Player Matchup

Nike
Nike
Gold II
DOVVN
Nike
Gold II
Level 144
God Stats
6W - 3L
1,865 SR
Queue Stats
124W - 110L
1,607 MMR
Party 2
Apollo
Apollo
Gold II
IlIllIlIIIlV
Apollo
Gold II
Level 157
God Stats
15W - 17L
1,564 SR
Queue Stats
286W - 282L
1,647 MMR
Party 2
Fenrir
Fenrir
Gold I
OneWeirdTrip
Fenrir
Gold I
Level 127
God Stats
56W - 58L
1,555 SR
Queue Stats
255W - 232L
1,659 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Procookieivan
Nu Wa
Platinum V
Level 150
God Stats
7W - 6L
1,534 SR
Queue Stats
435W - 442L
1,638 MMR
Solo
Cthulhu
Cthulhu
Gold V
Shelby Owens
Cthulhu
Gold V
Level 98
God Stats
24W - 28L
1,719 SR
Queue Stats
192W - 184L
1,646 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,648 SR
1,639 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,693 SR
1,639 MMR
Hera
Hera
Bronze III
HorridClown970
Hera
Bronze III
Level 91
God Stats
0W - 2L
1,747 SR
Queue Stats
4W - 5L
1,541 MMR
Party 1
King Arthur
King Arthur
Platinum III
NetoUchiha
King Arthur
Platinum III
Level 123
God Stats
4W - 6L
1,571 SR
Queue Stats
236W - 216L
1,627 MMR
Solo
Mulan
Mulan
Gold IV
Ookthar
Mulan
Gold IV
Level 119
God Stats
3W - 3L
1,913 SR
Queue Stats
25W - 18L
1,754 MMR
Party 1
Artio
Artio
Gold III
Ringtailedcat65
Artio
Gold III
Level 147
God Stats
13W - 10L
1,778 SR
Queue Stats
446W - 438L
1,623 MMR
Solo
Neith
Neith
Platinum V
Said BsG
Neith
Platinum V
Level 112
God Stats
2W - 5L
1,457 SR
Queue Stats
213W - 211L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DOVVN
Nike
15
4 / 0 / 6
9,165
573
7,420
10,117
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
15
1 / 1 / 3
8,868
554
2,707
9,669
4,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
8 / 2 / 7
9,558
597
9,837
11,204
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 7
9,268
579
12,480
4,468
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Shelby Owens
Cthulhu
13
2 / 0 / 5
7,874
492
7,665
11,139
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetCu ChulainnDanzaburouJanusScylla

VS

Bans
TsukuyomiRaAwilixTiamatCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,483
468
4,748
7,819
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NetoUchiha
King Arthur
12
1 / 4 / 1
7,547
472
4,002
16,141
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Ookthar
Mulan
13
0 / 2 / 1
7,513
470
5,967
11,561
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 0
7,252
453
7,253
16,160
16,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Said BsG
Neith
15
1 / 1 / 1
8,834
552
6,011
8,005
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
3
3
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
DOVVN
Nike
4
0
6
7
L
1
4
1
0.38
W
Apollo
1
1
3
2.5
L
King Arthur
NetoUchiha
King Arthur
1
4
1
0.38
W
Fenrir
8
2
7
5.75
L
Mulan
Ookthar
Mulan
0
2
1
0.25
W
4
0
7
7.5
L
0
8
0
0
L
Neith
Said BsG
Neith
1
1
1
1.5
W
Cthulhu
Shelby Owens
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
27,981
46,597
Taken
59,686
25,821
Mitigated
38,710
20,186
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
DOVVN
Nike
7,420
1,302
0
3,005
10,117
6,876
0
6,000
3,714
0
56,331
L
4,748
1,853
0
1,348
7,819
2,646
0
4,354
3,155
45,748
0
W
Apollo
2,707
1,432
0
4,102
9,669
4,632
1,404
848
8,815
0
66,976
L
King Arthur
NetoUchiha
King Arthur
4,002
399
0
5,558
16,141
9,071
0
7,905
7,946
0
30,384
W
Fenrir
9,837
2,947
0
5,960
11,204
5,066
0
1,859
9,291
0
57,814
L
Mulan
Ookthar
Mulan
5,967
1,247
0
4,896
11,561
7,068
0
3,492
7,763
0
59,179
W
12,480
1,209
191
1,833
4,468
1,555
0
748
3,676
64,872
0
L
7,253
472
0
4,466
16,160
16,951
0
1,276
14,059
40,596
0
L
Neith
Said BsG
Neith
6,011
2,513
0
4,480
8,005
2,974
261
1,942
5,903
0
75,602
W
Cthulhu
Shelby Owens
Cthulhu
7,665
116
524
4,571
11,139
7,692
152
1,930
9,100
28,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
38,629
531
Minions Killed
529
0
Camps Cleared
0
1,652,076
Distance Traveled
1,475,842
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,165
573
124
8
0
311,847
4
L
Hera
7,483
468
100
6
0
280,211
0
W
Apollo
8,868
554
151
9
0
307,373
6
L
King Arthur
7,547
472
47
3
0
307,147
7
W
Fenrir
9,558
597
82
5
0
350,026
7
L
Mulan
7,513
470
119
7
0
315,378
3
W
Nu Wa
9,268
579
150
9
0
322,049
3
L
Artio
7,252
453
92
6
0
285,089
0
L
Neith
8,834
552
171
11
0
288,017
4
W
Cthulhu
7,874
492
24
2
0
360,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role