Player Matchup

Vulcan
Vulcan
Silver I
ANBU rippergan
Vulcan
Silver I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,156 MMR
Solo
Hercules
Hercules
Gold V
Il Don Domenico
Hercules
Gold V
Level 144
God Stats
226W - 215L
1,538 SR
Queue Stats
304W - 309L
1,218 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
TheTurtleReturns
Heimdallr
Bronze III
Level 121
God Stats
3W - 1L
1,817 SR
Queue Stats
36W - 26L
1,244 MMR
Party 2
Athena
Athena
Bronze III
bionic-eyes
Athena
Bronze III
Level 63
God Stats
3W - 3L
1,412 SR
Queue Stats
26W - 27L
1,144 MMR
Party 2
Ne Zha
Ne Zha
Silver I
cruzalonsour
Ne Zha
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,553 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,631 SR
1,195 MMR
Neith
Neith
Silver I
Dad Ur Yummy
Neith
Silver I
Level 57
God Stats
68W - 52L
1,651 SR
Queue Stats
132W - 113L
1,221 MMR
Solo
Sobek
Sobek
Gold IV
Gr4tefu1
Sobek
Gold IV
Level 142
God Stats
27W - 22L
1,596 SR
Queue Stats
61W - 61L
1,293 MMR
Party 1
Bastet
Bastet
Bronze III
Johny3ravo
Bastet
Bronze III
Level 41
God Stats
2W - 3L
1,547 SR
Queue Stats
5W - 12L
1,216 MMR
Solo
Mulan
Mulan
Silver I
ldwbxred
Mulan
Silver I
Level 159
God Stats
7W - 8L
1,569 SR
Queue Stats
39W - 45L
1,118 MMR
Party 1
Hel
Hel
Silver III
paixao002
Hel
Silver III
Level 124
God Stats
4W - 4L
1,791 SR
Queue Stats
90W - 95L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 6
12,124
485
19,964
10,731
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
20
10 / 1 / 5
15,175
607
17,742
24,750
23,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
20
9 / 5 / 4
14,150
566
21,785
23,683
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
17
1 / 3 / 16
12,480
499
11,677
23,413
21,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
20
4 / 5 / 6
14,024
561
10,275
19,447
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JanusSetAphroditeCu ChulainnDanzaburou

VS

Bans
CthulhuTsukuyomiTiamatScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 7
12,578
503
23,186
22,307
8,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Gr4tefu1
Sobek
18
3 / 3 / 6
12,203
488
12,157
27,477
31,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Johny3ravo
Bastet
18
1 / 6 / 4
11,373
455
7,636
23,636
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
ldwbxred
Mulan
19
1 / 7 / 6
11,608
464
9,919
26,991
25,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 4 / 3
13,550
542
15,531
14,525
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
25
Kills
18
18
Deaths
25
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
4
5
7
1.5
L
Sobek
Gr4tefu1
Sobek
3
3
6
2
W
Hercules
10
1
5
12.5
L
Bastet
Johny3ravo
Bastet
1
6
4
0.5
W
Heimdallr
9
5
4
2.2
W
Athena
1
3
16
3
W
Ne Zha
4
5
6
1.4
L
Mulan
ldwbxred
Mulan
1
7
6
0.57
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,443
Damage
68,429
102,024
Taken
114,936
69,034
Mitigated
81,198
39,112
Healing
35,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,964
10,284
0
958
10,731
4,250
1,427
5,964
4,673
93,884
0
L
23,186
9,764
0
4,848
22,307
8,708
854
5,665
16,404
0
99,876
L
Sobek
Gr4tefu1
Sobek
12,157
522
656
7,110
27,477
31,101
0
11,858
15,166
49,618
0
W
Hercules
17,742
5,103
0
11,236
24,750
23,092
1,464
6,269
18,352
552
93,526
L
Bastet
Johny3ravo
Bastet
7,636
3,105
0
6,468
23,636
9,206
1,312
3,749
19,624
0
82,972
W
Heimdallr
21,785
13,136
0
11,667
23,683
11,234
2,740
3,081
20,528
0
114,931
W
Athena
11,677
2,378
0
6,721
23,413
21,225
551
7,127
16,104
25,953
0
W
Ne Zha
10,275
2,882
0
8,530
19,447
9,233
3,454
4,676
14,679
0
102,576
L
Mulan
ldwbxred
Mulan
9,919
1,565
0
7,919
26,991
25,700
1,156
5,977
20,668
0
73,439
L
15,531
2,016
3,084
5,693
14,525
6,483
952
4,456
9,882
85,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,953
Gold Earned
61,312
705
Minions Killed
636
0
Camps Cleared
0
2,286,040
Distance Traveled
2,346,714
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,124
485
155
6
0
452,301
9
L
Neith
12,578
503
144
6
0
477,335
1
L
Sobek
12,203
488
68
3
0
490,688
3
W
Hercules
15,175
607
189
8
0
466,245
1
L
Bastet
11,373
455
131
5
0
522,027
1
W
Heimdallr
14,150
566
174
7
0
406,144
0
W
Athena
12,480
499
17
1
0
503,568
8
W
Ne Zha
14,024
561
170
7
0
457,782
3
L
Mulan
11,608
464
127
5
0
432,154
1
L
Hel
13,550
542
166
7
0
424,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role