Player Matchup

Izanami
Izanami
ADCARRYisBACK
Izanami
Level 15
God Stats
5W - 2L
1,896 SR
Queue Stats
18W - 7L
1,709 Elo+
Party 2
Anubis
Anubis
Luîs
Anubis
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 45L
1,839 Elo+
Solo
Cthulhu
Cthulhu
SUPisBACK
Cthulhu
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
23W - 12L
1,642 Elo+
Party 2
Osiris
Osiris
SpruceMoose__
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,550 Elo+
Party 1
Thor
Thor
zMARLINS
Thor
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 36L
1,867 Elo+
Party 1
Team Averages
Level 33
1,626 SR
1,722 Elo+

VS

Team Averages
Level 21
1,534 SR
1,674 Elo+
Tsukuyomi
Tsukuyomi
Fluejakt
Tsukuyomi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 66L
1,699 Elo+
Solo
Hercules
Hercules
IkugaYT
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,692 Elo+
Solo
Mulan
Mulan
Kisselini
Mulan
Level 23
God Stats
13W - 7L
1,622 SR
Queue Stats
92W - 84L
1,681 Elo+
Solo
Izanami
Izanami
kansuTHEHUNTER
Izanami
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 18L
1,696 Elo+
Solo
Zeus
Zeus
zerinhogameplays
Zeus
Level 29
God Stats
2W - 2L
1,549 SR
Queue Stats
118W - 130L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 4 / 2
7,177
478
3,903
6,712
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Luîs
Anubis
15
13 / 5 / 1
9,672
645
15,608
13,581
5,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SUPisBACK
Cthulhu
12
2 / 4 / 2
6,673
445
4,174
16,104
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 8 / 0
5,853
390
3,180
11,564
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
1 / 6 / 3
5,846
390
4,360
8,184
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fluejakt
Tsukuyomi
17
12 / 2 / 2
10,452
697
13,276
12,982
5,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
IkugaYT
Hercules
11
8 / 4 / 8
8,612
574
6,312
13,820
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Kisselini
Mulan
15
3 / 3 / 9
8,924
595
9,385
11,440
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
3 / 2 / 6
9,391
626
7,341
8,304
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 6
8,199
547
7,852
8,206
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
18
Kills
27
27
Deaths
18
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
4
2
0.75
W
Tsukuyomi
Fluejakt
Tsukuyomi
12
2
2
6.5
W
Hercules
IkugaYT
Hercules
8
4
8
3
W
Mulan
Kisselini
Mulan
3
3
9
2.5
L
Anubis
Luîs
Anubis
13
5
1
2.7
L
Cthulhu
SUPisBACK
Cthulhu
2
4
2
0.75
L
0
8
0
0
W
3
2
6
3
L
Thor
1
6
3
0.42
W
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
44,166
56,145
Taken
54,752
24,375
Mitigated
21,610
17,729
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,903
2,200
0
1,972
6,712
1,660
0
113
6,595
0
37,002
W
Tsukuyomi
Fluejakt
Tsukuyomi
13,276
2,647
0
5,921
12,982
5,512
874
1,992
10,940
464
70,897
W
Hercules
IkugaYT
Hercules
6,312
2,325
0
4,791
13,820
6,807
77
6,605
7,115
0
15,676
W
Mulan
Kisselini
Mulan
9,385
1,671
0
5,596
11,440
4,892
0
3,864
7,526
0
58,519
L
Anubis
Luîs
Anubis
15,608
712
0
7,587
13,581
5,769
0
1,673
11,736
48,262
0
L
Cthulhu
SUPisBACK
Cthulhu
4,174
706
0
5,146
16,104
7,989
0
3,353
12,595
19,183
0
L
3,180
957
0
2,058
11,564
6,564
0
796
10,751
0
24,173
W
7,341
4,706
0
2,560
8,304
2,399
3,361
2,861
5,243
0
67,566
L
Thor
4,360
1,697
0
966
8,184
2,393
0
1,928
6,152
0
16,417
W
7,852
311
0
1,852
8,206
2,000
958
4,035
4,146
41,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
45,578
258
Minions Killed
478
0
Camps Cleared
0
1,136,538
Distance Traveled
1,408,725
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,177
478
82
5
0
271,988
4
W
Tsukuyomi
10,452
697
135
9
0
298,192
0
W
Hercules
8,612
574
19
1
0
298,664
3
W
Mulan
8,924
595
94
6
0
295,799
4
L
Anubis
9,672
645
68
5
0
238,373
2
L
Cthulhu
6,673
445
28
2
0
267,023
2
L
Osiris
5,853
390
48
3
0
186,000
2
W
Izanami
9,391
626
145
10
0
278,115
4
L
Thor
5,846
390
32
2
0
173,154
1
W
Zeus
8,199
547
85
6
0
237,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role