Player Matchup

Neith
Neith
METAMORPHIT
Neith
Level 29
God Stats
9W - 0L
2,052 SR
Queue Stats
34W - 16L
1,940 Elo+
Party 1
Ymir
Ymir
Macadangdang
Ymir
Level 100
God Stats
7W - 2L
1,992 SR
Queue Stats
39W - 20L
1,877 Elo+
Party 1
Scylla
Scylla
TehFrekk
Scylla
Level 107
God Stats
23W - 6L
1,946 SR
Queue Stats
44W - 27L
1,731 Elo+
Party 1
Team Averages
Level 79
1,997 SR
1,850 Elo+

VS

Team Averages
Level 77
1,495 SR
1,485 Elo+
Ne Zha
Ne Zha
BadBoyKilling
Ne Zha
Level 18
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 9L
1,164 Elo+
Solo
Bacchus
Bacchus
IStoleYourBike0
Bacchus
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
418W - 346L
1,629 Elo+
Party 2
Zeus
Zeus
Silverfist35
Zeus
Level 105
God Stats
129W - 74L
1,684 SR
Queue Stats
264W - 174L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 11
8,012
801
6,692
5,296
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 9
8,011
801
4,309
6,539
4,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
TehFrekk
Scylla
12
9 / 1 / 7
8,813
881
9,208
5,790
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,257
726
1,634
6,657
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,703
670
5,715
10,436
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 1
6,607
661
7,722
7,711
2,667
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
1
0.08
W
3
1
11
8.5
W
4
0
9
8.5
L
1
6
1
0.25
W
Scylla
TehFrekk
Scylla
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
15,071
17,625
Taken
24,804
8,174
Mitigated
11,838
5,744
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,634
515
0
642
6,657
2,253
0
2,947
3,562
0
21,756
L
5,715
569
405
2,676
10,436
6,918
0
5,683
4,583
13,045
0
W
6,692
3,202
0
1,549
5,296
2,085
720
4,058
1,048
0
25,844
W
4,309
492
713
1,918
6,539
4,005
96
4,526
1,726
13,959
0
L
7,722
447
0
1,288
7,711
2,667
0
4,473
3,102
26,059
0
W
Scylla
TehFrekk
Scylla
9,208
1,370
0
1,564
5,790
2,084
411
4,472
1,150
40,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
20,567
126
Minions Killed
97
0
Camps Cleared
0
570,413
Distance Traveled
528,703
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,257
726
34
3
0
193,098
3
L
Bacchus
6,703
670
17
2
0
188,855
4
W
Neith
8,012
801
50
5
0
184,447
0
W
Ymir
8,011
801
15
2
0
183,446
1
L
Zeus
6,607
661
46
5
0
146,750
1
W
Scylla
8,813
881
61
6
0
202,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role