13,459
612
17,485
15,987
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Yazzerss
Chaac
17
3 / 7 / 4
13,630
620
14,705
28,945
29,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
1 / 3 / 5
12,571
571
9,700
27,997
24,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
19
Kills
7
7
Deaths
19
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GOT DAM2Trash
Tsukuyomi
7
3
12
4.33
L
Discordia
Got lnk
Discordia
3
9
4
0.56
W
Terra
4
0
15
11.5
W
Merlin
Tony2Trash
Merlin
8
4
9
3.13
L
Chaac
Yazzerss
Chaac
3
7
4
0.71
L
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,932
Damage
41,890
54,038
Taken
72,929
62,372
Mitigated
59,909
15,782
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GOT DAM2Trash
Tsukuyomi
25,296
8,589
0
3,161
17,996
19,081
1,743
9,376
8,225
901
88,986
L
Discordia
Got lnk
Discordia
17,485
412
0
2,287
15,987
5,465
0
7,150
8,787
90,096
0
W
Terra
12,750
1,342
5,528
6,730
23,895
36,339
861
9,956
13,465
37,276
0
W
Merlin
Tony2Trash
Merlin
21,886
1,701
0
363
12,147
6,952
1,770
6,648
5,121
111,874
0
L
Chaac
Yazzerss
Chaac
14,705
2,313
0
9,634
28,945
29,580
471
14,870
13,974
0
64,244
L
Cerberus
9,700
375
0
7,641
27,997
24,864
279
12,681
15,216
46,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
39,660
278
Minions Killed
285
0
Camps Cleared
0
1,210,252
Distance Traveled
1,109,827
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,964
680
110
5
0
427,066
2
L
Discordia
13,459
612
148
7
0
339,078
0
W
Terra
15,302
696
27
1
0
435,676
2
W
Merlin
14,950
680
141
6
0
347,510
1
L
Chaac
13,630
620
79
4
0
375,628
3
L
Cerberus
12,571
571
58
3
0
395,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role