Player Matchup

Set
Set
DestuctorX
Set
Level 21
God Stats
0W - 1L
1,234 SR
Queue Stats
51W - 43L
1,374 Elo+
Solo
Yemoja
Yemoja
Killswitch4621
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Neith
Neith
TonySPro
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
mage-penguin
Loki
Level 28
God Stats
15W - 14L
1,465 SR
Queue Stats
180W - 176L
1,388 Elo+
Solo
Ra
Ra
tonylucas231
Ra
Level 18
God Stats
1W - 6L
1,277 SR
Queue Stats
76W - 78L
1,241 Elo+
Solo
Team Averages
Level 15
1,395 SR
1,401 Elo+

VS

Team Averages
Level 55
1,456 SR
1,260 Elo+
Zeus
Zeus
Andrew1593
Zeus
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 64L
1,243 Elo+
Party 1
Da Ji
Da Ji
Jimaco
Da Ji
Level 103
God Stats
1W - 0L
1,433 SR
Queue Stats
45W - 30L
1,500 Elo+
Party 1
Bellona
Bellona
LilRagnar80
Bellona
Level 6
God Stats
2W - 0L
1,299 SR
Queue Stats
40W - 51L
1,243 Elo+
Party 1
Izanami
Izanami
Yes Im Wolf
Izanami
Level 26
God Stats
2W - 5L
1,318 SR
Queue Stats
7W - 10L
1,072 Elo+
Solo
Kuzenbo
Kuzenbo
redcasual
Kuzenbo
Level 12
God Stats
3W - 2L
1,729 SR
Queue Stats
47W - 43L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,538
942
1,743
8,729
3,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 2
7,322
915
1,522
14,251
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
TonySPro
Neith
12
1 / 11 / 1
7,371
921
5,147
14,650
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 0
8,531
1,066
4,784
10,160
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 8 / 3
7,491
936
3,860
10,873
3,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 1 / 15
11,977
1,497
22,681
3,825
999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jimaco
Da Ji
16
11 / 1 / 16
10,798
1,350
11,981
5,922
2,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LilRagnar80
Bellona
15
6 / 1 / 20
9,729
1,216
8,169
6,344
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Yes Im Wolf
Izanami
15
5 / 2 / 17
8,875
1,109
8,046
8,329
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
redcasual
Kuzenbo
15
1 / 0 / 23
9,249
1,156
2,969
4,408
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
131
5
Kills
40
40
Deaths
5
7
Assists
91
Player
Kills
Deaths
Assists
KDA
W
17
1
15
24.5
L
1
6
1
0.25
W
Da Ji
Jimaco
Da Ji
11
1
16
19
L
0
9
2
0.11
W
Bellona
LilRagnar80
Bellona
6
1
20
16
L
Neith
TonySPro
Neith
1
11
1
0.14
W
Izanami
Yes Im Wolf
Izanami
5
2
17
6.75
L
3
6
0
0.5
W
Kuzenbo
redcasual
Kuzenbo
1
0
23
12.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
53,846
58,663
Taken
28,828
25,018
Mitigated
14,427
1,833
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,681
4,022
0
1,550
3,825
999
0
801
1,994
40,344
0
L
1,743
185
0
0
8,729
3,442
0
3,417
5,312
0
5,074
W
Da Ji
Jimaco
Da Ji
11,981
5,642
0
274
5,922
2,703
0
1,091
4,831
0
18,767
L
1,522
1,184
213
72
14,251
10,234
0
6,546
7,705
3,515
0
W
Bellona
LilRagnar80
Bellona
8,169
3,016
0
1,794
6,344
4,133
0
1,626
4,504
0
25,611
L
Neith
TonySPro
Neith
5,147
2,350
0
476
14,650
4,582
0
5,534
9,116
0
11,252
W
Izanami
Yes Im Wolf
Izanami
8,046
6,085
366
1,952
8,329
2,831
0
703
7,626
0
24,650
L
4,784
734
0
0
10,160
3,154
0
5,348
4,812
0
17,840
W
Kuzenbo
redcasual
Kuzenbo
2,969
1,604
0
994
4,408
3,761
0
1,161
3,247
13,089
0
L
3,860
1,027
543
529
10,873
3,606
0
4,805
6,068
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
50,628
65
Minions Killed
148
3
Camps Cleared
6
457,665
Distance Traveled
769,198
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,977
1,497
41
5
2
135,836
1
L
Set
7,538
942
13
2
0
61,291
0
W
Da Ji
10,798
1,350
13
2
1
171,330
0
L
Yemoja
7,322
915
2
0
1
69,981
0
W
Bellona
9,729
1,216
41
5
1
172,518
1
L
Neith
7,371
921
10
1
0
104,805
1
W
Izanami
8,875
1,109
33
4
2
142,707
0
L
Loki
8,531
1,066
21
3
0
141,191
0
W
Kuzenbo
9,249
1,156
20
3
0
146,807
1
L
Ra
7,491
936
19
2
2
80,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role