Player Matchup

King Arthur
King Arthur
BigBlackCrocs
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,748 Elo+
Solo
Nu Wa
Nu Wa
OutroLex
Nu Wa
Level 124
God Stats
15W - 13L
1,627 SR
Queue Stats
71W - 57L
1,581 Elo+
Party 1
Thanatos
Thanatos
YMayo
Thanatos
Level 14
God Stats
2W - 1L
1,811 SR
Queue Stats
18W - 14L
1,716 Elo+
Party 1
Sobek
Sobek
YungKoller
Sobek
Level 15
God Stats
0W - 5L
1,255 SR
Queue Stats
22W - 16L
1,698 Elo+
Party 1
Apollo
Apollo
yeliabb
Apollo
Level 25
God Stats
2W - 1L
1,839 SR
Queue Stats
4W - 5L
1,891 Elo+
Solo
Team Averages
Level 41
1,607 SR
1,727 Elo+

VS

Team Averages
Level 32
1,722 SR
1,618 Elo+
Kuzenbo
Kuzenbo
D4BABY
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,792 Elo+
Party 2
Amaterasu
Amaterasu
DarkR7
Amaterasu
Level 40
God Stats
11W - 14L
1,600 SR
Queue Stats
163W - 178L
1,580 Elo+
Party 2
Thanatos
Thanatos
XS4CR3DXKILL3RX
Thanatos
Level 58
God Stats
13W - 4L
1,927 SR
Queue Stats
58W - 41L
1,585 Elo+
Party 2
Ra
Ra
aarsterlol
Ra
Level 26
God Stats
7W - 0L
2,003 SR
Queue Stats
231W - 214L
1,598 Elo+
Party 2
Skadi
Skadi
f0rtn1t3S1ay3r
Skadi
Level 27
God Stats
49W - 34L
1,581 SR
Queue Stats
253W - 274L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBlackCrocs
King Arthur
10
0 / 5 / 1
6,131
472
6,015
15,881
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
OutroLex
Nu Wa
13
0 / 3 / 3
7,113
547
6,063
5,578
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
YMayo
Thanatos
11
2 / 3 / 0
6,656
512
1,999
9,817
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
9
0 / 3 / 1
5,761
443
2,338
8,921
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
yeliabb
Apollo
9
1 / 2 / 0
5,616
432
4,714
5,792
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D4BABY
Kuzenbo
11
1 / 1 / 3
6,765
520
3,933
7,722
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
DarkR7
Amaterasu
13
2 / 1 / 4
7,222
556
10,691
10,897
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
16
10 / 0 / 2
9,078
698
8,883
9,720
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 3
7,016
540
2,052
4,063
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,391
492
3,494
4,349
1,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
16
16
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigBlackCrocs
King Arthur
0
5
1
0.1
W
Kuzenbo
D4BABY
Kuzenbo
1
1
3
2.5
W
Amaterasu
DarkR7
Amaterasu
2
1
4
4
L
Nu Wa
OutroLex
Nu Wa
0
3
3
0.5
W
Thanatos
10
0
2
11
L
Thanatos
YMayo
Thanatos
2
3
0
0.67
L
Sobek
0
3
1
0.17
W
0
1
3
1.5
W
3
0
1
3.5
L
Apollo
yeliabb
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
29,053
45,989
Taken
36,751
17,896
Mitigated
18,510
19,099
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigBlackCrocs
King Arthur
6,015
380
0
5,008
15,881
7,211
182
78
15,156
0
31,140
W
Kuzenbo
D4BABY
Kuzenbo
3,933
1,494
0
1,393
7,722
5,952
0
2,126
5,546
26,533
0
W
Amaterasu
DarkR7
Amaterasu
10,691
5,303
330
4,581
10,897
6,991
485
999
9,274
0
32,892
L
Nu Wa
OutroLex
Nu Wa
6,063
1,269
0
1,431
5,578
1,052
252
880
4,541
47,640
0
W
Thanatos
8,883
3,653
0
13,589
9,720
3,390
0
1,512
7,899
0
68,312
L
Thanatos
YMayo
Thanatos
1,999
617
0
7,651
9,817
3,201
0
842
8,791
0
30,256
L
Sobek
2,338
355
0
2,811
8,921
4,824
0
2,959
5,962
16,498
0
W
2,052
87
55
1,696
4,063
923
0
2,378
1,533
37,080
0
W
3,494
2,249
0
2,187
4,349
1,254
168
800
3,509
0
37,683
L
Apollo
yeliabb
Apollo
4,714
1,907
0
2,198
5,792
1,608
0
961
4,831
0
31,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
36,472
304
Minions Killed
374
0
Camps Cleared
0
1,169,929
Distance Traveled
1,372,596
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,131
472
42
3
0
230,273
0
W
Kuzenbo
6,765
520
55
4
0
277,477
1
W
Amaterasu
7,222
556
57
4
0
258,303
0
L
Nu Wa
7,113
547
93
7
0
243,018
3
W
Thanatos
9,078
698
131
10
0
310,502
1
L
Thanatos
6,656
512
80
6
0
221,227
0
L
Sobek
5,761
443
20
2
0
239,040
2
W
Ra
7,016
540
82
6
0
266,278
0
W
Skadi
6,391
492
49
4
0
260,036
2
L
Apollo
5,616
432
69
5
0
236,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role