Player Matchup

Da Ji
Da Ji
GolIiatth
Da Ji
Level 28
God Stats
1W - 3L
1,330 SR
Queue Stats
49W - 65L
1,289 Elo+
Solo
Bellona
Bellona
Lollipop94
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,094 Elo+
Solo
Neith
Neith
Mopolye-34
Neith
Level 9
God Stats
3W - 7L
1,316 SR
Queue Stats
6W - 11L
1,205 Elo+
Party 1
Serqet
Serqet
VeNoM--xSnake
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 213L
1,439 Elo+
Party 1
Ymir
Ymir
the-speedy-ytb
Ymir
Level 29
God Stats
21W - 32L
1,451 SR
Queue Stats
179W - 184L
1,451 Elo+
Party 1
Team Averages
Level 36
1,419 SR
1,296 Elo+

VS

Team Averages
Level 18
1,435 SR
1,282 Elo+
Thanatos
Thanatos
ERR_x_Borke
Thanatos
Level 8
God Stats
10W - 11L
1,283 SR
Queue Stats
13W - 18L
1,076 Elo+
Party 2
Danzaburou
Danzaburou
Onhua
Danzaburou
Level 29
God Stats
12W - 15L
1,312 SR
Queue Stats
86W - 85L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
Poca-poc66
Kukulkan
Level 29
God Stats
3W - 1L
1,605 SR
Queue Stats
9W - 12L
1,580 Elo+
Solo
Ymir
Ymir
Sonni459
Ymir
Level 18
God Stats
14W - 10L
1,475 SR
Queue Stats
32W - 31L
1,354 Elo+
Party 2
Zeus
Zeus
xxlimaxx2
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GolIiatth
Da Ji
17
8 / 12 / 2
11,508
500
14,931
19,771
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Lollipop94
Bellona
15
0 / 8 / 3
8,723
379
984
16,638
12,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
16
1 / 2 / 4
9,650
420
2,645
7,504
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 2
10,154
441
11,672
21,021
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 6 / 2
10,806
470
12,478
22,741
13,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ERR_x_Borke
Thanatos
18
8 / 2 / 13
12,284
534
9,556
14,555
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Onhua
Danzaburou
18
8 / 3 / 8
12,805
557
7,841
12,169
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Poca-poc66
Kukulkan
20
12 / 2 / 4
12,934
562
17,870
10,773
4,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
18
2 / 4 / 10
11,264
490
9,121
17,543
19,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
17
4 / 7 / 6
11,470
499
13,695
15,931
5,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
17
Kills
34
34
Deaths
18
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ERR_x_Borke
Thanatos
8
2
13
7.25
L
Da Ji
GolIiatth
Da Ji
8
12
2
0.75
L
Bellona
Lollipop94
Bellona
0
8
3
0.19
L
Neith
1
2
4
1.5
W
Danzaburou
Onhua
Danzaburou
8
3
8
4
W
Kukulkan
Poca-poc66
Kukulkan
12
2
4
7
W
Ymir
2
4
10
1.75
L
3
6
2
0.67
L
5
6
2
1
W
Zeus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
58,083
87,675
Taken
70,971
46,504
Mitigated
39,404
12,217
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ERR_x_Borke
Thanatos
9,556
1,707
0
13,854
14,555
5,418
615
2,165
11,766
0
64,835
L
Da Ji
GolIiatth
Da Ji
14,931
4,056
0
1,059
19,771
9,038
350
11,191
8,580
105
49,281
L
Bellona
Lollipop94
Bellona
984
298
0
374
16,638
12,576
263
7,719
8,919
0
31,304
L
Neith
2,645
1,156
0
1,654
7,504
3,077
1,080
2,074
5,430
0
40,175
W
Danzaburou
Onhua
Danzaburou
7,841
2,829
0
3,070
12,169
4,749
4,536
1,731
9,937
0
74,870
W
Kukulkan
Poca-poc66
Kukulkan
17,870
1,545
558
2,019
10,773
4,533
1,369
1,267
8,402
84,954
0
W
Ymir
9,121
2,563
0
1,366
17,543
19,241
424
1,747
15,492
62,896
0
L
11,672
2,548
0
5,751
21,021
7,952
0
4,766
16,255
0
64,088
L
12,478
2,403
0
3,379
22,741
13,861
273
14,936
7,805
66,737
5,052
W
Zeus
13,695
3,307
280
4,634
15,931
5,463
658
5,506
10,425
59,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
60,757
454
Minions Killed
563
0
Camps Cleared
0
1,929,470
Distance Traveled
2,097,468
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,284
534
103
4
0
514,552
0
L
Da Ji
11,508
500
61
3
0
362,875
2
L
Bellona
8,723
379
75
3
0
374,427
1
L
Neith
9,650
420
101
4
0
339,117
3
W
Danzaburou
12,805
557
135
6
0
400,220
3
W
Kukulkan
12,934
562
139
6
0
433,781
0
W
Ymir
11,264
490
97
4
0
409,903
3
L
Serqet
10,154
441
97
4
0
476,212
2
L
Ymir
10,806
470
120
5
0
376,839
1
W
Zeus
11,470
499
89
4
0
339,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role