Player Matchup

Ymir
Ymir
ARtemiy88
Ymir
Level 18
God Stats
1W - 1L
1,713 SR
Queue Stats
28W - 29L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
DEDAVTOMAT
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,527 Elo+
Solo
Thanatos
Thanatos
HeavenlyRaven
Thanatos
Level 24
God Stats
0W - 2L
1,335 SR
Queue Stats
24W - 18L
1,643 Elo+
Party 2
Cupid
Cupid
SmurfDaddy69420
Cupid
Level 12
God Stats
8W - 4L
1,824 SR
Queue Stats
26W - 16L
1,686 Elo+
Solo
Hades
Hades
Xango777
Hades
Level 9
God Stats
11W - 8L
1,524 SR
Queue Stats
28W - 17L
1,603 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,583 Elo+

VS

Team Averages
Level 23
1,649 SR
1,629 Elo+
Fenrir
Fenrir
CptAlexandru
Fenrir
Level 25
God Stats
1W - 1L
1,334 SR
Queue Stats
32W - 34L
1,347 Elo+
Solo
Tiamat
Tiamat
MisterKrampus
Tiamat
Level 29
God Stats
3W - 1L
1,522 SR
Queue Stats
48W - 38L
1,588 Elo+
Solo
Bellona
Bellona
Robsos
Bellona
Level 16
God Stats
4W - 1L
1,873 SR
Queue Stats
30W - 12L
1,775 Elo+
Party 1
Sobek
Sobek
SuperEpicBro
Sobek
Level 18
God Stats
5W - 2L
1,855 SR
Queue Stats
54W - 22L
1,808 Elo+
Party 1
Apollo
Apollo
TlKray
Apollo
Level 26
God Stats
17W - 8L
1,659 SR
Queue Stats
69W - 42L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 0
4,642
464
1,677
3,944
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
DEDAVTOMAT
Amaterasu
5
0 / 11 / 0
3,785
379
1,371
9,136
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
HeavenlyRaven
Thanatos
9
0 / 4 / 1
4,980
498
1,789
8,143
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 0 / 0
5,282
528
3,052
3,814
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
Xango777
Hades
8
1 / 2 / 0
5,155
516
3,976
4,692
2,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
2 / 3 / 4
5,170
517
2,364
5,716
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 2
6,289
629
4,410
4,206
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Robsos
Bellona
12
5 / 0 / 0
6,983
698
4,345
5,667
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 0 / 8
5,754
575
3,024
6,426
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
TlKray
Apollo
9
4 / 1 / 2
5,643
564
4,500
3,450
865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
19
20
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
0
0.33
W
Fenrir
2
3
4
1.33
L
Amaterasu
DEDAVTOMAT
Amaterasu
0
11
0
0
L
Thanatos
HeavenlyRaven
Thanatos
0
4
1
0.13
W
6
0
2
7
W
Bellona
Robsos
Bellona
5
0
0
5
L
2
0
0
2
W
2
0
8
6
W
Apollo
TlKray
Apollo
4
1
2
5
L
Hades
Xango777
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,865
Damage
18,643
29,729
Taken
25,465
10,878
Mitigated
11,925
8,931
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,677
553
0
157
3,944
1,717
0
0
3,944
11,429
0
W
Fenrir
2,364
1,035
0
1,955
5,716
1,696
138
1,542
4,174
0
18,456
L
Amaterasu
DEDAVTOMAT
Amaterasu
1,371
750
0
270
9,136
3,380
0
3,794
5,168
0
5,374
L
Thanatos
HeavenlyRaven
Thanatos
1,789
518
0
5,083
8,143
2,633
0
1,324
6,761
0
21,280
W
4,410
987
0
2,544
4,206
2,662
608
811
3,395
35,451
0
W
Bellona
Robsos
Bellona
4,345
1,956
0
3,604
5,667
3,553
61
1,271
4,396
0
37,671
L
3,052
1,816
0
1,712
3,814
985
0
352
3,462
0
20,500
W
3,024
745
0
2,909
6,426
3,149
90
1,907
4,519
10,238
0
W
Apollo
TlKray
Apollo
4,500
2,991
0
1,227
3,450
865
1,062
122
3,328
0
26,157
L
Hades
Xango777
Hades
3,976
440
135
1,574
4,692
2,163
348
1,614
2,960
21,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
29,839
192
Minions Killed
289
0
Camps Cleared
0
830,887
Distance Traveled
971,918
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,642
464
18
2
0
182,680
1
W
Fenrir
5,170
517
35
4
0
187,742
3
L
Amaterasu
3,785
379
10
1
0
176,850
1
L
Thanatos
4,980
498
56
6
0
184,372
3
W
Tiamat
6,289
629
95
10
0
194,014
1
W
Bellona
6,983
698
102
10
0
207,610
2
L
Cupid
5,282
528
39
4
0
114,015
3
W
Sobek
5,754
575
11
1
0
190,096
4
W
Apollo
5,643
564
46
5
0
192,456
2
L
Hades
5,155
516
69
7
0
172,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role