Player Matchup

Chronos
Chronos
Gunclouds
Chronos
Level 117
God Stats
35W - 20L
1,606 SR
Queue Stats
367W - 342L
1,465 Elo+
Solo
Izanami
Izanami
SerKet-Shiroi
Izanami
Level 104
God Stats
29W - 9L
1,625 SR
Queue Stats
219W - 208L
1,394 Elo+
Solo
Ravana
Ravana
WraP_DuTravaille
Ravana
Level 67
God Stats
11W - 2L
1,244 SR
Queue Stats
513W - 495L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
day_day27
Baron Samedi
Level 123
God Stats
39W - 19L
1,688 SR
Queue Stats
312W - 325L
1,445 Elo+
Solo
Medusa
Medusa
gon11f
Medusa
Level 62
God Stats
3W - 3L
1,821 SR
Queue Stats
34W - 41L
1,443 Elo+
Solo
Team Averages
Level 95
1,597 SR
1,436 Elo+

VS

Team Averages
Level 72
1,486 SR
1,399 Elo+
Bellona
Bellona
BIOxNerdMurder
Bellona
Level 61
God Stats
0W - 8L
1,554 SR
Queue Stats
67W - 110L
1,169 Elo+
Party 1
Bacchus
Bacchus
DeathSmashins
Bacchus
Level 86
God Stats
13W - 18L
1,461 SR
Queue Stats
88W - 97L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
Grimm0Reefer
Danzaburou
Level 36
God Stats
31W - 67L
1,376 SR
Queue Stats
82W - 127L
1,417 Elo+
Party 1
Chiron
Chiron
Hantoh
Chiron
Level 83
God Stats
31W - 31L
1,541 SR
Queue Stats
144W - 142L
1,490 Elo+
Solo
Ra
Ra
Salkos
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gunclouds
Chronos
20
6 / 2 / 14
14,445
602
13,634
17,881
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
10 / 0 / 7
15,422
643
19,161
18,102
8,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 6
14,650
610
15,553
10,697
7,027
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
day_day27
Baron Samedi
18
8 / 1 / 14
13,308
555
13,892
11,264
7,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
gon11f
Medusa
18
10 / 5 / 4
13,126
547
10,394
16,296
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,782
366
8,465
19,726
16,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
14
2 / 7 / 3
8,878
370
8,427
21,569
23,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Grimm0Reefer
Danzaburou
14
0 / 9 / 1
9,003
375
1,989
18,334
6,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Hantoh
Chiron
15
3 / 8 / 1
10,103
421
9,755
20,725
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
1 / 14 / 1
8,613
359
6,619
17,647
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
46
Kills
6
8
Deaths
46
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Bacchus
2
7
3
0.5
L
Danzaburou
Grimm0Reefer
Danzaburou
0
9
1
0.06
W
Chronos
Gunclouds
Chronos
6
2
14
6.5
L
Chiron
Hantoh
Chiron
3
8
1
0.44
L
Ra
1
14
1
0.11
W
Izanami
10
0
7
13.5
W
12
0
6
15
W
Baron Samedi
day_day27
Baron Samedi
8
1
14
15
W
Medusa
gon11f
Medusa
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,634
Damage
35,255
74,240
Taken
98,001
38,397
Mitigated
63,133
36,632
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,465
2,063
417
2,378
19,726
16,669
308
1,148
18,578
0
42,440
L
Bacchus
8,427
744
322
1,216
21,569
23,378
0
6,980
14,589
25,787
0
L
Danzaburou
Grimm0Reefer
Danzaburou
1,989
687
171
4,535
18,334
6,780
0
2,680
15,574
0
58,092
W
Chronos
Gunclouds
Chronos
13,634
4,494
0
4,925
17,881
7,749
3,469
5,314
12,567
101,940
0
L
Chiron
Hantoh
Chiron
9,755
2,240
884
5,165
20,725
9,447
0
8,717
11,820
0
58,803
L
Ra
6,619
1,422
1,551
2,489
17,647
6,859
540
8,239
9,408
52,033
0
W
Izanami
19,161
16,202
147
9,076
18,102
8,187
5,464
2,955
15,147
0
144,700
W
15,553
3,602
0
6,235
10,697
7,027
0
815
9,882
0
105,338
W
Baron Samedi
day_day27
Baron Samedi
13,892
884
2,848
8,166
11,264
7,934
1,532
2,692
8,572
49,025
0
W
Medusa
gon11f
Medusa
10,394
6,155
0
5,235
16,296
7,500
3,246
6,408
9,888
0
69,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,951
Gold Earned
45,379
656
Minions Killed
384
0
Camps Cleared
0
2,326,665
Distance Traveled
2,132,030
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,782
366
73
3
0
429,172
2
L
Bacchus
8,878
370
17
1
0
448,867
2
L
Danzaburou
9,003
375
111
5
0
422,798
0
W
Chronos
14,445
602
160
7
0
446,487
3
L
Chiron
10,103
421
99
4
0
434,707
5
L
Ra
8,613
359
84
4
0
396,486
5
W
Izanami
15,422
643
218
9
0
456,560
0
W
Ravana
14,650
610
128
5
0
548,058
2
W
Baron Samedi
13,308
555
71
3
0
465,035
2
W
Medusa
13,126
547
79
3
0
410,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role