Player Matchup

Nu Wa
Nu Wa
Khajyeet
Nu Wa
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
233W - 244L
1,460 Elo+
Solo
Chernobog
Chernobog
Laoubi
Chernobog
Level 127
God Stats
6W - 3L
1,650 SR
Queue Stats
287W - 281L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Melyo_Bladez
Danzaburou
Level 105
God Stats
1W - 0L
1,538 SR
Queue Stats
8W - 7L
1,426 Elo+
Party 3
Odin
Odin
PadFlenders
Odin
Level 144
God Stats
17W - 11L
1,620 SR
Queue Stats
778W - 823L
1,499 Elo+
Solo
Athena
Athena
kharmas_kiss
Athena
Level 138
God Stats
2W - 1L
1,453 SR
Queue Stats
18W - 26L
1,426 Elo+
Party 3
Team Averages
Level 128
1,552 SR
1,452 Elo+

VS

Team Averages
Level 102
1,588 SR
1,461 Elo+
Amaterasu
Amaterasu
Legendrik
Amaterasu
Level 102
God Stats
10W - 8L
1,734 SR
Queue Stats
158W - 168L
1,416 Elo+
Party 1
Raijin
Raijin
Mackdaddy419
Raijin
Level 72
God Stats
1W - 2L
1,717 SR
Queue Stats
147W - 129L
1,451 Elo+
Solo
Hachiman
Hachiman
TheMostMajestic
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,488 Elo+
Party 2
Tiamat
Tiamat
Wolf-Dragon769
Tiamat
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 56L
1,479 Elo+
Party 2
Agni
Agni
Смекалка
Agni
Level 119
God Stats
9W - 7L
1,490 SR
Queue Stats
529W - 538L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Khajyeet
Nu Wa
17
3 / 1 / 14
10,074
720
13,259
7,623
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
Laoubi
Chernobog
18
4 / 1 / 12
10,594
757
7,527
9,965
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Melyo_Bladez
Danzaburou
17
3 / 3 / 15
10,750
768
7,687
10,634
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 11
10,826
773
8,874
17,410
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
17
7 / 4 / 12
10,494
750
11,634
16,779
18,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Legendrik
Amaterasu
14
0 / 7 / 8
8,431
602
6,644
17,705
19,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
14
5 / 5 / 2
9,334
667
13,574
11,559
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
16
3 / 2 / 3
9,161
654
8,344
9,297
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 3
8,351
597
4,184
8,591
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
9,218
658
15,851
8,014
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
23
Kills
9
10
Deaths
23
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Khajyeet
Nu Wa
3
1
14
10
W
Chernobog
Laoubi
Chernobog
4
1
12
10
L
Amaterasu
Legendrik
Amaterasu
0
7
8
0.57
L
Raijin
5
5
2
1.2
W
Danzaburou
Melyo_Bladez
Danzaburou
3
3
15
3.5
W
6
1
11
11.5
L
Hachiman
3
2
3
2.25
L
0
5
3
0.3
W
Athena
7
4
12
3.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
48,597
62,411
Taken
55,166
41,954
Mitigated
35,343
30,855
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Khajyeet
Nu Wa
13,259
5,222
519
1,461
7,623
3,239
1,234
4,137
3,291
33,540
0
W
Chernobog
Laoubi
Chernobog
7,527
3,647
2,381
2,940
9,965
4,667
1,641
5,563
4,136
0
24,147
L
Amaterasu
Legendrik
Amaterasu
6,644
1,091
1,227
4,696
17,705
19,841
0
7,944
9,761
0
15,471
L
Raijin
13,574
675
1,615
1,784
11,559
3,980
161
6,554
5,005
25,928
0
W
Danzaburou
Melyo_Bladez
Danzaburou
7,687
3,956
410
3,079
10,634
4,928
2,209
5,905
4,496
0
37,304
W
8,874
600
3,126
8,765
17,410
10,743
299
10,020
6,911
0
10,452
L
Hachiman
8,344
2,465
807
2,731
9,297
3,382
225
4,141
5,156
0
30,285
L
4,184
246
0
1,065
8,591
5,468
0
3,878
4,713
16,771
0
W
Athena
11,634
1,245
4,693
3,481
16,779
18,377
196
6,847
9,443
15,958
0
L
15,851
792
2,193
1,380
8,014
2,672
129
2,376
5,638
34,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
44,495
140
Minions Killed
165
0
Camps Cleared
0
1,399,479
Distance Traveled
1,159,530
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,074
720
25
2
0
266,104
3
W
Chernobog
10,594
757
30
2
0
285,641
0
L
Amaterasu
8,431
602
15
1
0
241,730
0
L
Raijin
9,334
667
28
2
0
219,163
1
W
Danzaburou
10,750
768
70
5
0
264,854
2
W
Odin
10,826
773
7
1
0
275,051
1
L
Hachiman
9,161
654
34
2
0
233,142
1
L
Tiamat
8,351
597
34
2
0
235,144
0
W
Athena
10,494
750
8
1
0
307,829
2
L
Agni
9,218
658
54
4
0
230,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role