Player Matchup

Ullr
Ullr
DRTak
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 356L
1,296 Elo+
Party 2
Amaterasu
Amaterasu
GoreBane666
Amaterasu
Level 62
God Stats
0W - 4L
1,214 SR
Queue Stats
165W - 180L
1,426 Elo+
Party 1
Thoth
Thoth
Jayalasama
Thoth
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 161L
1,491 Elo+
Party 1
Artio
Artio
am2hip
Artio
Level 60
God Stats
38W - 25L
1,672 SR
Queue Stats
519W - 585L
1,398 Elo+
Solo
Bastet
Bastet
the anime god50
Bastet
Level 33
God Stats
2W - 2L
1,819 SR
Queue Stats
266W - 333L
1,350 Elo+
Party 2
Team Averages
Level 53
1,541 SR
1,392 Elo+

VS

Team Averages
Level 91
1,364 SR
1,407 Elo+
Bacchus
Bacchus
Jackit_16
Bacchus
Level 66
God Stats
10W - 6L
1,300 SR
Queue Stats
99W - 75L
1,484 Elo+
Solo
Chaac
Chaac
MC DAMAGE
Chaac
Level 69
God Stats
6W - 7L
1,373 SR
Queue Stats
68W - 89L
1,371 Elo+
Solo
Zeus
Zeus
SilverBullets000
Zeus
Level 107
God Stats
22W - 25L
1,306 SR
Queue Stats
751W - 851L
1,376 Elo+
Party 3
Fenrir
Fenrir
YUSTGL
Fenrir
Level 108
God Stats
15W - 34L
1,414 SR
Queue Stats
978W - 1,097L
1,423 Elo+
Solo
Artemis
Artemis
pixxiedusst
Artemis
Level 105
God Stats
5W - 9L
1,430 SR
Queue Stats
166W - 203L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DRTak
Ullr
10
4 / 3 / 0
6,107
470
4,205
9,912
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
GoreBane666
Amaterasu
11
0 / 1 / 1
5,951
458
2,061
6,845
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
11
0 / 3 / 1
6,292
484
3,602
9,493
3,228
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
am2hip
Artio
8
0 / 4 / 4
5,723
440
2,810
12,340
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 4 / 1
6,179
475
3,953
8,932
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jackit_16
Bacchus
11
3 / 3 / 4
6,908
531
5,632
6,008
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
MC DAMAGE
Chaac
13
0 / 1 / 0
7,440
572
3,723
4,838
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 0 / 2
8,102
623
11,315
7,838
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YUSTGL
Fenrir
11
2 / 1 / 2
6,617
509
2,674
7,886
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
pixxiedusst
Artemis
12
5 / 2 / 2
7,313
563
9,761
7,052
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
15
15
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
DRTak
Ullr
4
3
0
1.33
L
Amaterasu
GoreBane666
Amaterasu
0
1
1
0.5
W
Bacchus
Jackit_16
Bacchus
3
3
4
1.67
L
Thoth
0
3
1
0.17
W
Chaac
MC DAMAGE
Chaac
0
1
0
0
W
5
0
2
6
W
Fenrir
YUSTGL
Fenrir
2
1
2
3
L
Artio
am2hip
Artio
0
4
4
0.5
W
Artemis
pixxiedusst
Artemis
5
2
2
3
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
33,105
47,522
Taken
33,622
19,599
Mitigated
13,685
13,035
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
DRTak
Ullr
4,205
2,759
0
3,288
9,912
2,660
48
3,728
6,184
0
26,261
L
Amaterasu
GoreBane666
Amaterasu
2,061
860
0
1,101
6,845
4,733
0
441
6,112
0
23,534
W
Bacchus
Jackit_16
Bacchus
5,632
821
417
2,608
6,008
2,688
170
1,241
4,767
15,264
0
L
Thoth
3,602
598
111
3,641
9,493
3,228
1,192
7,115
2,378
29,548
0
W
Chaac
MC DAMAGE
Chaac
3,723
1,015
0
1,954
4,838
3,985
232
0
4,673
0
43,159
W
11,315
2,155
0
4,133
7,838
2,466
743
3,477
4,336
52,109
0
W
Fenrir
YUSTGL
Fenrir
2,674
414
0
3,337
7,886
2,458
0
473
7,388
0
32,639
L
Artio
am2hip
Artio
2,810
507
445
3,439
12,340
6,416
0
4,029
8,311
13,497
0
W
Artemis
pixxiedusst
Artemis
9,761
4,583
0
2,476
7,052
2,088
818
1,221
5,831
0
44,875
L
3,953
1,739
0
1,010
8,932
2,562
0
1,634
7,273
0
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
36,380
232
Minions Killed
329
0
Camps Cleared
0
1,186,562
Distance Traveled
1,187,435
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,107
470
44
3
0
216,778
5
L
Amaterasu
5,951
458
51
4
0
248,026
3
W
Bacchus
6,908
531
17
1
0
255,064
1
L
Thoth
6,292
484
64
5
0
218,835
0
W
Chaac
7,440
572
86
7
0
216,789
0
W
Zeus
8,102
623
99
8
0
231,257
2
W
Fenrir
6,617
509
57
4
0
255,356
2
L
Artio
5,723
440
28
2
0
236,133
1
W
Artemis
7,313
563
70
5
0
228,969
0
L
Bastet
6,179
475
45
3
0
266,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role