Player Matchup

Hel
Hel
Amauta25
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
GrizlyBare
Zeus
Level 10
God Stats
1W - 2L
1,178 SR
Queue Stats
31W - 28L
1,605 Elo+
Party 1
Ra
Ra
TXlSPiRiTUALlXT
Ra
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
50W - 48L
1,385 Elo+
Solo
Da Ji
Da Ji
doggyskiles
Da Ji
Level 29
God Stats
4W - 7L
1,630 SR
Queue Stats
17W - 20L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
jascee
Sylvanus
Level 23
God Stats
11W - 2L
2,031 SR
Queue Stats
127W - 92L
1,563 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,544 Elo+

VS

Team Averages
Level 15
1,325 SR
1,532 Elo+
Pele
Pele
BarbequeLettuce
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,830 Elo+
Solo
Amaterasu
Amaterasu
DansrMontana
Amaterasu
Level 13
God Stats
3W - 7L
1,233 SR
Queue Stats
14W - 17L
1,339 Elo+
Solo
Cthulhu
Cthulhu
LikeAObi
Cthulhu
Level 14
God Stats
13W - 12L
1,425 SR
Queue Stats
18W - 24L
1,398 Elo+
Solo
Kukulkan
Kukulkan
NinjaTheGoat420
Kukulkan
Level 13
God Stats
0W - 2L
1,301 SR
Queue Stats
19W - 15L
1,626 Elo+
Solo
Scylla
Scylla
TurdFurgeson69
Scylla
Level 17
God Stats
2W - 5L
1,169 SR
Queue Stats
227W - 194L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
13,595
971
15,708
16,515
14,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
1 / 3 / 17
12,782
913
11,386
11,566
4,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 18
12,514
894
10,898
17,597
7,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 3 / 10
16,201
1,157
32,105
13,468
7,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
jascee
Sylvanus
20
2 / 0 / 21
14,116
1,008
8,835
9,416
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 5
12,515
894
10,786
22,920
9,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
DansrMontana
Amaterasu
18
1 / 4 / 7
12,364
883
6,084
14,619
8,460
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
LikeAObi
Cthulhu
19
3 / 7 / 10
13,200
943
26,661
23,815
24,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
14
0 / 0 / 0
9,990
714
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
8 / 10 / 4
13,875
991
19,192
22,847
10,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
32
Kills
15
15
Deaths
32
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
18
4.67
L
3
11
5
0.5
L
Amaterasu
DansrMontana
Amaterasu
1
4
7
1.13
W
1
3
17
3.17
L
Cthulhu
LikeAObi
Cthulhu
3
7
10
1.14
L
Kukulkan
0
0
0
0
W
3
6
18
2
L
8
10
4
1
W
21
3
10
8.67
W
Sylvanus
jascee
Sylvanus
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,932
Damage
62,723
68,562
Taken
84,201
44,696
Mitigated
53,254
31,676
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,708
1,846
7,836
6,784
16,515
14,426
0
12,320
4,195
34,554
0
L
10,786
1,760
0
671
22,920
9,796
0
10,572
12,348
0
24,031
L
Amaterasu
DansrMontana
Amaterasu
6,084
3,539
0
1,660
14,619
8,460
0
7,175
7,444
40
27,377
W
11,386
1,091
0
405
11,566
4,051
0
8,496
3,070
43,364
0
L
Cthulhu
LikeAObi
Cthulhu
26,661
217
1,366
816
23,815
24,725
0
18,435
5,380
48,157
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
10,898
669
2,755
3,478
17,597
7,822
0
13,043
4,554
24,479
0
L
19,192
2,616
366
1,903
22,847
10,273
0
10,645
12,202
51,003
0
W
32,105
19,156
621
2,483
13,468
7,400
0
5,116
8,352
0
54,831
W
Sylvanus
jascee
Sylvanus
8,835
2,677
4,020
3,294
9,416
10,997
0
6,889
2,527
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,208
Gold Earned
61,944
247
Minions Killed
207
6
Camps Cleared
5
1,264,788
Distance Traveled
916,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,595
971
42
3
0
254,584
0
L
Pele
12,515
894
35
3
0
213,825
0
L
Amaterasu
12,364
883
41
3
2
197,738
0
W
Zeus
12,782
913
91
7
0
240,573
0
L
Cthulhu
13,200
943
52
4
1
269,829
0
L
Kukulkan
9,990
714
0
0
0
0
0
W
Ra
12,514
894
24
2
0
283,076
1
L
Scylla
13,875
991
79
6
2
235,349
0
W
Da Ji
16,201
1,157
48
3
5
245,344
0
W
Sylvanus
14,116
1,008
42
3
1
241,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role