Player Matchup

Baron Samedi
Baron Samedi
BLAF-_-kyle
Baron Samedi
Level 14
God Stats
2W - 2L
1,293 SR
Queue Stats
8W - 11L
1,393 Elo+
Solo
Cupid
Cupid
Barbieboy05
Cupid
Level 15
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 26L
1,601 Elo+
Solo
Merlin
Merlin
SilkAcid OG
Merlin
Level 28
God Stats
66W - 70L
1,536 SR
Queue Stats
181W - 142L
1,558 Elo+
Solo
Medusa
Medusa
SlimJefe
Medusa
Level 22
God Stats
30W - 21L
1,639 SR
Queue Stats
65W - 61L
1,506 Elo+
Solo
Thoth
Thoth
happytreeOG
Thoth
Level 6
God Stats
9W - 13L
1,479 SR
Queue Stats
360W - 429L
1,419 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,496 Elo+

VS

Team Averages
Level 22
1,498 SR
1,510 Elo+
Nu Wa
Nu Wa
DizzyDonut_
Nu Wa
Level 13
God Stats
17W - 10L
1,631 SR
Queue Stats
24W - 21L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Dragonfairygirl
Kukulkan
Level 29
God Stats
4W - 8L
1,206 SR
Queue Stats
20W - 18L
1,170 Elo+
Solo
Izanami
Izanami
HeatedOsprey184
Izanami
Level 29
God Stats
76W - 55L
1,676 SR
Queue Stats
152W - 134L
1,612 Elo+
Solo
Fenrir
Fenrir
TryHard Muted
Fenrir
Level 29
God Stats
116W - 76L
1,673 SR
Queue Stats
269W - 225L
1,627 Elo+
Solo
Bellona
Bellona
Zxx6MERK9xxZ
Bellona
Level 11
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 9L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLAF-_-kyle
Baron Samedi
16
3 / 11 / 4
11,287
941
11,510
23,685
10,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 11 / 3
11,628
969
9,611
21,521
7,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
18
4 / 8 / 3
13,008
1,084
12,374
14,146
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SlimJefe
Medusa
17
1 / 4 / 7
10,796
900
9,382
19,015
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 4 / 8
10,672
889
7,532
11,319
3,970
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 19
13,694
1,141
29,100
8,476
3,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
17
0 / 2 / 9
10,923
910
3,188
6,225
2,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 3 / 7
11,002
917
9,869
10,818
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
25 / 3 / 4
15,883
1,324
25,738
12,472
6,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Zxx6MERK9xxZ
Bellona
19
5 / 3 / 18
12,338
1,028
16,764
16,988
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
11
Kills
38
38
Deaths
11
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLAF-_-kyle
Baron Samedi
3
11
4
0.45
L
3
11
3
0.41
W
5
0
19
14.5
W
Kukulkan
0
2
9
2.25
W
3
3
7
2.17
L
Merlin
4
8
3
0.69
L
Medusa
SlimJefe
Medusa
1
4
7
1.13
W
25
3
4
9
W
Bellona
Zxx6MERK9xxZ
Bellona
5
3
18
4.67
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
84,659
89,686
Taken
54,979
35,443
Mitigated
26,095
6,751
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLAF-_-kyle
Baron Samedi
11,510
1,376
1,215
4,580
23,685
10,473
0
9,550
14,135
24,188
0
L
9,611
5,388
33
544
21,521
7,662
0
8,151
13,370
0
29,551
W
29,100
3,717
0
682
8,476
3,225
0
4,307
4,169
67,627
0
W
Kukulkan
3,188
0
0
0
6,225
2,295
0
3,927
2,298
30,942
0
W
9,869
6,047
0
279
10,818
4,171
0
6,261
4,557
0
37,772
L
Merlin
12,374
217
0
0
14,146
6,053
0
2,664
11,482
75,246
0
L
Medusa
SlimJefe
Medusa
9,382
5,208
0
328
19,015
7,285
0
7,247
11,768
0
25,716
W
25,738
8,446
0
2,498
12,472
6,136
0
5,856
6,616
0
32,584
W
Bellona
Zxx6MERK9xxZ
Bellona
16,764
4,567
0
930
16,988
10,268
0
11,065
5,923
0
21,648
L
7,532
402
0
51
11,319
3,970
0
4,676
6,643
15,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,391
Gold Earned
63,840
263
Minions Killed
257
9
Camps Cleared
8
1,038,174
Distance Traveled
1,180,235
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,287
941
21
2
2
152,898
0
L
Cupid
11,628
969
52
4
1
218,346
0
W
Nu Wa
13,694
1,141
82
7
3
241,347
2
W
Kukulkan
10,923
910
68
6
0
196,313
5
W
Izanami
11,002
917
82
7
0
226,933
0
L
Merlin
13,008
1,084
136
11
4
230,997
1
L
Medusa
10,796
900
31
3
0
232,923
0
W
Fenrir
15,883
1,324
15
1
5
256,745
0
W
Bellona
12,338
1,028
10
1
0
258,897
1
L
Thoth
10,672
889
23
2
2
203,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role