Player Matchup

Tyr
Tyr
Fusk0ff
Tyr
Level 27
God Stats
11W - 10L
1,360 SR
Queue Stats
75W - 67L
1,421 Elo+
Solo
Loki
Loki
Jokarnn
Loki
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
312W - 311L
1,305 Elo+
Party 2
Olorun
Olorun
Masubhat
Olorun
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SenpaiJoKeR
Cernunnos
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
7W - 10L
985 Elo+
Solo
Ymir
Ymir
grunka91
Ymir
Level 7
God Stats
8W - 6L
1,295 SR
Queue Stats
138W - 136L
1,291 Elo+
Party 2
Team Averages
Level 12
1,399 SR
1,300 Elo+

VS

Team Averages
Level 16
1,474 SR
1,291 Elo+
Fenrir
Fenrir
BrianoGrowler
Fenrir
Level 14
God Stats
3W - 6L
1,475 SR
Queue Stats
5W - 9L
1,256 Elo+
Party 1
Ah Puch
Ah Puch
DÊXTÊR
Ah Puch
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,269 Elo+
Party 1
Cerberus
Cerberus
NateOtten
Cerberus
Level 13
God Stats
1W - 2L
1,510 SR
Queue Stats
9W - 9L
1,322 Elo+
Party 1
Ares
Ares
Tankai9491
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,269 Elo+
Party 1
Neith
Neith
dianaserotyuk
Neith
Level 26
God Stats
49W - 62L
1,387 SR
Queue Stats
90W - 115L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
7 / 0 / 7
12,565
503
9,165
16,582
13,083
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
Jokarnn
Loki
20
19 / 2 / 2
15,087
603
23,891
16,586
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Masubhat
Olorun
17
1 / 4 / 7
10,504
420
5,899
12,679
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SenpaiJoKeR
Cernunnos
18
10 / 5 / 7
12,552
502
22,393
14,077
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
16
6 / 8 / 11
11,920
477
12,129
21,688
21,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,834
393
5,309
21,226
9,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
DÊXTÊR
Ah Puch
17
5 / 12 / 2
11,070
443
11,869
17,548
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
NateOtten
Cerberus
18
4 / 6 / 3
11,329
453
12,169
21,732
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 11 / 7
11,144
446
7,272
23,406
22,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
7 / 8 / 5
12,057
482
9,599
19,170
7,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
43
Kills
19
19
Deaths
43
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Ah Puch
DÊXTÊR
Ah Puch
5
12
2
0.5
W
Tyr
7
0
7
10.5
W
Loki
Jokarnn
Loki
19
2
2
10
W
Olorun
Masubhat
Olorun
1
4
7
1.13
L
Cerberus
NateOtten
Cerberus
4
6
3
0.92
W
Cernunnos
SenpaiJoKeR
Cernunnos
10
5
7
2.7
L
2
11
7
0.5
L
7
8
5
1.19
W
Ymir
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,477
Damage
46,218
81,612
Taken
103,082
51,190
Mitigated
63,750
12,310
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,309
776
0
5,032
21,226
9,454
141
1,529
19,697
0
55,488
L
Ah Puch
DÊXTÊR
Ah Puch
11,869
868
0
956
17,548
5,871
720
1,228
16,320
60,733
0
W
Tyr
9,165
1,225
0
2,320
16,582
13,083
477
5,664
10,568
0
64,797
W
Loki
Jokarnn
Loki
23,891
10,509
0
2,665
16,586
7,032
27
4,162
12,374
0
120,215
W
Olorun
Masubhat
Olorun
5,899
3,938
679
5,547
12,679
4,100
3,812
6,477
6,052
40,191
0
L
Cerberus
NateOtten
Cerberus
12,169
750
0
4,234
21,732
18,339
292
3,617
18,115
54,706
0
W
Cernunnos
SenpaiJoKeR
Cernunnos
22,393
9,995
0
211
14,077
5,538
7,429
6,418
7,584
0
73,738
L
7,272
1,555
0
1,111
23,406
22,286
308
9,120
14,286
25,714
0
L
9,599
5,517
0
4,537
19,170
7,800
590
2,534
16,636
0
84,979
W
Ymir
12,129
3,808
0
888
21,688
21,437
741
7,914
13,724
43,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,628
Gold Earned
55,434
505
Minions Killed
493
0
Camps Cleared
0
2,270,705
Distance Traveled
2,008,367
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,834
393
93
4
0
440,698
1
L
Ah Puch
11,070
443
107
4
0
393,777
1
W
Tyr
12,565
503
86
3
0
487,902
0
W
Loki
15,087
603
174
7
0
516,937
5
W
Olorun
10,504
420
54
2
0
420,169
2
L
Cerberus
11,329
453
110
4
0
415,035
1
W
Cernunnos
12,552
502
119
5
0
411,710
4
L
Ares
11,144
446
39
2
0
389,432
0
L
Neith
12,057
482
144
6
0
369,425
0
W
Ymir
11,920
477
72
3
0
433,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role