Player Matchup

Kumbhakarna
Kumbhakarna
Eights 4 35
Kumbhakarna
Level 117
God Stats
3W - 3L
1,211 SR
Queue Stats
179W - 191L
1,595 Elo+
Party 2
Athena
Athena
GhettoDaJi
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 22L
1,711 Elo+
Party 2
Cernunnos
Cernunnos
IsEffortNeeded
Cernunnos
Level 146
God Stats
15W - 6L
1,340 SR
Queue Stats
435W - 352L
1,576 Elo+
Party 2
Tiamat
Tiamat
ThumpaThump
Tiamat
Level 157
God Stats
19W - 13L
1,742 SR
Queue Stats
279W - 241L
1,645 Elo+
Party 2
Nike
Nike
TrueMatty
Nike
Level 133
God Stats
1W - 1L
1,636 SR
Queue Stats
167W - 158L
1,520 Elo+
Party 2
Team Averages
Level 116
1,486 SR
1,609 Elo+

VS

Team Averages
Level 80
1,636 SR
1,534 Elo+
Geb
Geb
AhmadMan4336
Geb
Level 68
God Stats
14W - 13L
1,539 SR
Queue Stats
221W - 218L
1,499 Elo+
Party 1
Bastet
Bastet
FreshSqueezedJ
Bastet
Level 43
God Stats
11W - 9L
1,637 SR
Queue Stats
102W - 97L
1,563 Elo+
Party 1
Sol
Sol
PattyMac12
Sol
Level 108
God Stats
7W - 7L
1,620 SR
Queue Stats
59W - 68L
1,505 Elo+
Party 1
Skadi
Skadi
haileylemon88
Skadi
Level 56
God Stats
15W - 13L
1,665 SR
Queue Stats
33W - 39L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
miniasian69
Guan Yu
Level 124
God Stats
10W - 11L
1,720 SR
Queue Stats
767W - 732L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eights 4 35
Kumbhakarna
12
4 / 0 / 11
8,217
548
3,183
11,666
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
GhettoDaJi
Athena
14
4 / 1 / 12
8,380
559
11,729
15,871
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
IsEffortNeeded
Cernunnos
15
6 / 0 / 2
8,799
587
10,464
9,598
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
5 / 0 / 9
8,924
595
10,604
7,671
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
13
3 / 4 / 3
8,018
535
6,362
11,591
8,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,970
398
4,263
14,230
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
7,185
479
5,497
10,509
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 0
6,734
449
7,359
10,237
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,980
399
2,967
8,675
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
miniasian69
Guan Yu
14
4 / 1 / 1
8,319
555
10,236
15,178
10,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
22
Kills
5
5
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Kumbhakarna
Eights 4 35
Kumbhakarna
4
0
11
9.5
L
1
4
1
0.38
W
Athena
GhettoDaJi
Athena
4
1
12
10
W
Cernunnos
IsEffortNeeded
Cernunnos
6
0
2
7
L
0
6
0
0
W
Tiamat
5
0
9
9.5
W
Nike
3
4
3
1.13
L
0
5
0
0
L
Guan Yu
miniasian69
Guan Yu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
30,322
56,397
Taken
58,829
35,051
Mitigated
24,750
21,178
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,263
582
0
1,745
14,230
5,716
0
6,801
7,265
14,755
0
W
Kumbhakarna
Eights 4 35
Kumbhakarna
3,183
941
0
2,016
11,666
10,027
141
2,295
9,297
13,181
0
L
5,497
1,272
0
3,258
10,509
3,254
0
4,905
5,444
0
42,326
W
Athena
GhettoDaJi
Athena
11,729
3,716
216
6,964
15,871
7,336
127
2,288
13,497
53,657
0
W
Cernunnos
IsEffortNeeded
Cernunnos
10,464
5,363
0
5,777
9,598
3,761
1,795
2,815
6,683
0
66,858
L
7,359
641
332
2,838
10,237
2,938
0
6,594
3,339
39,989
0
W
Tiamat
10,604
1,102
306
4,182
7,671
5,187
2,081
3,247
4,164
49,988
0
W
Nike
6,362
594
0
1,717
11,591
8,740
21
447
11,134
0
52,227
L
2,967
1,249
0
1,362
8,675
2,027
0
2,659
5,984
0
30,846
L
Guan Yu
miniasian69
Guan Yu
10,236
1,507
510
5,540
15,178
10,815
0
3,857
11,281
0
56,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
34,188
447
Minions Killed
379
0
Camps Cleared
0
1,503,086
Distance Traveled
1,421,679
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,970
398
14
1
0
282,701
4
W
Kumbhakarna
8,217
548
24
2
0
308,943
3
L
Bastet
7,185
479
90
6
0
307,762
5
W
Athena
8,380
559
95
6
0
357,892
4
W
Cernunnos
8,799
587
122
8
0
265,123
1
L
Sol
6,734
449
93
6
0
259,582
4
W
Tiamat
8,924
595
109
7
0
299,852
2
W
Nike
8,018
535
97
6
0
271,276
0
L
Skadi
5,980
399
72
5
0
259,406
5
L
Guan Yu
8,319
555
110
7
0
312,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role