Player Matchup

Terra
Terra
Miljon3
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,505 Elo+
Party 1
Da Ji
Da Ji
RagingIceFire
Da Ji
Level 22
God Stats
2W - 6L
1,377 SR
Queue Stats
27W - 31L
1,446 Elo+
Solo
Cupid
Cupid
Rallepeter
Cupid
Level 11
God Stats
10W - 9L
1,734 SR
Queue Stats
37W - 45L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
Slyzce
Kukulkan
Level 43
God Stats
0W - 3L
1,300 SR
Queue Stats
190W - 188L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
realstalmannen
Guan Yu
Level 26
God Stats
0W - 1L
1,703 SR
Queue Stats
18W - 23L
1,438 Elo+
Party 1
Team Averages
Level 26
1,523 SR
1,415 Elo+

VS

Team Averages
Level 21
1,520 SR
1,440 Elo+
Neith
Neith
Christoph1708
Neith
Level 18
God Stats
2W - 0L
1,282 SR
Queue Stats
8W - 4L
1,469 Elo+
Party 4
Chronos
Chronos
HunchoJackk
Chronos
Level 25
God Stats
20W - 5L
1,886 SR
Queue Stats
110W - 107L
1,537 Elo+
Party 3
Rama
Rama
SAIITEX
Rama
Level 17
God Stats
27W - 22L
1,458 SR
Queue Stats
81W - 100L
1,348 Elo+
Party 3
Ravana
Ravana
SilencePlays
Ravana
Level 28
God Stats
3W - 0L
1,473 SR
Queue Stats
63W - 67L
1,538 Elo+
Solo
Ymir
Ymir
martin1501
Ymir
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 9L
1,308 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Miljon3
Terra
8
2 / 2 / 1
5,282
480
2,977
8,007
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
4,581
416
1,438
4,477
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
10
1 / 3 / 1
5,704
519
3,653
5,967
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Slyzce
Kukulkan
11
0 / 1 / 0
5,785
526
2,342
3,460
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 0
5,243
477
2,687
6,524
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,909
537
4,077
4,155
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
HunchoJackk
Chronos
13
3 / 0 / 0
7,349
668
4,738
6,438
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
SAIITEX
Rama
10
4 / 1 / 1
6,104
555
3,188
4,026
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
9
2 / 0 / 2
6,153
559
2,339
2,069
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 4
5,430
494
2,812
5,406
3,387
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Chronos
HunchoJackk
Chronos
3
0
0
3
L
Terra
Miljon3
Terra
2
2
1
1.25
L
0
3
0
0
L
Cupid
1
3
1
0.5
W
Rama
SAIITEX
Rama
4
1
1
4.5
W
Ravana
2
0
2
3
L
Kukulkan
Slyzce
Kukulkan
0
1
0
0
W
1
2
4
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
17,154
28,435
Taken
22,094
11,731
Mitigated
8,157
7,662
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,077
2,292
0
908
4,155
1,123
552
480
3,449
0
22,158
W
Chronos
HunchoJackk
Chronos
4,738
1,248
0
3,020
6,438
1,963
546
2,560
3,710
52,247
0
L
Terra
Miljon3
Terra
2,977
676
652
1,900
8,007
3,386
0
2,153
5,854
12,409
0
L
1,438
328
0
1,263
4,477
1,258
0
1,374
3,103
0
15,128
L
Cupid
3,653
1,453
0
1,573
5,967
1,611
0
1,694
4,273
0
30,365
W
Rama
SAIITEX
Rama
3,188
2,658
0
1,475
4,026
985
982
595
3,431
0
27,509
W
Ravana
2,339
468
0
1,670
2,069
699
0
118
1,926
0
22,723
L
Kukulkan
Slyzce
Kukulkan
2,342
0
0
410
3,460
1,190
0
2,329
1,131
30,783
0
W
2,812
820
282
431
5,406
3,387
160
1,398
4,008
10,873
0
L
2,687
221
144
1,720
6,524
4,286
112
0
6,524
0
15,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
30,945
234
Minions Killed
303
0
Camps Cleared
0
918,176
Distance Traveled
961,942
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,909
537
55
5
0
166,429
0
W
Chronos
7,349
668
106
10
0
212,528
4
L
Terra
5,282
480
17
2
0
187,343
3
L
Da Ji
4,581
416
45
4
0
152,118
2
L
Cupid
5,704
519
74
7
0
171,828
1
W
Rama
6,104
555
64
6
0
166,314
0
W
Ravana
6,153
559
56
5
0
233,054
1
L
Kukulkan
5,785
526
72
7
0
195,155
1
W
Ymir
5,430
494
22
2
0
183,617
1
L
Guan Yu
5,243
477
26
2
0
211,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role