Player Matchup

Apollo
Apollo
BrunoLoredo
Apollo
Level 27
God Stats
16W - 16L
1,495 SR
Queue Stats
68W - 77L
1,451 Elo+
Party 1
Nemesis
Nemesis
CaioWolF30
Nemesis
Level 42
God Stats
1W - 5L
1,185 SR
Queue Stats
237W - 280L
1,480 Elo+
Solo
Amaterasu
Amaterasu
EstaiXD
Amaterasu
Level 85
God Stats
6W - 1L
1,730 SR
Queue Stats
373W - 349L
1,471 Elo+
Party 1
Nike
Nike
JFallester
Nike
Level 98
God Stats
2W - 2L
1,322 SR
Queue Stats
454W - 445L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
gabriel o rei44
Aphrodite
Level 97
God Stats
2W - 1L
1,317 SR
Queue Stats
472W - 443L
1,506 Elo+
Party 1
Team Averages
Level 70
1,410 SR
1,468 Elo+

VS

Team Averages
Level 59
1,453 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boudens
Ah Muzen Cab
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
283W - 275L
1,584 Elo+
Party 2
King Arthur
King Arthur
ChrisWeis
King Arthur
Level 28
God Stats
0W - 3L
1,198 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 3
Ganesha
Ganesha
JocaDoMorrao
Ganesha
Level 89
God Stats
6W - 13L
1,291 SR
Queue Stats
258W - 263L
1,466 Elo+
Solo
Scylla
Scylla
WindyDay
Scylla
Level 57
God Stats
0W - 1L
1,774 SR
Queue Stats
5W - 9L
1,390 Elo+
Party 3
Tsukuyomi
Tsukuyomi
yKoda
Tsukuyomi
Level 42
God Stats
11W - 13L
1,500 SR
Queue Stats
251W - 233L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 4 / 1
9,498
452
2,229
9,941
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
CaioWolF30
Nemesis
18
2 / 3 / 5
10,759
512
6,443
14,897
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
EstaiXD
Amaterasu
20
9 / 1 / 3
13,513
643
17,624
17,116
12,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 1 / 10
9,507
453
4,927
14,496
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
gabriel o rei44
Aphrodite
19
5 / 3 / 4
12,060
574
9,139
11,905
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boudens
Ah Muzen Cab
17
3 / 2 / 4
10,219
487
12,042
12,944
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ChrisWeis
King Arthur
17
1 / 3 / 0
10,485
499
4,302
14,060
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
JocaDoMorrao
Ganesha
15
0 / 2 / 7
10,531
501
8,096
15,276
14,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
WindyDay
Scylla
15
4 / 5 / 2
10,094
481
9,496
9,365
3,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
yKoda
Tsukuyomi
17
4 / 4 / 5
10,982
523
6,755
14,116
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
16
Kills
12
12
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Boudens
Ah Muzen Cab
3
2
4
2.5
W
Apollo
0
4
1
0.13
W
Nemesis
CaioWolF30
Nemesis
2
3
5
1.5
L
King Arthur
ChrisWeis
King Arthur
1
3
0
0.33
W
Amaterasu
EstaiXD
Amaterasu
9
1
3
10.5
W
0
1
10
5
L
Ganesha
JocaDoMorrao
Ganesha
0
2
7
1.75
L
Scylla
WindyDay
Scylla
4
5
2
1
W
Aphrodite
gabriel o rei44
Aphrodite
5
3
4
2.33
L
Tsukuyomi
yKoda
Tsukuyomi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
40,691
68,355
Taken
65,761
36,185
Mitigated
38,523
22,117
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Boudens
Ah Muzen Cab
12,042
5,279
0
6,592
12,944
6,370
2,118
1,775
11,125
0
88,362
W
Apollo
2,229
1,340
0
2,106
9,941
2,759
3,837
3,617
6,324
0
49,774
W
Nemesis
CaioWolF30
Nemesis
6,443
2,044
0
1,843
14,897
5,841
156
2,722
12,175
3,687
86,014
L
King Arthur
ChrisWeis
King Arthur
4,302
1,270
0
4,379
14,060
7,750
570
1,578
12,462
0
59,626
W
Amaterasu
EstaiXD
Amaterasu
17,624
7,264
0
5,098
17,116
12,587
1,237
2,975
13,760
5,383
70,099
W
4,927
288
0
2,759
14,496
10,318
78
3,249
11,247
0
44,356
L
Ganesha
JocaDoMorrao
Ganesha
8,096
1,678
816
3,133
15,276
14,995
1,185
4,490
10,587
35,772
0
L
Scylla
WindyDay
Scylla
9,496
537
0
1,750
9,365
3,134
0
1,973
7,296
50,026
0
W
Aphrodite
gabriel o rei44
Aphrodite
9,139
1,177
2,728
7,583
11,905
4,680
353
5,029
6,851
79,341
0
L
Tsukuyomi
yKoda
Tsukuyomi
6,755
1,558
0
3,506
14,116
6,274
255
2,682
11,366
0
67,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,337
Gold Earned
52,311
612
Minions Killed
532
0
Camps Cleared
0
2,092,389
Distance Traveled
1,873,981
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,219
487
159
8
0
367,696
4
W
Apollo
9,498
452
107
5
0
378,279
2
W
Nemesis
10,759
512
150
7
0
432,436
3
L
King Arthur
10,485
499
127
6
0
355,717
4
W
Amaterasu
13,513
643
112
5
0
464,879
3
W
Nike
9,507
453
74
4
0
419,295
3
L
Ganesha
10,531
501
17
1
0
349,856
2
L
Scylla
10,094
481
110
5
0
372,013
5
W
Aphrodite
12,060
574
169
8
0
397,500
1
L
Tsukuyomi
10,982
523
119
6
0
428,699
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role