Player Matchup

Aphrodite
Aphrodite
Platinum IV
Hercmeister98
Aphrodite
Platinum IV
Level 102
God Stats
6W - 9L
1,653 SR
Queue Stats
30W - 22L
2,021 MMR
Party 1
Bellona
Bellona
Diamond V
I PRO STEELE
Bellona
Diamond V
Level 128
God Stats
30W - 24L
1,606 SR
Queue Stats
358W - 344L
1,969 MMR
Solo
Apollo
Apollo
Masters
King Craap
Apollo
Masters
Level 157
God Stats
18W - 20L
1,782 SR
Queue Stats
553W - 527L
2,174 MMR
Party 3
Kali
Kali
Platinum V
SmurfKaldr
Kali
Platinum V
Level 49
God Stats
77W - 52L
1,724 SR
Queue Stats
83W - 64L
1,930 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
l EIGHTS l
Cernunnos
Platinum II
Level 122
God Stats
31W - 22L
1,822 SR
Queue Stats
407W - 416L
1,932 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,718 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,688 SR
2,006 MMR
Nemesis
Nemesis
Diamond V
ABS0LuteBOSS
Nemesis
Diamond V
Level 159
God Stats
53W - 39L
1,708 SR
Queue Stats
395W - 389L
2,052 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Flori31
Guan Yu
Diamond V
Level 154
God Stats
27W - 14L
1,814 SR
Queue Stats
316W - 296L
1,947 MMR
Solo
Discordia
Discordia
Platinum II
JackMaN--__974
Discordia
Platinum II
Level 157
God Stats
1W - 0L
1,330 SR
Queue Stats
139W - 119L
2,090 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
iChiPeurZ
Xbalanque
Platinum IV
Level 147
God Stats
3W - 0L
1,853 SR
Queue Stats
54W - 42L
1,958 MMR
Party 2
Ymir
Ymir
Diamond IV
zImNooah
Ymir
Diamond IV
Level 143
God Stats
26W - 23L
1,732 SR
Queue Stats
286W - 265L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hercmeister98
Aphrodite
17
2 / 5 / 4
10,678
445
12,264
19,630
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
I PRO STEELE
Bellona
18
3 / 3 / 2
10,940
456
12,267
23,646
19,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
King Craap
Apollo
18
4 / 4 / 5
11,612
484
15,927
18,729
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 3
9,872
411
12,026
24,454
10,905
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
l EIGHTS l
Cernunnos
16
0 / 7 / 3
10,022
418
16,823
20,769
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JanusSetTiamatTsukuyomi

VS

Bans
DanzaburouCu ChulainnBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABS0LuteBOSS
Nemesis
20
10 / 4 / 8
13,948
581
16,555
22,877
12,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Flori31
Guan Yu
20
6 / 2 / 10
13,975
582
15,271
27,234
39,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
JackMaN--__974
Discordia
19
2 / 2 / 12
12,814
534
27,084
14,199
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
iChiPeurZ
Xbalanque
20
1 / 5 / 11
13,432
560
11,568
19,951
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
18
6 / 0 / 14
13,250
552
11,552
22,987
28,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
12
Kills
25
25
Deaths
13
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABS0LuteBOSS
Nemesis
10
4
8
3.5
W
Guan Yu
Flori31
Guan Yu
6
2
10
5.5
L
Aphrodite
Hercmeister98
Aphrodite
2
5
4
0.8
L
Bellona
I PRO STEELE
Bellona
3
3
2
1.33
W
Discordia
JackMaN--__974
Discordia
2
2
12
4
L
Apollo
King Craap
Apollo
4
4
5
1.63
L
3
6
3
0.75
W
Xbalanque
iChiPeurZ
Xbalanque
1
5
11
1.3
L
Cernunnos
l EIGHTS l
Cernunnos
0
7
3
0.21
W
Ymir
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,307
Damage
82,030
107,228
Taken
107,248
52,342
Mitigated
98,014
32,554
Healing
49,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABS0LuteBOSS
Nemesis
16,555
6,528
0
8,869
22,877
12,198
6,386
3,243
19,440
0
85,147
W
Guan Yu
Flori31
Guan Yu
15,271
2,222
9,854
16,929
27,234
39,873
1,287
1,516
25,612
0
78,479
L
Aphrodite
Hercmeister98
Aphrodite
12,264
613
2,758
10,880
19,630
7,837
0
9,244
9,858
66,123
0
L
Bellona
I PRO STEELE
Bellona
12,267
3,961
0
6,707
23,646
19,477
0
6,977
16,425
0
62,157
W
Discordia
JackMaN--__974
Discordia
27,084
1,187
0
2,949
14,199
6,303
727
2,146
11,849
96,290
0
L
Apollo
King Craap
Apollo
15,927
9,649
0
1,047
18,729
7,307
0
5,770
12,557
0
104,549
L
12,026
4,989
0
5,263
24,454
10,905
0
11,137
13,099
0
64,179
W
Xbalanque
iChiPeurZ
Xbalanque
11,568
4,683
0
4,099
19,951
11,394
1,775
2,288
17,563
0
107,704
L
Cernunnos
l EIGHTS l
Cernunnos
16,823
6,701
0
5,899
20,769
6,816
778
4,048
16,653
0
85,840
W
Ymir
11,552
2,507
0
6,547
22,987
28,246
835
3,330
19,410
49,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,124
Gold Earned
67,419
623
Minions Killed
621
0
Camps Cleared
0
2,222,555
Distance Traveled
2,385,673
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,948
581
100
4
0
546,581
4
W
Guan Yu
13,975
582
143
6
0
499,514
6
L
Aphrodite
10,678
445
138
6
0
430,559
3
L
Bellona
10,940
456
135
6
0
462,254
0
W
Discordia
12,814
534
156
7
0
462,372
5
L
Apollo
11,612
484
149
6
0
477,393
4
L
Kali
9,872
411
76
3
0
468,187
8
W
Xbalanque
13,432
560
158
7
0
396,606
5
L
Cernunnos
10,022
418
125
5
0
384,162
6
W
Ymir
13,250
552
64
3
0
480,600
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role