Player Matchup

Hades
Hades
ConjuredWish
Hades
Level 8
God Stats
0W - 4L
1,369 SR
Queue Stats
3W - 12L
1,157 Elo+
Party 1
Da Ji
Da Ji
SmokeGod8047
Da Ji
Level 6
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Thor
Thor
SpiderMan3660
Thor
Level 4
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 6
1,353 SR
1,386 Elo+

VS

Team Averages
Level 37
1,636 SR
1,404 Elo+
Vamana
Vamana
Kobe bryant7953
Vamana
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 18L
1,276 Elo+
Solo
Ra
Ra
Sapph1reGalaxy
Ra
Level 64
God Stats
2W - 0L
1,843 SR
Queue Stats
21W - 26L
1,473 Elo+
Party 2
Ares
Ares
Tunafishjuice
Ares
Level 40
God Stats
4W - 7L
1,566 SR
Queue Stats
39W - 44L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 2
8,752
729
8,375
14,001
8,795
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 11 / 3
7,444
620
4,295
12,896
8,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 10 / 2
7,253
604
4,211
12,085
3,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 15
9,748
812
4,793
11,017
6,088
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
15 / 1 / 10
11,180
932
15,092
9,193
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 0 / 13
10,936
911
6,442
7,956
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
29
29
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
W
5
8
15
1.56
W
15
1
10
20
L
1
11
3
0.23
L
1
10
2
0.2
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
26,327
38,982
Taken
28,166
21,477
Mitigated
17,123
2,196
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,375
1,335
369
1,317
14,001
8,795
285
8,952
5,049
21,672
0
W
4,793
3,197
0
727
11,017
6,088
414
2,539
8,349
0
26,064
W
15,092
2,027
1,969
4,560
9,193
4,003
1,139
2,823
6,138
50,543
0
L
4,295
1,011
0
0
12,896
8,753
0
5,629
7,267
0
13,036
L
4,211
925
0
510
12,085
3,929
0
6,953
5,132
0
21,228
W
6,442
950
444
1,326
7,956
7,032
722
2,709
5,164
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
31,864
66
Minions Killed
122
0
Camps Cleared
0
551,593
Distance Traveled
584,819
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,752
729
26
2
0
155,224
3
W
Vamana
9,748
812
32
3
0
192,039
0
W
Ra
11,180
932
77
6
0
210,229
0
L
Da Ji
7,444
620
18
2
0
191,382
0
L
Thor
7,253
604
22
2
0
204,987
2
W
Ares
10,936
911
13
1
0
182,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role